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Próximamente en Acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo en progresor y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“REGOLITH is far from finished at the moment and I fully intend to continue work refining and polishing it as I go forward. I'm making it Early Access because I want to build the game with an awareness of what people want from it.
A lot of the planned content is pretty incremental: big, sweeping 'module' updates that revise what's there and add more chunks of gameplay and polish to the game's greater whole. In a sense, I want people to be able to experience the evolution of my game along with me.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“Roughly 1-2 years, if not more, as time demands.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“The game is planned to include fifty-three accessible star systems spread out over five constellations. Each one will hopefully be individually interesting, letting players see the world in a living state.
Also planned are at least seven NPC 'agents' who provide missions and can be talked to as you play the game, building persistent relationships and accessing hidden items along an individual 'run'.
Also planned are revisions to the current ship customization system, mission variety, enemy archetypes, and countless other things.

I plan to expand the scope of the game quite a lot in the future. I can't make any specific promises about the final state of the game, however: only that I will do my very best to update it and add the things I'm planning along the way. I'm very excited!”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“As of May 2025, the game is a miniscule, relatively barebones vertical slice. I'd say in terms of final scope it is maybe 10% of the way there, with the very basics of customization, moving between systems, accepting missions, earning money, and interacting with NPC agents.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“Yes. Because of how much I'm adding to my game, I will be increasing the price when releasing the full game. I will be doing a full release sale, however!”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“This is mainly a game I'm developing by myself, although I will happily take input and feedback from the community about the game's balance, any issues it may have, and any input on how to fix things.
I do also intend to listen to the community - what they're interested in is absolutely something I want to keep an eye on!
Feel free to contact me about the game on the Steam Forums or via the game's support email.”
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Acerca de este juego

REGOLITH: VIOZIC SUNS is a top-down, roguelite space shooter game for PC set within a handcrafted and procedurally-generated galaxy.

Take the role of an illegally-immortal mercenary pilot looking to secure their name in fame and notoriety with the help of a motley crew of contractors that may or may not have your best interests in mind.

Alter your ship's equipment and internals to your liking and playstyle - or towards the needs of your missions.

Explore the world and push the limits of where you're allowed to be...

REGOLITH is still in its early development stages, and has a long way to go. Please be patient, I'm just one guy!

Requisitos del sistema

    Mínimo:
    • SO: Windows 10 or higher
    • Memoria: 500 MB de RAM
    • Almacenamiento: 22 MB de espacio disponible
    Recomendado:
    • Almacenamiento: 22 MB de espacio disponible
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