Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.Welcome to the town of Swindon, SwindonShire. Home to flatulant super hero, Amazing Frog? a 20Km Landscape A whole bunch of vehicles 4 player split screen Vist the Moon.
Recent Reviews:
Very Positive (31) - 87% of the 31 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,639) - 85% of the 1,639 user reviews for this game are positive.
Release Date:
Nov 20, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is the all new Amazing Frog? universe. It is growing, the capabilities, the vehicles, the modes. The story of how a Frog can rise to become Swindon's Flatulent Super Hero will unfold as we add content and features to the game. We love sandbox physics gameplay and how you make your own challenges. Ultimately we want you, the player to have more control over what goes on in Swindon.”

Approximately how long will this game be in Early Access?

“We are aiming to take it out of Early Access next year, there are currently so many ways to play Amazing Frog? But we want more Swindon, more vehicles, more challenges, more physics chaos. It will be hard to know when to stop and move to full release and even then we will not stop having plans for expanding the Amazing Frog Universe!”

How is the full version planned to differ from the Early Access version?

“Our vision is to make a frog based, online, GTA style, rag doll sandbox game, based in our home town of Swindon. The full version should offer a more well rounded game environment. Each building is being demolished and reconstructed by the Swindon Town Council. Amazing Frog? will always be driven by sandbox gameplay and general messing about, but we are integrating progression systems seamlessly integrated to more worlds, challenges and battles.”

What is the current state of the Early Access version?

“In Amazing Frog? 1 to 4 players can enjoy the town environment of Swindon, where you can catapult yourself into sky, over the building on trampolines and explosives for mad ups and to get to hard to reach places. Or you can take it easy and go to the Park, enjoy a game of chess, interact with NPC frogs and play football and basket ball.

If you are feeling more adventurous you can search for the hidden trophies, cookies and guns. If you want to get around quicker you can drive cars, buses and trucks, pull stunts or race each other. Or mix all of the above.
From Swindon you can visit Fart Gyms, just chill in your Hideout or search for the Sewer and the underground LAB. There are also Zombies (..naturally).

If you manage to escape over "The Wall" there is 20km of Landscape to explore that we are constantly adding features to.

If you are stuck for what to do you can set yourself challenges, "can I get to the blimp" , "can i land a car on that building", "what's that on that mountain" , "where are the other trophies"

Also for the Early Access version, we have created a set of small test worlds with simple sandbox gameplay. These small worlds we intend to grow into what will eventually be called "Party Mode"

Throughout the game there is a simple "Jump to Join" mechanic. Hit jump on one of the controllers or the keyboard and a player can join the game. Each world supports up to 4 players in split screen.”

Will the game be priced differently during and after Early Access?

“The plan is for the Early Access version to be cheaper. As we progress towards the full release of Amazing Frog? the game will get bigger and bigger so get involved early.”

How are you planning on involving the Community in your development process?

“So much of the fun in building Amazing Frog? is in watching people play it. We want to see what people challenge themselves to do. Many modes have been and will be inspired by how people get their frog on, either on their own or with friends. We love physics sandbox games and are still amazed at how gameplay can unfold differently each time you play. We want to see what you do! Everyone plays differently. Use the steam community features. come at us on twitter and Facebook. The game development process will be effected by your feedback.”
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Recent updates View all (56)

March 14

Amazing Frog? The Drones Update and Devblog 030

Firstly, welcome to the new Drones Update for Amazing Frog?. We have wanted to include drones in the game for some time now. Not just because we wanted to use them to generate fancy cinematic camera angles to make a decent trailer ( …still pending… ), but also because you get to fly around like a maniac and explore Swindon Shire in a whole new way. You can explore areas you might want to be able to go. Part of Amazing Frog? has always been that as a new player it's difficult to escape Swindon. We used to enjoy that there would be an element of surprise when you eventually scaled the wall and realized you were in a larger world.

There are two types of Drones, one is more like a traditional camera drone with stabilization and has simpler controls, the other is more of a freestyle drone with twin stick controls. The freestyle one can be a bit tricky to master, but we have been finding it a lot of fun especially threading the multi story car park.

Obviously, it's an Amazing Frog? update … so there are some other things in there to discover. The pigs have not returned yet, we are working on something that will bring them back to SwindonShire and that will be available soon… In the meantime,  if you need to get somewhere snappy,  you might be able to find something else you can hitch a ride on.

The other main purpose of this update is that it contains some fixes and stabilization, I don’t think the last version was working particularly well. Had I not been so wrapped up in V3 and all the multiplayer code, I might have noticed sooner. Thank you to everyone who reaches out to me from the community to tell me about issues with the game, like leaving out the FrogMilk Coffee Co App Activation… Doh!  Also, genuinely, I’m really sorry I left Santa’s Grotto in the car park until March. (…again…) I think subconsciously, I just want to prolong Xmas because it's my favorite time of year.  Realistically, I just got distracted with development and was spending my time in a completely different environment where frogs actually have fingers.

