Sheva is a card-based fighting game where both players act simultaneously in strategic 1v1 battles. Predict your opponent, adapt your deck, and master the chakras as you sharpen your skills with every run.
Uitgavedatum:
Binnenkort verwacht
Ontwikkelaar:
Uitgever:
Gameplay | Sheva Gameplay Trailer #1
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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We’re launching Sheva in Early Access to involve the community in shaping the game’s future. The core systems are in place, but we’re looking for feedback on design direction, combat pacing, and overall progression. We want to explore features like event-based decision moments, improved late-game variety, and eventually, PvP—and Early Access will help us make sure we’re heading in the right direction.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We're aiming to stay in Early Access for approximately 6 months. This may shift slightly depending on the feedback we receive and how development progresses, but our goal is to refine the core experience and reach a full release within that timeframe.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We plan to expand and refine the game’s content in several areas:
- Improved late-game pacing with new combat mechanics and event-based encounters that offer choices with gameplay consequences
- An improved tutorial and onboarding experience to better introduce new players to the game's systems
- Additional cards, talismans, and player skills
- Potential PvP mode, based on player demand and feedback
- General polish, balance adjustments, and quality-of-life improvements'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The full core loop is implemented and playable. All 7 chakras, enemy types, and combat mechanics are in. The current version includes:
- 1v1 turn-based combat with simultaneous actions
- Over 100 cards with various effects
- Over 50 talismans and powers which provide combat bonuses
- Multiple character skills
- A complete single-player run from start to finish'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'No, we don’t currently plan to change the price when we leave Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We’ll be gathering feedback primarily through our Discord server, where players can share thoughts, report issues, and discuss balance and design. We'll also monitor Steam discussions and share development updates throughout Early Access.'
Meer informatie

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Over dit spel

Master the Chakras. Master Yourself.

Sheva is a card-based fighting game with rogue-like elements where every battle is a test of strategy and adaptability. Engage in turn-based combat with a unique twist—both fighters act simultaneously, forcing you to anticipate your opponent’s moves and plan accordingly.

Choose your path, challenge powerful chakra reflections, and refine your tactics in intense 1v1 duels where every decision shapes your journey.

Key Features:

  • Simultaneous Turn-Based Combat – Think ahead and predict your opponent. Both fighters act at the same time, making every choice a test of strategy.

  • Seven Distinct Chakras – Each run begins with a choice: which chakra will you unlock first? The order you choose matters, as difficulty increases and rewards improve with each battle. No two runs are the same.

  • Strategic 1v1 Battles – Enemies fight just like you do, using cards that can attack, defend, or disrupt. Each chakra’s opponents behave differently, forcing you to adapt and outmaneuver them.

  • Dynamic Card Effects – Cards don’t just deal damage. Their effects can strengthen your attacks, weaken your opponent, or completely shift the flow of battle. The right combination is key to victory.

  • A Journey of Growth – After every boss battle, meditate to refine your deck, unlock new abilities, and prepare for greater challenges ahead.

  • One Life. One Run. – As a roguelike, every run is a fresh challenge. Defeat means restarting, but each attempt brings new knowledge and new opportunities.

  • Build Your Playstyle – Choose from different skills at the start of each run, adding another layer of strategy to your journey. Your choices define your path.

The Path to Mastery Awaits

Only those who can balance offense, defense, and foresight will conquer the chakras. Are you ready to face the challenge?

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem *: Windows 7
    • Processor: x86, x64 architecture with SSE2 instruction set support
    • Geheugen: 4 GB RAM
    • Grafische kaart: DX10, DX11, DX12 capable GPUs
    • DirectX: Versie 10
    • Opslagruimte: 2 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: Mojave 10.14+
    • Processor: Intel or Apple Silicon, x64 architecture with SSE2
    • Geheugen: 4 GB RAM
    • Grafische kaart: DX10, DX11, DX12 capable GPUs
    • Opslagruimte: 2 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7
    • Processor: x64 architecture with SSE2 instruction set support
    • Geheugen: 4 GB RAM
    • Grafische kaart: OpenGL 3.2+, Vulkan capable
    • Opslagruimte: 2 GB beschikbare ruimte
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