42 Players Start. Only 1 will survive.Down to One is a competitive survival shooter in a large, interactive, open-world environment. Start out with nothing, and use anything you can find in the environment to survive, and eliminate other competitors over the course of a brutal round.
All Reviews:
Mostly Negative (1,724) - 36% of the 1,724 user reviews for this game are positive.
Release Date:
Jan 7, 2016
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December 18, 2018

December Status Update & DTOv2 Devblog 5


2018 has just about wrapped up, so let’s take a look at what’s new since our last devblog, and where Down To One v2 will be kicking off next year!

A change of pace
One of the biggest changes to Down To One v2 will be the new “mode” that the game is played in. It’s not really a mode so much as a new game, as Down To One moves from a Battle-Royale esque, single life, solo concept to a team-based, competitive survival, King-Of-The-Hill.
Specific changes include:
  • There will be three teams that you can join in any round – RedSec, BluSec and Independent.
  • Rounds will now target 60 minutes, or however long it takes for a team to reach 100 points.
  • Each team is awarded points if they control the playable area, by having the most members inside of it.
  • The last 3 minutes of each round will end how classic Down To One rounds finish, with the playable area closing in and respawns disabled, with the last player standing earning extra points for their team.
  • Rounds will now target 60 minutes, or however long it takes for a team to reach 100 points.
This change is important to having a stable playerbase when DTOv2 releases for free. Battle Royale games are simply not sustainable in terms of players required, for all but the absolute largest titles, and this change will allow the game to be played by anyone, at any time, just by joining a currently active round.
Also, the concept stays true to DTO’s original goal of competitive survival – you will still have to loot food, water, weapons, and bandages, and dying will still be a big deal. Essentially, it’s a modernised format of the game that allows for a lot more flexibility. You can now play with your friends, jump on to support your team for 20 minutes and jump off again, and have a lot more options than just having to commit to a full BR game (and then waiting 30 minutes for another round to start if you die 3 minutes in).

Spot the new UI down the bottom right!

Vaulting
New gameplay isn’t worth shouting about without the mechanics to back it up! Vaulting is now a thing in Down To One v2, primarily to get you over ground-based obstacles (like fences) easier.


Vehicles
Cars (well, the one test car) actually works over the network now! #DayZTakeNotes


Monetization
An easy, simple, and good value monetization system is needed for DTOv2 to keep servers running. After a poll on our official Discord, the "Down To One Competitors Upgrade" is looking like the system that will be implemented for DTOv2 - this would give you:
  • Custom Role on Discord & Highlighted name in-game
  • Access to Character Customization skins (only 4, but more than just default)
  • Contentious bit 5 more perk points than a default player (default players would still be able to fill up their perk slots, but obviously this directly translates into a paid advantage, however minimal. I would personally only consider it because the advantage would be so small, that if you are a better player without this, you will still always beat a player with it.

Importantly, Down To One v2 is now inopen beta – all you need to do is join the official Down To One Discord to gain access to the beta branch. Join here: https://discord.gg/SEMD4AT
Don't forget to follow @DownToOneGame on Twitter as well, and from the team (me) here at Gadget Games, Merry Christmas & a Happy New Year!
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About This Game

Down to One is a competitive survival shooter in a large, interactive, open-world environment. Start out with nothing, and use anything you can find in the environment to survive, and eliminate other competitors over the course of a brutal round.

Core Features:

  • Realistic Bullet Physics: With physics values from real-world guns, bullet drop, and dynamic bullet penetration, ranged combat has never felt so good.
  • Dynamic Looting: Everyone loves looting. With custom loot spawning mechanics, you'll find things where they should be.
  • Customization: Play how you want to - take perks that let you knock players weapons out of their hands, play dead to confuse your opponents, and much more.
  • Built For Performance: With support for 4K resolution, 64bit-only systems and DX11, your hardware won't get bored easily.
  • Advanced 'Netcode': Our networking system dynamically changes network update rates - 'tickrate' - as the player count decreases throughout a round.
  • Dedicated Servers: Don't settle for games hosted on someone's dial-up. Our high performance dedicated servers will make multiplayer feel like you're at a LAN.
  • Immersive Interaction: Interact with anything you find in the environment with & use it to your advantage.
  • Full Body Character: It's hard to have an immersive experience as a floating pair of hands. In Down To One, what you see is what you get.
  • Improved Anticheat: With a custom anticheat system, and authoritative networking features, we're aiming to tackle cheating head-on.
  • Responsive Input: Raw input sampling and competitively calibrated sensitivity. If you miss, it's not our fault.
  • Esports Support: With support for LAN play, custom server rules, and private servers, we're putting the competition into survival.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bit
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX460/ATI Radeon HD 5850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Direct-X compatible sound card
    • Additional Notes: Minimum spec assumes user runs the game at 1280x720 resolution with low graphics settings.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8.1 64 bit
    • Processor: 3 GHz Intel Quad Core Processor
    • Memory: 6 GB RAM
    • Graphics: ATI Radeon HD 7970/Nvidia GeForce GTX 660
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: Direct-X compatible sound card
    • Additional Notes: Recommended spec assumes the user runs the game at 1920x1080 resolution with "Very High" graphics settings

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