A top-down space shooter roguelike set in a handcrafted, procedurally-enriched galaxy. Coming soon.
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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「REGOLITH is far from finished at the moment and I fully intend to continue work refining and polishing it as I go forward. I'm making it Early Access because I want to build the game with an awareness of what people want from it.
A lot of the planned content is pretty incremental: big, sweeping 'module' updates that revise what's there and add more chunks of gameplay and polish to the game's greater whole. In a sense, I want people to be able to experience the evolution of my game along with me.」

這款遊戲的搶先體驗時間大約會持續多久?

「Roughly 1-2 years, if not more, as time demands.」

正式版預計會與搶先體驗版有何不同?

「The game is planned to include fifty-three accessible star systems spread out over five constellations. Each one will hopefully be individually interesting, letting players see the world in a living state.
Also planned are at least seven NPC 'agents' who provide missions and can be talked to as you play the game, building persistent relationships and accessing hidden items along an individual 'run'.
Also planned are revisions to the current ship customization system, mission variety, enemy archetypes, and countless other things.

I plan to expand the scope of the game quite a lot in the future. I can't make any specific promises about the final state of the game, however: only that I will do my very best to update it and add the things I'm planning along the way. I'm very excited!」

搶先體驗版目前的開發進度如何?

「As of May 2025, the game is a miniscule, relatively barebones vertical slice. I'd say in terms of final scope it is maybe 10% of the way there, with the very basics of customization, moving between systems, accepting missions, earning money, and interacting with NPC agents.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. Because of how much I'm adding to my game, I will be increasing the price when releasing the full game. I will be doing a full release sale, however!」

在開發過程中,您打算如何與社群互動?

「This is mainly a game I'm developing by myself, although I will happily take input and feedback from the community about the game's balance, any issues it may have, and any input on how to fix things.
I do also intend to listen to the community - what they're interested in is absolutely something I want to keep an eye on!
Feel free to contact me about the game on the Steam Forums or via the game's support email.」
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關於此遊戲

REGOLITH: VIOZIC SUNS is a top-down, roguelite space shooter game for PC set within a handcrafted and procedurally-generated galaxy.

Take the role of an illegally-immortal mercenary pilot looking to secure their name in fame and notoriety with the help of a motley crew of contractors that may or may not have your best interests in mind.

Alter your ship's equipment and internals to your liking and playstyle - or towards the needs of your missions.

Explore the world and push the limits of where you're allowed to be...

REGOLITH is still in its early development stages, and has a long way to go. Please be patient, I'm just one guy!

系統需求

    最低配備:
    • 作業系統: Windows 10 or higher
    • 記憶體: 500 MB 記憶體
    • 儲存空間: 22 MB 可用空間
    建議配備:
    • 儲存空間: 22 MB 可用空間
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