V3 Multiplayer, Pocket and Early Access...
So what have we been up to? Well, we launched the pocket version of Amazing Frog? on iOS at the beginning of January and then we began working exclusively on the multiplayer side of V3. We have been trying to push to a place when we can release the first alpha of V3 with online multiplayer. I won’t bore you with screenshots of that activity, because it would be mostly of code and a bit of me crying... The cost of V3 dev is that it can be very absorbing and almost grinds V2 progress to a standstill. This might not be a problem if we were done with V2, but we are not.  You will be seeing some more updates in the next few weeks/months.

Ultimately, our goal is to take V2 out of Early Access soon. I guess we could have done that already. Looking forward, I don’t anticipate leaving Early Access will change the way we develop and we are still creating and planning new content for V2..oink. It's just that Early Access is not a label we are totally comfortable with anymore. Mostly, because we have been in Early Access since 2014 and other peoples reactions to the phrase “Early Access” is weird. There were always certain things we wanted to do in Amazing Frog? before we left Early Access, or at least what our definition of Early Access is/was. We need to implement structures in the game design that make the world feel more complete. On the one hand, this is about facilitating the growth of the world, but on the other, it's about reinforcing the underlying narratives that already exist in it.  Also, we want to give a clearer picture of how we feel the world fits together, the companies, the activities etc. I touched on this in some previous dev blogs.

We are also trying to tidying some/many of the "rough edges" and refine the overall product of Amazing Frog? You may have noticed that we changed the capsule Artwork on the Store page. This is the first time we have done this since launch ...mainly because any time we had, we would spend on adding weird stuff to the actual game. I will also need to rewrite the description so it's more up to date.

Next week we head to San Francisco with the rest of the Game Dev world for GDC. GDC is a big event in the Game dev calendar where devs learn, meet and I dunno be a massive group of Game Developers, So hopefully we can find some stuff that helps Amazing Frog? overall.

Thanks again you guys for Playing, also thanks to everyone for the tweet and insta nudges to make a devblog or fix stuff or  just sharing what you are playing. Awesome :)
32 comments Read more

December 24, 2018

Amazing Frog? Secret Present Update

Phase two Update for Santa’s Swindon Snow Storm Update is available now

I love making Xmas Updates. Its a good chance to play around with some stuff. Also its a great way to say thanks to every one for playing Amazing Frog?

So go grab the presents and unlock a preview of something we are working on. Hopefully its a nice surprise :)

I always seem to be leaving things to the last minute, I think its mainly because we always seem to be able to think of "just one more thing” ***to add in. ***Columbo


I hope you all have an awesome xmas! We will come back soon an write a more formal devblog about what the plans for 2019 are, where V3 and multiplayer is. Its all happening still and we very excited about what's coming up

I’m gonna go eat some chocolate.
63 comments Read more
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About This Game

NOTE: (haven't updated this store page in a while, please check the News on the community for more up to date info on Amazing Frog? or players awesome screen shots)
Online Multiplayer is coming soon, we are still in Early Access.

I'm going to replace this old description v soon.

Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?

The Hideout

Start in hideout, play on your own or split screen with your friends


Enter Swindon where you can drive cars, buses and mobility scooters, jump on trampolines, fire yourself out of cannons, into explosions, search for trophies and Tvs and reach the heights and a whole lot more. Its your Swindon do as you please.

Swindon Local Attractions

Take a quiet trip to the Swindon fArt Gallery if it pleases you…. Feeling aggressive ? find a crossbow, machine gun or laser and shoot the hell out of each other. Visit the Fart Gyms for a workout or discover the Zombie filled underground Sewers.


Plan your escape of Swindon to explore Greater SwindonShire (a 20KM island) where you can go offloading, ride pigs, discover secrets, go for a swim or drive boat in the surrounding Ocean and Lakes


... but watch our for the relentless sharks… cos they huuuuungry.

The Swindon Town Planning Office

Remember to always The Swindon Town Planning Office after an Update. This is where Gaz and Hal from Fayju will notify you in game of updates and additions.

Test Rooms

There is also a bunch of test Rooms to play around in. For testing out vehicles, trampolines , weapon testing facilities, playing with sharks… basically seeing what your frog can do. Many mechanics are built in these test rooms.

Amazing Frog? Key features:

  • a 20Km Landscape
  • A whole bunch of vehicles
  • 4 player split screen
  • Pigging backs… and pigs
  • ridiculous ragdolls, trampolines, cannons and explosions
  • Weapons like crossbows lasers and machine-guns
  • Vicious Sharks
  • Swimmming ish and Boats in the ocean
  • Fully fitted Fart Gym
  • Underground Zombie Frogs in the Sewers
  • A Giant chessboard
  • A bunch of test rooms
  • and a whole lot of mystery...

play together.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 2.5 GHZ Dual Core
    • Memory: 4 GB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space
    • OS: Windows 8+
    • Processor: 2.5GHZ Quad core
    • Memory: 4 GB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space
    • OS: 10.8
    • Processor: 2.0 GHZ dual core
    • Memory: 2 GB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space
    • OS: 10.8
    • Processor: 2.5GHZ Quad core
    • Memory: 4 GB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space
    • Processor: i5 2 GHZ quad Core
    • Memory: 2 MB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space
    • Processor: i7 quad Core
    • Memory: 4 MB RAM
    • Graphics: 2GB
    • Storage: 1 GB available space

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