一般 / 劇情 | Jupiter Hell Classic  - Launch Date Trailer
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「TL;DR: We want to make the game the best it can be - by building it together with the community.

We believe traditional roguelikes are a perfect fit for Early Access, especially when developers actively engage with players. Our development thrives on frequent updates, with even more frequent BETA builds available to the community via the ChaosForge Discord.

Player feedback shapes our roadmap, features, and balance decisions. You can already see this approach in action by looking at the update history of Jupiter Hell! Like fine wine, roguelikes tend to age well - and we want to give this one time to ferment into something truly great.」

這款遊戲的搶先體驗時間大約會持續多久?

「We're aiming for a 1.0 release in August 2026, focused on expanding the game's breadth and refining every aspect to a high level of polish. The current version already offers a complete roguelike experience - Early Access allows us to grow it further, guided by community feedback.」

正式版預計會與搶先體驗版有何不同?

「Roguelike development tends to expand horizontally - rather than changing the core, we add more depth and variety. Expect more items, enemies, level generators, branches, traits, challenges, and new playable classes. At the same time, we'll continue refining and polishing the overall experience.

A rough roadmap of our plans is available on the Steam forums, and we're actively incorporating feedback from the community along the way.」

搶先體驗版目前的開發進度如何?

「The game is fully playable from start to finish, with all major systems in place. We're now focused on expanding its breadth - more items, enemies, systems, level generators, branches, special levels, challenges, and better modding support. We're also steadily improving polish, visual variety, and overall feel.

Want the bullet-point feature dump for the marketing folks? Sure, let's play that game :)
* 4 episodes, 6 branches, 9 special levels, and 2 boss fights
* Dozens of level generators, random events, and generation sets
* 3 classes, 15 master traits (sub-classes), and 24 regular traits
* 25 unique enemies and 100+ items, including exotics and uniques
* 30 assembly recipes for weapon and armor crafting
* 5 difficulty levels, 16 challenges, and dual-challenge support
* Hundreds of badges to earn 」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, we plan to slightly raise the price as we approach version 1.0 and the game reaches our target level of content and polish. Any price changes will be clearly communicated in advance, so players have plenty of time to jump in at the current price.」

在開發過程中,您打算如何與社群互動?

「Whether it's here on the Steam forums, on the ChaosForge/Jupiter Hell Discord, our official ChaosForge forums, or even on Reddit, X or BlueSky - we read all feedback! Players who've been part of our community over the past two decades know: we take feedback seriously, and many suggestions have directly shaped our games.

Roguelike development has always thrived on collaboration, and we're continuing that tradition - together with you!」
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關於此遊戲

The classic DRL is getting its commercial Steam release with updated gameplay and Jupiter Hell-based expansion!

After over 11 years in hiatus ChaosForge resumes development on its original turn-based roguelike shooter, DRL. We're updating the game's mechanics, environments, content, graphics and changing the setting to match the one featured in its acclaimed remake - Jupiter Hell - and bringing the game to Steam players, as a fully-featured commercial spin-off/total-conversion, under the name Jupiter Hell Classic!

The original DRL remains free on the ChaosForge website and will continue to receive updates alongside the new Jupiter Hell Classic version. Jupiter Hell Classic is continuing development of the entire series, now spanning over 20 years.

What to expect from Jupiter Hell Classic:

  • Classic, unforgiving, top-down, grid-based roguelike gameplay

  • Fast and fluid ranged based tactical combat

  • Control via keyboard only, mouse + keyboard or gamepad

  • Diagonal movement along movement based tactics

  • Environmental destruction and interaction

  • 4 episodes, almost 200 items, 25+ enemies

  • 30+ crafting assemblies, 3 classes with 5 master traits each (subclasses)

  • Steam Workshop support for all your nostalgia modding needs!

The demake of a remake of a roguelike unmake of a famous 1993 FPS shooter.

Read that again, let it sink in. The lore might be a bit confusing at first, but it all makes sense.

First, there was that legendary hell-shooter from the '90s. Then, in 2002, came a turn-based fan project that reimagined that chaos as a roguelike - fast, brutal, and built for coffee breaks. And players saw that it was good. For 14 glorious years, it brought turn-based carnage to a devoted fanbase.

Then, in 2016, came the un-making. The hell-hordes of lawyers descended on the game and all that was left was three lettersD R L. Was it still good, though? Hell yeah. And then, in 2019, came Jupiter Hell. The modern(ish) remake. Still with us? Remake of the unmake.

The year is 2024, and it's sure as hell time for the story to go full-circle with another demake. Jupiter Hell Classic, the demake of the remake of the unmake of the 2002 legendary roguelike that proved fast-paced action belongs in a turn-based RPG.

成人內容說明

開發者表示產品內容如下:

Pixel art violence, swearing and crude language.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7+
    • 處理器: Current millenium
    • 記憶體: 128 MB 記憶體
    • 儲存空間: 120 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7+
    • 處理器: Current millenium
    • 記憶體: 128 MB 記憶體
    • 顯示卡: Current millenium
    • 儲存空間: 120 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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