Dungeon Kingdom: Sign of the Moon is a modern real-time dungeon crawling RPG. Immerse yourself in a fantastic adventure in the lands of Pohe Fakesys and investigate the cause of the returning chaos and darkness.
All Reviews:
Mostly Positive (64) - 79% of the 64 user reviews for this game are positive.
Release Date:
Nov 19, 2015
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Releasing the game as Early Access will allow us to obtain your feedback. With this, we can more easily develop, expand and improve upon the features that you enjoy, and ultimately create something that many people will love.”

Approximately how long will this game be in Early Access?

“We are on schedule to have the full version of the game available in end of 2017.”

How is the full version planned to differ from the Early Access version?

“The full version will include more levels and environments to explore, with more creatures to battle, along with the continuation of the storyline. With this, there will also be Steam achievements, trading cards and leaderboards. We hope to also include cross-platform cloud saving; this will enable you to continue your quest across all of your devices.”

What is the current state of the Early Access version?

“The majority of the features that will be present in the full version have already been implemented. However, much of the main storyline has only just been touched upon and many of the environments are not yet present in the game.”

Will the game be priced differently during and after Early Access?

“At this time we have no plans to change the price when the game is complete and leaves Early Access.”

How are you planning on involving the Community in your development process?

“We will be encouraging the community to express their opinions on the game in the Early Access state via Steam forums, Twitter, Facebook, email etc. By doing so, they will be directly influencing the further development of the game, so that it will be tailor made for its players.”
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Recent updates View all (24)

May 8

Update 0.9.942

Hello Everyone!

A new update has been uploaded. It has mainly fixes but not only: a small but important feature was added:

-You can now drink directly by clicking on lakes.
-You can also fill water containers in the same way.

This is useful in "Storage" chapter and will probably make the life of some adventurers a bit easier :-)

Some of the fixes:
- Fixed a lot of collisions and “Walk through” issues were fixed, especially in Storage chapter.
- Fixed an important issue when firing a fireball when looking inside a pit in Storage chapter. The issue could prevent players from solving the Rat’s riddle.
- Fix of portrait riddle in the temple that could sometimes not work as intended.
- Fixed zoom buttons that were not working anymore in fullscreen automap.
- Improved and Fixed some translations (especially Italian one that was buggy. Thanks to my translator angels :-) ).
- Fixed missing textures in the city after a recent 3d engine upgrade (thanks to Hexaae)
- Fixed “black eyes” issue in the intro.
- Fixed SSAO filter that was darkening 3D view too strongly. It happened after a recent engine upgrade as well.
- More PostFX tweaking options in the settings menu.
- Minor adjustment to Stamina auto-recovering.

...and many more others :-)

The next update will probably include the chapter following the "Storage" one: "Black Mages Quarter". So stay tuned :)


2 comments Read more

March 30

Update 0.9.940

Warm Hearts dear Adventurers!

After a long wait (too long!), we are very happy to be back with regular updates! And there’s nothing better to celebrate it than with a new chapter: "Storage".

During the long wait we have fixed lot of issues and tweaked a lot of areas, although there is still a lot to update.

We have also changed the end of the game a bit, including the content of the remaining chapters. The next chapter (required to leave "Storage" in the final version) is almost complete and will be uploaded in a few weeks: we have to reflect a few changes regarding the story and the modifications we decided for the end of the game.

Until then, enjoy the new update! And, as usual, feel free to report any issues. More updates are coming shortly (including improvements to the AI system), so stay tuned, and have a great time exploring!



P.S. Please note that Mac and Linux versions will be uploaded during the weekend.

P.P.S. Note that we have updated only the English and French languages texts. We will be working on other translations for the final release as this is quite time-consuming. We prefer focusing on content right now.

P.P.P.S. We need you help to gather information related to the new chapter, please check:
http://steamcommunity.com/app/329040/discussions/0/1697169163402055009/
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About This Game

"A very accessible dungeon RPG... for newbies and for pros." - Denis Remute

Dungeon Kingdom: Sign of the Moon is a modern real-time dungeon crawling RPG. Immerse yourself in a fantastic adventure in the lands of Pohe Fakesys and investigate the cause of the returning chaos and darkness.

At the dawn of the Fourth Age... You, a poor young man struggling to make ends meet, have been summoned by a strange man claiming to be a member of the prestigious Mages’ Guild, to join him on a great quest. In the hope for a better future, you accept his request, for who could refuse to follow such a seemingly eminent member of the Mages’ Guild? A feeling in the back of your mind tells you that this is related to the strange symbol of a moon on you hand...

Your quest will require you to explore the Dungeon Kingdom world, to uncover hidden treasures, solve puzzles and battle dangerous creatures in many areas, from dark dungeons to snowy mountains.

Features:


  • Story Rich: You won't wander into dungeons without experiencing the epic story. You take part in it through interacting with the environment, books, scrolls and NPCs.
  • Continuous Gameplay: Dungeon Kingdom's world is made of continuous levels, there's no fading or loading between levels, except for major environment changes.
  • Character Customisation: Create and recruit new adventurers onto your team of four. Increase their experience according to your actions throughout the game.
  • Enemy Variety: Battle with many kinds of enemies and monsters that have differing behaviours and capabilities.
  • Advanced AI: Unlike many crawlers, Dungeon Kingdom utilizes an advanced Artificial Intelligence system. This makes the gameplay more challenging as your enemies are smart and will not merely stand still and attack you.
  • Multiple Difficulty Levels: Three difficulty modes are available to best fit any player’s experience of dungeon crawler style games.
  • Controlled Randomisation: Certain areas will change with each play-through, along with the locations of items and their stats. This will allow for a higher level of replayablity.
  • Physics Engine: Dungeon Kingdom uses a real-time physics engine powered by PhysX, enhancing gameplay with unique puzzles.
  • Dynamic Environments: Perform immersive interactions with dynamic environments, such as setting fire to objects and watching the fire spread realistically.

The Team:

Hydro Games is a group of experienced game developers based in France, aiming to develop great games that players will love.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: Dual Core 2.0 GHz Intel or 2.8 GHz AMD
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 capable graphics card and at least 384 MB of video memory
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: On low-end devices such as certain laptops, play on the lowest quality level.
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66 GHz Intel or 3.2 GHz AMD
    • Memory: 4 GB RAM
    • Graphics: Shader Model 4 capable graphics card and 2 GB of video memory
    • DirectX: Version 10
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X 10.7
    • Processor: Dual Core 1.6 GHz Intel core i5 processor
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 capable graphics card and at least 384 MB of video memory
    • Storage: 2 GB available space
    • Additional Notes: Minimum quality level is strongly recommended for integrated GPUs on Mac computers.
    Recommended:
    • Processor: Quad Core 2.66 GHz Intel
    • Memory: 4 GB RAM
    • Graphics: Shader Model 4 capable graphics card and 2 GB of video memory
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Dual Core 2.0 GHz Intel or 2.8 GHz AMD
    • Memory: 2 GB RAM
    • Graphics: Minimum quality level is strongly recommended for integrated GPUs
    • Storage: 2 GB available space
    • Additional Notes: On low-end devices such as laptops, play on the lowest quality level.
    Recommended:
    • OS: Ubuntu 12.04
    • Processor: Quad Core 2.66 GHz Intel or 3.2 GHz AMD
    • Memory: 4 GB RAM
    • Graphics: Shader Model 4 capable graphics card and 2 GB of video memory
    • Storage: 2 GB available space
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