Gamestonk is the first roguelite shop simulator. Manage the last videogame store in town, keep up with the latest releases, trade smuggled retros, select your modifiers strategically, hire workers, and deal with pesky shoplifters.*Disclaimer: game titles will crack you up!
Release Date:
Q3 2025
Developer:
Publisher:
Gameplay | Gameplay Trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gamestonk has grown hand-in-hand with the community since the earliest demo. From feature suggestions to balancing feedback, it’s thanks to passionate players that the game has evolved into something truly unique.

Early Access is a natural next step in that journey. The core systems are in place, and the foundation is strong—but there’s still plenty of room to refine, expand, and polish. I want to make Gamestonk the best version of itself, and your feedback during this phase will be key to shaping the final experience.

This isn’t just a game about running a store—it’s a game built like one: through iteration, listening to customers (you!), and always striving to improve. Your input will help fine-tune mechanics, introduce new content, and make every run feel even more rewarding.”

Approximately how long will this game be in Early Access?

“We plan on delivering our Roadmap for the Full Release by September 30, 2024”

How is the full version planned to differ from the Early Access version?

“We are planning new systems, depth and variety of content, as well as polish for the Full Release. You can check the details on the roadmap section, and here is the outline:

What is the current state of the Early Access version?

“This Early Access version is fully playable. We are aware of a few minor bugs.”

Will the game be priced differently during and after Early Access?

“This Early Access version is priced slightly lower than version 1.0”

How are you planning on involving the Community in your development process?

“We definitely plan to continue development hand in hand with our community, just like from the first demo.
The Guild of Experts will remain in place and dynamic, we are very seriously reading and interacting with the feedback channels on Discord, and are attentively watching content creators play so we take notes.”
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Planned Release Date: Q3 2025

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Roadmap

🟠Trade Ins...

Still on roadmap. Didn't have the chance to give it enough thought yet. We really want to elaborate the retros loop before we bake this system meaningfully into it.

🟠Goals for your significant other...

This was an abstract title was a bit misunderstood by some. The idea was to provide some form of longer term goal setting to the player. Your significant other comes to you, fledgling game retail entrepreneur, and encourages you, and depending on your all time high balance every 30 days or so, we give you a 1-, 2-, or 3-trophies rating.

You can tell that this system may clash with the Lose Condition, as it provides more of a long-term tycoon experience, while the Lose Condition should have binary objectives (win / lose).

We have a design for the Lose Condition where you won't make you necessarily repeat the whole game and still be able to build up your empire over time, but we have not decided which system we will go with.

Most likely the Guild of Experts playtests will give a lot of guidance on this.

🟠Chronological release of games by generation...

Will have to do with the Goal Setting or Lose Condition . So pending.

🟠Lose Condition...

All I can say now that if you miss too may orders, something bad may eventually happen. But you can have control over how many orders you are allowed to miss until that cataclysm occurs.

🟠NPC and NPC behavior diversity...

Currently most NPCs have more or less very similar profiles: patience, basket size, chance to be a thief, speed, store browsing duration, health, defense, loot.

They all share physiological features and behave similarly when hit.

We have a chance for a huge diversity there, and a variety of behaviors, disagree?

Staying on roadmap.

🟠Weapons...

Self explanatory but not too meaningful until we have at least some diversity in NPC behaviors.

Staying on roadmap.

🟠NPC loot...

To be elaborated.

Most were positively surprised when receiving a large sum from the NPC loot but also when dropping items. To be elaborated.

🟠Shelf skins, counter skins, wallpapers...

Definitely. But you gotta earn them.

🟠Upgradable bank...

As you become a tycoon, the loans or deposit sizes may be meaningless to you. You need to be able to upgrade the bank, but earn the upgrades by using the bank, otherwise it creates exploits where in the early and mid-game, you may effectively have infinite money if we unlock large amounts early on.

🟠Dialogues with NPCs...

