Get out from the orphanage in this 1-6 player online co-op survival horror game. Solve mysterious puzzles and evade terrifying cultists to survive the Child Eater's coming.
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Coming soon
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Gameplay | Cult of the Child Eater: Official GamePlay Trailer
Gameplay | Cult of the Child Eater: Steam Teaser
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Teaser | Cult of the Child Eater: Official Announcement Trailer

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small indie studio, but our game is an ambitious project built around a 3-big game phase structure. We chose Early Access because we believe it's essential to share our game with players as early as possible and build upon their feedback.

This approach has already proven successful: after two public playtests and a demo, we were able to meaningfully integrate player feedback into the development process.

Our game is designed to be long and rich in lore and rich in content, so a strong start and a memorable gameplay experience from day one are crucial for the upcoming phases.
Early Access allows us to co-develop the game with our community and ensure we’re on the right track.”

Approximately how long will this game be in Early Access?

“A development roadmap is available in the game’s main menu, outlining our current plans. We’re aiming to continue building on the Early Access foundation with additional content and improvements in 2026. This may include expanded puzzle sets, new gameplay features influenced by community feedback, and the possible introduction of new locations or phases— all with the goal of deepening the experience over time.”

How is the full version planned to differ from the Early Access version?

“The game is expected to grow over time as we develop it further. Early Access Phase 1 introduces players to the core mechanics and a central setting. In the future, we hope to expand the gameplay with more diverse locations, giving players the opportunity to explore different areas, experiment with new strategies, and experience greater replayability.

These ideas are part of our ongoing creative direction and may evolve based on feedback and development progress.

Early Access allows us to bring players into the world early and build the game together. Our long-term vision includes a flexible, escape-room-inspired horror experience — potentially with puzzles that shift dynamically and encounters that vary across playthroughs.

We're also exploring ways to enhance the game's atmosphere with visual and thematic elements inspired by the 1980s, including collectibles and design motifs that fit the era. These additions are part of our current creative direction, but may change as development continues.”

What is the current state of the Early Access version?

“The Early Access version includes the core gameplay mechanics for both players and NPCs, as well as the foundation of the game's Phase 1 content. Players will explore the main building central to the game's story, interact with usable items, and collect various collectibles hidden throughout the environment.

You can expect 30–40 puzzle variants, which represent just a portion of the full range of content we have planned. The Early Access release also introduces parts of the overarching storylines that players will gradually unravel as development progresses.

Additionally, the game will feature adjustable difficulty settings and key Steam integrations, including achievements, right from the start.”

Will the game be priced differently during and after Early Access?

“We plan for each new phase to slightly increase the overall price of the game as more content is added.
Our goal is to reward early supporters and ensure they continue to benefit as the game grows.”

How are you planning on involving the Community in your development process?

“Our primary communication channel is Discord, where we’ve created a dedicated space with separate categories specifically for community-driven development. Here, we encourage not only bug reports but also gameplay suggestions, feature ideas, and general feedback. We did this by our two Playtest and during SteamNext fest

In addition to Discord, we actively monitor the Steam Community Hub and user reviews. All feedback is collected, reviewed, and organized into our Trello backlog, where it becomes part of our development planning process.

We strongly believe in building the game together with our players, and your input genuinely shapes its future.”
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About This Game

Players take on the role of orphans trapped in a sinister orphanage, set in Cold War-era Eastern Europe. They have to escape, before they are sacrificed by a ruthless cult attempting to summon Moloch, the Child Eater.

  • Multiplayer survival horror for 1-6 players

  • Dynamic escape room mechanics where every session is different

  • A hallucinatory horror engine that blurs reality and fear.

  • Three-phase gameplay: Phase 1: main building (demo) -> Phase 2: wings -> Phase 3: forest

  • Hostile enemies: turned priests, nuns, séance monsters, Child Eater

  • Character progression & lore will unlock over time

  • Authentic 1980s eastern bloc environment, featuring pop-cultural and Cold War collectibles.

  • Procedural puzzle-chain system

Escape the orphanage before time runs out.

  • Stay low, stay quiet.

  • Find clues, solve puzzles, and unlock the path to freedom.

  • Team up and survive the horror together!

The game is set in Eastern Europe in the early 1980s. The orphans (players) must figure out how to escape alive from an orphanage that harbors terrible, evil secrets. The caretakers, priests and nuns, are members of a satanic cult and the time has come for the final séance where all the orphans are to be sacrificed to unleash demonic forces on the world and bring demonic power to earth by the "Child Eater". Secret story elements are revealed by playing through the game multiple times.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some jumpscare and item. Contents ARE NOT FULLY AI generated, pre or post processed with AI.

Mature Content Description

The developers describe the content like this:

The aim of the game is entertainment.
As it belongs to the horror genre, there are of course frightening and grotesque characters. However, the game endeavours to avoid gory scenes and the depiction of gratuitous violence.

The game is a psychological horror, i.e. it exerts pressure on players through mental and emotional tension rather than visible physical horrors.

System Requirements

    Minimum:
    • OS: Windows 10 (64 bit)
    • Processor: Intel® Core™ i5-9400F or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 or equivalent
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: Yes
    • VR Support: No
    Recommended:
    • OS: Windows 11 (64 bit)
    • Processor: Intel® Core™ i7 or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 or equivalent
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: Yes
    • VR Support: No
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