A 3D platformer collectathon featuring puzzles, mazes, and a bit of speedrunning in a retro-minimalist package evocative of the PS2 era. Can YOU figure out how to grab all the things, and do it efficiently? Or, go at your own pace, and deeply disappoint the unseen snarky narrator.
General / Cinematográficos | Trailer
Jugabilidad | Long Play
Captura n.º 1
Captura n.º 2
Captura n.º 3
Captura n.º 4
Captura n.º 5
Captura n.º 6
Captura n.º 7
Captura n.º 8

Inicia sesión para agregar este artículo a tu lista de deseados, seguirlo o marcarlo como ignorado.

No disponible en Español - Latinoamérica

Este artículo no está disponible en tu idioma. Consulta la lista de idiomas disponibles antes de realizar la compra.

Comprar Alien Video Game Scientist

 

Reseñas

“Accompanying you will be the voice of an AI who guides you through what it needs to really decipher what is found within. Most gamers will immediately recognize this AI as a play on GLADOS, with maybe a bit less psychosis, but an equal amount of smack talking, lol. There can be no doubt that the two person dev team loves Portal. As do I. I thought that provided a fun bit of interaction and motivation throughout the game. The game is also thick with dry humor and video game/gamer meta, which I also appreciated.”
Robilar's Reviews

Acerca de este juego

An alien spacecraft just entered the solar system, but all that's on board is a video game?

As the world's Preeminent Video Game Scientist you've been tasked with solving this mystery. But you won't be alone; the unseen snarky narrator will be at you side the whole time, making sure you don't get all the credit and glory.

Gameplay

Each level is a navigation puzzle: how do I find the exit while collecting all the necessary or optional objects along the way, some of which may be hidden, or hard to reach? Levels are small & bite sized, but open ended with multiple paths. Find a fast enough path to unlock extra rewards, or just muddle thru for a casual experience.

Speed running: optional but encouraged

Causal/chill vibe players can enjoy the entire game at their own pace. BUT, for more challenge and some competition try to beat the in-game time trials or even complete in the Steam Leaderboards for each level.

Features:

  • Not a precision platformer
  • Death just means quick travel back to the last (user specifiable) checkpoint
  • Mazes always have a tell, leading you in the right direction (But wander randomly, if you must)
  • Soundtrack can be muted AT ANY TIME (but we hope you won't want to)
  • Plays equally well with mouse or gamepad (all brands should work thru the magic of Steam Input)
  • Verified to work on at least ONE Steam Deck
  • 38 hand-crafted levels

Our GAMEPLAY: a philosophical treatise

A good collectathon lets you choose: the best path to get to the end, which collectables to get, and how efficient to be about the whole nonsense. That's the philosophy behind our levels: there is no single path through them, but there's probably a BEST way, which may not have been discovered yet (or even intended by the designer).

Because large sprawling open world levels can get tiresome, with a lot of backtracking or getting lost, our levels are smaller, bite sized floating platforms where completing a level should never take more than 5 minutes.

The only requirement is to get to the end of each level, and causal players can even search out the hidden skip level option, if desperate. Butfor extra challenge, collect all the things and do it (relatively) quickly. Rather than competing against a world leaderboard with ever diminishing odds of ever placing, our speedrun challenges are designed for a moderately motivated and moderately agile player to achieve given some planning, knowledge of the level layout, and at most a few retries to get it right. Rather than relying on split second timing, you'll get a lot further thinking about which regions to visit first, where to place the re-spawn point, etc.

Requisitos del sistema

    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 10
    • Procesador: i5 7200u
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD 620 iGPU / GTX 920M / Radeon Vega 3
    • Almacenamiento: 250 MB de espacio disponible
    • Tarjeta de sonido: Sound Blaster PRO
    • Notas adicionales: Playable on most modern laptops, eg 8th gen Intel or newer, with options to reduce resolution/video quality to reach 60fps even on low end machines
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 10
    • Procesador: Slightly better than potato
    • Memoria: 8 GB de RAM
    • Gráficos: Intel Irix Xe iGPU / GTX 960M / Radeon Vega 8 / Steamdeck
    • Almacenamiento: 250 MB de espacio disponible
    • Tarjeta de sonido: Advanced Gravis UltraSound MAX 64 PnP
    • Notas adicionales: Gamepad OR Keyboard & Mouse

Reseñas de usuarios para Alien Video Game Scientist Sobre las reseñas de usuarios Tus preferencias

Reseñas generales:
5 reseñas de usuarios (5 reseñas)






Para ver las reseñas correspondientes a un intervalo de fechas, haz clic y arrastra en uno de los gráficos de arriba para crear una selección o haz clic en una barra específica.




Filtrar las reseñas según el tiempo de juego del usuario cuando se escribió la reseña:


Sin mínimo a Sin máximo

Mostrar las reseñas en el orden seleccionado





Más información
Filtros
Excluyendo actividad de reseñas fuera de tema
Tiempo de juego:
Jugado principalmente en Steam Deck
No hay más reseñas que coincidan con los filtros establecidos arriba.
Ajusta los filtros de arriba para ver otras reseñas.
Cargando reseñas...