For God's sake, stop dancing around the NPCs as they walk by the store!! They still can't react to your buffooneries

🟠Buffoneries...

As we go

About This Game

🎮 The Last Stand of Physical Games

Gamestonk is the first roguelite shop simulator, blending management, strategy, and chaos into one pixel-packed package. Each day presents new challenges, new customers, and new opportunities to survive—or fail spectacularly. Adapt to the ever-changing market, or get crushed by it.

You’ve just inherited your grandfather’s dusty, chaotic video game shop—the last one standing in a world dominated by faceless online megacorps. Can you turn this retro wreck into a thriving business before the digital tide wipes you out?

📈 Endless Mode: Build Without Limits

If you’d rather build the ultimate gaming empire without the pressure of permadeath, switch to Endless Mode. In this laid-back tycoon experience, there’s no game over—just pure shop management bliss. Expand at your own pace, hire your dream team, and chase profits without limits.

📼 Retros Are Forever

Discover and collect a massive library of retro games—each with unique traits, rarities, and collector-grade properties. From humble plastic cartridges to ultra-rare Galactic editions, every retro title you find could change the course of your shop. Look out for sealed copies, complete-in-box treasures, signed editions, and imports straight from Japan—just like the real-world grading fantasy. And best of all? Retros never reset. No matter how your run ends, your retro collection stays with you, growing stronger with every playthrough. Build the ultimate archive and flex your shelves with pride—because retros are forever.

📅 Plan Your Week

Start each day by checking your trusty calendar for what's ahead. Whether it’s a new game release, a fresh gaming system, or a new type of furniture, staying informed is key. Watch out for special events; hot releases bring in excited customers, while certain days might attract more troublemakers. A well-prepared shop owner always stays ahead!

🃏 Select Modifiers Strategically

Every morning, The Truck arrives with offers: bonuses for some genres, discounts for others, store rating accelerations, loot amplification, and many others. Anticipate your needs wisely and purchase them strategically.

📦 Buy Games and Hardware

Order a massive collection of goodies—new game licenses, consoles, and peripherals. Once you’ve unlocked the latest stock, head to your PC, browse your catalogue, and order what you need to keep your store fully stocked for the day.

📚 Stock the Shelves

With fresh inventory and shelves ready at your store’s door, it’s time to get everything in place! Organize your shelves efficiently before opening and restock throughout the day to keep up with demand. A well-stocked store means happy customers!

💵 Run the Register

It’s time for the Grand Opening! Customers will rush in to grab their favourite games—scan their items, process their payments, and keep the line moving. But don’t keep them waiting too long! Impatient shoppers will walk out empty-handed if you fail to check them out in time.

🧍‍♂️ Hire the Crew, Run the Show

Running a store solo is risky business—thankfully, you can hire a team to keep things running while you focus on the big picture. Bring on cashiers to handle extra checkouts, stockers to pick up the mess, and bouncers to deal with rowdy customers and sticky-fingered shoplifters. But managing people is its own game: pay salaries on time, keep morale high, and watch their performance soar—or ignore them and watch your dream store spiral into chaos. Each staff member has their own stats, quirks, and work ethic. Treat them right, and they'll keep your legacy alive.

🪓 Defend Your Store

Not everyone is here to shop. Some shady characters are eyeing your stock, and it’s up to you to stop them before they make off with your best-selling items. Equip yourself with your new favourite tool: The Bat, and protect your store from losses!

🏗️ Expand and Grow

As your business grows, so does your store! Expand to fit more shelves, attract more customers, and reorganize your layout to maximize efficiency. Show off your management skills and prove you can run the biggest, best game store in town!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64-bit) 10
    • Processor: Intel Core i5-3550
    • Memory: 8 GB RAM
    • Graphics: NVidia GeForce GTX 1050
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64-bit) 10
    • Processor: Intel Core i5-6400
    • Memory: 8 GB RAM
    • Graphics: NVidia GeForce GTX 1070
    • DirectX: Version 11
    • Storage: 5 GB available space
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