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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“We have three strong reasons for releasing the game in Early Access.

First, we aim to build a ranking system that requires third-party backend services, a domain we have limited experience with. As we cannot guarantee a stable implementation from the outset, we see Early Access as a valuable testing ground to ensure this feature works smoothly. Additionally, we believe that the ranking system will significantly increase player engagement, so we want the game to remain in Early Access until we have fully and reliably integrated this feature.

Second, the game features a multiplayer prestige system, but the 4th layer of prestige is still in development. We are actively discussing the direction for this feature, but we believe the best approach is to gather feedback directly from our most active players, whose input will help shape the final design.

Third, we plan to implement a flexible, transparent game window that allows players to enjoy the game casually while doing other things, like watching YouTube or playing other games. We envision this as a "windowed mode" that adjusts based on player preferences. This feature’s development will heavily depend on user experience and feedback, making Early Access an ideal time to gather insights and refine it.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We anticipate that Idle Sphere will remain in Early Access for approximately 3 months. This timeline will depend on the feedback we receive and any necessary adjustments we identify throughout the process.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“In the full version, we plan to enhance several core features based on player feedback during Early Access. For example, we're aiming to expand the ranking system to include additional regions and broader player visibility.

This would enable players to view their relative ranking more easily and potentially introduce exclusive emblems or badges for top players.

We also aim to complete the final prestige layer, which will add a new strategic depth to the progression system. Additionally, we’re working on a flexible, transparent game window mode to offer a more customizable play experience.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version includes a preliminary version of the ranking system. It currently has basic functionality, but some details are still being refined. For example, while players can see the top 100 ranked players, the system does not yet display each player’s specific rank outside of this range. Additionally, we plan to include visual emblems for higher-ranked players, but this feature has not been implemented yet.

The transparent, flexible windowed mode is still under development and is not included in the current Early Access version.

The game currently features three layers of prestige, providing players with significant playtime and progression opportunities. We have already released the game on mobile platforms (iOS and Android), where it has been highly successful in terms of playtime, retention, and revenue. This success gives us confidence that the game can perform well in Early Access, and we believe it will attract a solid player base from whom we can gather valuable feedback.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We do not intend to set different prices for the Early Access version and the full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We have an official Discord server with approximately 6,000 active users. This server is shared with our other game, *Idle Spiral*, as we believe there’s a strong overlap in the player base for both games. Both games offer beautiful graphics and a solid progression experience, so players who enjoy one game are likely to try the other.

Our development team is highly active on Discord, updating the game almost daily and engaging with players directly. This allows us to gather feedback in real-time and make adjustments based on player input, fostering a collaborative development process that we believe will help us deliver a more polished final product.”
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Main Idle Sphere

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Tentang Permainan Ini

Introducing Idle Sphere, a stunningly beautiful incremental game that revolves around the captivating world of spheres.

Prepare to be amazed as countless spheres come to life using cutting-edge technology. The game's graphics are seamlessly synchronized with the in-game currency, ensuring a mesmerizing visual experience. As you progress, you'll encounter increasingly complex, beautiful, and colossal spheres that will leave you in awe.

Idle Sphere's gameplay is built on simple yet engaging upgrades, allowing you to enjoy the game intuitively. Immerse yourself in the satisfying experience of zooming in and out, admiring the exquisite beauty of the spheres.

The game features an extensive prestige system that adds depth to your journey. Although some upgrades may reset when you prestige, fear not! You'll emerge stronger and quickly regain your former power, ready to take on new challenges.

Despite its simplicity, Idle Sphere offers a wealth of content for you to explore and enjoy. Dive into this captivating world of spheres and embark on an unforgettable incremental gaming adventure!

Keperluan Sistem

Windows
macOS
    Minimum:
    • OS *: Windows 7 SP1 or later
    • Pemproses: Intel Core i3 or equivalent
    • Memori: 4 GB RAM
    • Grafik: Intel HD Graphics 4000 or equivalent
    • DirectX: Versi 10
    • Storan: 500 MB ruang tersedia
    • Kad Bunyi: Standard sound device
    • Sokongan VR: Not supported
    Dicadangkan:
    • OS: Windows 10
    • Pemproses: Intel Core i5 or equivalent
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 960 or equivalent
    • DirectX: Versi 12
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: High-performance audio device
    • Sokongan VR: Not supported
* Mulai 1 Januari 2024, Steam Client hanya akan menyokong Windows 10 dan versi yang lebih baharu.
    Minimum:
    • OS: macOS 10.12 (Sierra) or later
    • Pemproses: Intel Core i3 (or Apple Silicon with Rosetta)
    • Memori: 4 GB RAM
    • Grafik: Integrated Intel HD Graphics 4000 or equivalent
    • Storan: 500 MB ruang tersedia
    • Kad Bunyi: Standard sound device
    Dicadangkan:
    • OS: macOS 11.0 (Big Sur) or later
    • Pemproses: Apple M1 or Intel Core i5
    • Memori: 8 GB RAM
    • Grafik: Dedicated GPU, such as AMD Radeon Pro 560X or Apple M1 GPU
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: High-performance audio device
* Mulai 15 Februari 2024, Steam Client tidak akan menyokong permainan 32-bit atau macOS 10.14 atau lebih rendah lagi.
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