Allgemein/Film | Jupiter Hell Classic  - Launch Date Trailer
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Early Access-Spiel

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Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„TL;DR: We want to make the game the best it can be - by building it together with the community.

We believe traditional roguelikes are a perfect fit for Early Access, especially when developers actively engage with players. Our development thrives on frequent updates, with even more frequent BETA builds available to the community via the ChaosForge Discord.

Player feedback shapes our roadmap, features, and balance decisions. You can already see this approach in action by looking at the update history of Jupiter Hell! Like fine wine, roguelikes tend to age well - and we want to give this one time to ferment into something truly great.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We're aiming for a 1.0 release in August 2026, focused on expanding the game's breadth and refining every aspect to a high level of polish. The current version already offers a complete roguelike experience - Early Access allows us to grow it further, guided by community feedback.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Roguelike development tends to expand horizontally - rather than changing the core, we add more depth and variety. Expect more items, enemies, level generators, branches, traits, challenges, and new playable classes. At the same time, we'll continue refining and polishing the overall experience.

A rough roadmap of our plans is available on the Steam forums, and we're actively incorporating feedback from the community along the way.“

Was ist der derzeitige Stand der Early Access-Version?

„The game is fully playable from start to finish, with all major systems in place. We're now focused on expanding its breadth - more items, enemies, systems, level generators, branches, special levels, challenges, and better modding support. We're also steadily improving polish, visual variety, and overall feel.

Want the bullet-point feature dump for the marketing folks? Sure, let's play that game :)
* 4 episodes, 6 branches, 9 special levels, and 2 boss fights
* Dozens of level generators, random events, and generation sets
* 3 classes, 15 master traits (sub-classes), and 24 regular traits
* 25 unique enemies and 100+ items, including exotics and uniques
* 30 assembly recipes for weapon and armor crafting
* 5 difficulty levels, 16 challenges, and dual-challenge support
* Hundreds of badges to earn “

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes, we plan to slightly raise the price as we approach version 1.0 and the game reaches our target level of content and polish. Any price changes will be clearly communicated in advance, so players have plenty of time to jump in at the current price.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Whether it's here on the Steam forums, on the ChaosForge/Jupiter Hell Discord, our official ChaosForge forums, or even on Reddit, X or BlueSky - we read all feedback! Players who've been part of our community over the past two decades know: we take feedback seriously, and many suggestions have directly shaped our games.

Roguelike development has always thrived on collaboration, and we're continuing that tradition - together with you!“
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Infos zum Spiel

The classic DRL is getting its commercial Steam release with updated gameplay and Jupiter Hell-based expansion!

After over 11 years in hiatus ChaosForge resumes development on its original turn-based roguelike shooter, DRL. We're updating the game's mechanics, environments, content, graphics and changing the setting to match the one featured in its acclaimed remake - Jupiter Hell - and bringing the game to Steam players, as a fully-featured commercial spin-off/total-conversion, under the name Jupiter Hell Classic!

The original DRL remains free on the ChaosForge website and will continue to receive updates alongside the new Jupiter Hell Classic version. Jupiter Hell Classic is continuing development of the entire series, now spanning over 20 years.

What to expect from Jupiter Hell Classic:

  • Classic, unforgiving, top-down, grid-based roguelike gameplay

  • Fast and fluid ranged based tactical combat

  • Control via keyboard only, mouse + keyboard or gamepad

  • Diagonal movement along movement based tactics

  • Environmental destruction and interaction

  • 4 episodes, almost 200 items, 25+ enemies

  • 30+ crafting assemblies, 3 classes with 5 master traits each (subclasses)

  • Steam Workshop support for all your nostalgia modding needs!

The demake of a remake of a roguelike unmake of a famous 1993 FPS shooter.

Read that again, let it sink in. The lore might be a bit confusing at first, but it all makes sense.

First, there was that legendary hell-shooter from the '90s. Then, in 2002, came a turn-based fan project that reimagined that chaos as a roguelike - fast, brutal, and built for coffee breaks. And players saw that it was good. For 14 glorious years, it brought turn-based carnage to a devoted fanbase.

Then, in 2016, came the un-making. The hell-hordes of lawyers descended on the game and all that was left was three lettersD R L. Was it still good, though? Hell yeah. And then, in 2019, came Jupiter Hell. The modern(ish) remake. Still with us? Remake of the unmake.

The year is 2024, and it's sure as hell time for the story to go full-circle with another demake. Jupiter Hell Classic, the demake of the remake of the unmake of the 2002 legendary roguelike that proved fast-paced action belongs in a turn-based RPG.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

Pixel art violence, swearing and crude language.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem *: Windows 7+
    • Prozessor: Current millenium
    • Arbeitsspeicher: 128 MB RAM
    • Speicherplatz: 120 MB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem *: Windows 7+
    • Prozessor: Current millenium
    • Arbeitsspeicher: 128 MB RAM
    • Grafik: Current millenium
    • Speicherplatz: 120 MB verfügbarer Speicherplatz
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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