Lu[Idle] is an Incremental game with Idle and Clicker elements as well as pixel art visuals and music.
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Release Date:
Aug 16, 2024
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Lu[Idle] is far from being a finished product and needs a lot of work. Lu[Idle] as only been in development for about 4 months and was started from a final project in a college class I was in. I decided to continue working on the project because I genuinely enjoy coding, especially games. I will continue working on Lu[Idle] until It becomes a game that is actually fun to play and possibly on par with other Incremental games on Steam.”

Approximately how long will this game be in Early Access?

“6 to 18 months”

How is the full version planned to differ from the Early Access version?

“I plan on adding a defined story to the game that encompasses a rival developer fighting with you to make a better game as well as a prestige system. I also want to add more art and animations to make the game feel more satisfying to play and more enjoyable.”

What is the current state of the Early Access version?

“The current state of Lu[Idle] features low amounts of art and animations and low polish, it includes 3 different upgrades, 1 being to upgrade your max storage and the other 2 increases your byte production. it does include 15 different code snippets that increase your bytes per second gain which is the idle aspect to it. in order to access certain things in the game you must consult the command folder and input certain commands into the console.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as I ship new content and features.”

How are you planning on involving the Community in your development process?

“Until I set up a discord server you can email me any suggestions you may have or bugs you may have encountered at jsherrard25@gmail.com”
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About This Game



In Lu[Idle] you play as a game developer making a Lua game but instead of coding you are clicking. Make your game huge by clicking and getting Bytes which is the amount of storage your game takes up and as we all know more Gigabytes = better game. Type commands into the console to make code that brings your games storage up automatically, upgrade your mouse to gain more bytes per click and drink some coffee for a boost and purchase a server to make your game even bigger. Get immersed and become a Lua game developer today in Lu[Idle]. This game is very early access and is lacking a lot of features that I intend to add and the price will most likely increase as updates come.

Key Features

  • Upgradable Code Snippets to Increase your Bytes per Second

  • Console to Input various Commands found in the Commands Folder Tab

  • Upgrades Tab to Increase your Games Size even more

  • Release your game and gain sales to make your future games better (prestige)

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: WinXP+ (32, 64 bit)
    • Processor: Almost every processor will work
    • Memory: 200 MB RAM
    • Graphics: Probably anything works even integrated
    • Storage: 50 MB available space
    Minimum:
    • OS: Most Recent
    • Processor: Any
    • Memory: 2 GB RAM
    • Graphics: Any
    • Storage: 50 MB available space
    • Additional Notes: It probably works but if it doesn't just refund and let me know.

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