42 Players Start. Only 1 will survive.Down to One is a competitive survival shooter in a large, interactive, open-world environment. Start out with nothing, and use anything you can find in the environment to survive, and eliminate other competitors over the course of a brutal round.
All Reviews:
Mostly Negative (1,737) - 36% of the 1,737 user reviews for this game are positive.
Release Date:
Jan 7, 2016
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Recent updates View all (122)

July 20

Better Beta - July Status Update & DTOv2 Devblog 4


Down To One v2 is now in early stage Beta testing!
With that out of the way, let's take a look at what you can expect if you're a beta tester, and how to join in and help make the most competitive Battle Royale shooter on PC!

New Things
Cloud-Saved progress is now a thing, with the (currently up & running) Master Server now home to your Perks, in-game Cash, and other preferences. This is a major piece of key infrastructure for DTOv2, so it needs as much testing as possible before release. The old system in DTOv1 used Google Sheets (yes, Google Sheets) for too many elements, which, obviously, was a bad idea.

Ladders
Ladders have now been reworked, and are considerably less janky than in Down To One v1. Now, when you are stationary, your characters' hands will use procedural animation to place themselves on the nearest rungs of the ladder, to make for a more immersive visual experience.


Dynamic Weather
Background Audio has been reworked now to improve performance and provide more capability for cool things, like dynamic weather. Speaking of dynamic weather, you might experience a light shower next time you play.


Scope Glint
Another fun feature that helps to balance out the strength of sniper rifles (that were too strong in the original Down To One) is Scope Glint. When a player with a sniper rifle is looking down their scope, in your direction, you'll have the chance to spy them out with a small, telltale glint. See if you can spot it here:


There's also a few more big-ticket items that won't make their way into any devblogs before release - if you'd like to check them out, the only way to do so is to participate in the next Beta tests on the official Down To One Discord! Join here: https://discord.gg/SEMD4AT
Don't forget to follow @DownToOneGame on Twitter as well.

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About This Game

Down to One is a competitive survival shooter in a large, interactive, open-world environment. Start out with nothing, and use anything you can find in the environment to survive, and eliminate other competitors over the course of a brutal round.

Core Features:

  • Realistic Bullet Physics: With physics values from real-world guns, bullet drop, and dynamic bullet penetration, ranged combat has never felt so good.
  • Dynamic Looting: Everyone loves looting. With custom loot spawning mechanics, you'll find things where they should be.
  • Customization: Play how you want to - take perks that let you knock players weapons out of their hands, play dead to confuse your opponents, and much more.
  • Built For Performance: With support for 4K resolution, 64bit-only systems and DX11, your hardware won't get bored easily.
  • Advanced 'Netcode': Our networking system dynamically changes network update rates - 'tickrate' - as the player count decreases throughout a round.
  • Dedicated Servers: Don't settle for games hosted on someone's dial-up. Our high performance dedicated servers will make multiplayer feel like you're at a LAN.
  • Immersive Interaction: Interact with anything you find in the environment with & use it to your advantage.
  • Full Body Character: It's hard to have an immersive experience as a floating pair of hands. In Down To One, what you see is what you get.
  • Improved Anticheat: With a custom anticheat system, and authoritative networking features, we're aiming to tackle cheating head-on.
  • Responsive Input: Raw input sampling and competitively calibrated sensitivity. If you miss, it's not our fault.
  • Esports Support: With support for LAN play, custom server rules, and private servers, we're putting the competition into survival.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bit
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX460/ATI Radeon HD 5850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Direct-X compatible sound card
    • Additional Notes: Minimum spec assumes user runs the game at 1280x720 resolution with low graphics settings.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8.1 64 bit
    • Processor: 3 GHz Intel Quad Core Processor
    • Memory: 6 GB RAM
    • Graphics: ATI Radeon HD 7970/Nvidia GeForce GTX 660
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: Direct-X compatible sound card
    • Additional Notes: Recommended spec assumes the user runs the game at 1920x1080 resolution with "Very High" graphics settings

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