Piece together scattered prose in a highly vertical world with chaotic and unpredictable player skills, encounters, and geometry. Simple pieces of the world come together to make something more complex.
Release Date:
Coming soon
Developer:
JAM
Publisher:
JAM
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm releasing into early access so I can focus on building tools and mechanics that fit the stories you want to tell.

This game is eventually meant to be a "forever game" or a "tool" that doesn't just tell the story I want to tell, but the stories of everyone who plays it, collaboratively. Letting you get involved in that process as early as possible will let me make something that fits your needs better.”

Approximately how long will this game be in Early Access?

“another 2 years - you can expect something akin to an unpolished but fully featured release by Q3 2026 - but this is subject to change depending on feedback. ”

How is the full version planned to differ from the Early Access version?

“Significant improvements to the base art style, lots of home-grown assets, a full soundtrack, characters along with a fleshed out player character with their own ingame storylines, and a more fleshed out ingame setting (based on the existing lore).

Significant improvements to Quality-of-Life, in addition to streamlining out whatever the community deems unneccesary or frustrating.

The core "Guild Master" game mode, which will supercede the solo gameplay available now, as the primary intended experience of the game. This will include tools to customize and modify your game world in addition to just the characters within it. (Don't worry if you enjoy the single player experience we currently have, it will be in no way diminished, and your Guild Master game mode will share the same world and setting as your solo adventures).

Social features, and modding support, centered around exploring each other's unique worlds and the stories that you've placed in them.”

What is the current state of the Early Access version?

“Currently, we have a single-player-only solo experience with no real ingame tools to create or share your own characters and stories - it is actually possible to do so at present, but not in the polished (and safe) way I intend.

There's one incomplete (non-didactic) story within one static world - which will update and near completion over the course of early access. ”

Will the game be priced differently during and after Early Access?

“Early access will be heavily discounted from the launch price. ”

How are you planning on involving the Community in your development process?

“So far, this game has largely been built in isolation, but I intend to directly involve the community in every step towards full release. I am available directly in the game's discord server and intend to focus development on what players request - as far as it is realistic and fits the overall goals of the game. There is a story I want to tell, after all.

I'm also looking to not work on this solo, if possible, and I only intend to look for people to work with on this project from within the community it creates!”
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About This Game

A story scattered across a broken world;
A once-thriving society reduced to countless scattered wanderers
Will you find allies in this new chaotic void? Or will you plunder it for your own purposes?

  • (Try to) find and raise scattered adventurers from little more than wild and unruly denizens of a chaotic world into a true community with a shared purpose.

  • Watch them blow themselves (and each other) up testing chaotic and unpredictable skills and abilities - not all of them useful or helpful... without some creativity.

  • Physics based, highly vertical traversal - some adventurers might be able to fly, glide, dash multiple times through the air, or run and jump off of walls. You need to be able to do that much to get around this world.

  • Equipment Slots? Inventory Management? Crafting? Skill trees? Levels? Drops? Explore a unique character progression system that throws everything you know out of the window - things may seem simple at first glance, but your growth can be a puzzle in itself.

  • Some creatures throughout the world seem to have been infused with something outside of themselves...

Collapsing World Guild Master is a vehicle for prose - a message from a denizen of a different place than our own - scattered, corrupted, and deeply embedded into an artificial world. It's also an endless action-sandbox with physics-based combat and many modes of traversal. Piece together the story of the world you are in, written by hand by one of the characters trapped within it, but hidden away, so as not to be discovered or lost by those who do not seek it. 

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • Memory: 4 GB RAM
    • Graphics: At least 2 GB VRAM
    Recommended:
    • Requires a 64-bit processor and operating system
    • Processor: 9th gen i7, ryzen 5 3600, or equivalent
    • Graphics: RTX 2060, RX 5600XT, or equivalent
    Minimum:
    • Memory: 4 GB RAM
    • Graphics: At least 2 GB VRAM
    Recommended:
    • Processor: 9th gen i7, ryzen 5 3600, or equivalent
    • Graphics: RTX 2060, RX 5600XT, or equivalent
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