KNOCKOFF is a first of its kind Isometric Fighting Game made by one person over the course of four years in between school, work, and other life obligations. Featuring a blend of bullet hell mechanics and fighting game combat, this whacked up Mall Brawler is like nothing you've ever seen~!
Utgivningsdatum:
januari 2026
Utvecklare:
Utgivare:
Spelupplägg | KO-GAMEPLAY-1
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“KNOCKOFF has been in development by one person over the course of four years. In the interest of my fans and my own wellbeing, I would like to share it with the world before the minutia of the the story mode is and other modes is entirely ironed out, which could take a while for one person to accomplish. Community involvement also helps with perfecting and polishing passes.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“KNOCKOFF will stay in Early access for one or two years, and will continue to be updated and improved upon.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version may likely have a charming story mode, as well as many more playable characters, and be further bug free.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version features action against CPUs, other Players, and online peer to peer netcode.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The game may go from free to play to a modestly payed experience. Get it while it's hot, get it while it's hot.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I will be listening closely to the community through my game's discord and my email. I will also be reading the game reviews, though I'd prefer kind reviews with constructive feedback. I do have feelings!”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: januari 2026

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Om detta spel

KNOCKOFF is a first of its kind Mall Brawler / Isometric Fighting Game set in a dead mall, developed by one person over the course of four years...

It is a small indie project made in my spare time. It features a blend of bullet hell mechanics and fighting game combo-heavy combat.

After beating a scenic tutorial and wicked boss fight, you earn the local and online PvP modes for fun battles against CPUs, other Players, or peer to peer online.

For those who are excited to play the story, my sincere apologies, the story mode is still in development..

If you would like to see the full game, please support development by donating!

Do you know the story of KNOCKOFF? It's about a girl who wanders an endless dead mall, a plastic mausoleum, tomb of pain and waste. She searches for an exit, trying to escape the shadow of death. The mall is the creation of a dark witch, though the girl doesn't know it. And as she follows the exits, the witch introduces herself as a guide. The witch gifts her a cursed weapon which saves the girl's life once and then kills the girl's friends after. And after wandering and wandering, following the exit signs and doing everything right, the girl finds herself in same place she started. Her journey, her pain, one big loop. She dies of hopelessness. For years she haunts the spot she died, another ghost among the rubble. But eventually, somehow, she regains hope. She drifts the mall, possessing pieces of a mannequin, and builds a new body, with a new goal. She and all her dead friends, together, they kill the witch in a horrible crucifixion. As the witch dies, the mall fades away, like it was a dream that was never there. They stand in a field of grass. For the first time, the girl sees the sky.

-PLUSHCATBOY

Systemkrav

Windows
macOS
    Minimum:
    • OS *: Windows 7
    • Processor: 2.9GHz quad-core Intel Core i7
    • Minne: 8 GB RAM
    • Grafik: Intel HD Graphics 530
    • Ljudkort: DAC 96 kHz
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • OS: OSX Mojave
    • Processor: 2.9GHz quad-core Intel Core i7 or Apple M1 Silicon
    • Minne: 8 GB RAM
    • Grafik: Intel HD Graphics 530
    • Ljudkort: DAC 96 kHz
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