Play alchemy by building a city and meeting the needs of the population. Extract matter from demonic rift and transform it into a resource. Explore your paths of transmutation. Exploit the synergy of systems to save the visiting deity. Protect it from corporate fools who do not see its power.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Akan diumumkan

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Tentang Permainan Ini

We combined a city-building simulator and crafting alchemy game to get an interesting turn-based strategy. In this game, you do not just build buildings, but change those that are there into the ones you need, spending and receiving resources.

Each building can be obtained from several recipes and used in a number of recipes to obtain another building and/or resources, including units and other valuables. Thus, the same building can cost different amounts of different resources and require different amount of turns to obtain.

You get new building foundations by dropping matter (resources) into the rift. If the resource was one of the marked ones - you will also get research points progress.

Be careful, the more you interact with a particular building, the more fragility it accumulates and can disintegrate if you are not careful and do not take care to reduce this fragility.

The core mechanics are built around combining resources and buildings.

Put resource {2} into building {1}, it transmutes into building {3} and resource {4} is created at the moment of transformation.

The recipe shown will not work instantly but with a delay of one turn {5}. The resulting building will have more fragility than the original {6}.

* - How many buildings and resources of the specified type do you currently have

As you progress through the research map, you select building variants with different recipes and capabilities. This way, each run will be different.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some UI images generated with AI.

Keperluan Sistem

    Minimum:
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-530 / AMD Phenom II X4 965
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1650 (4 GB)
    • DirectX: Versi 11
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-530 / AMD Phenom II X4 965
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1650 (4 GB)
    • DirectX: Versi 11
    • Storan: 2 GB ruang tersedia
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