Order of Battle: World War II is a breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players.
Recent Reviews:
Mostly Positive (54) - 75% of the 54 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (1,233) - 70% of the 1,233 user reviews for this game are positive.
Release Date:
Apr 30, 2015
Developer:
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Recent updates View all (86)

July 22

Order of Battle: Red Star - Live preview stream announced!



Order of Battle fans, rejoice!

We have news that will surely interest you.

At the end of this week on Friday July 26 at 7 pm BST we will host a special preview stream on our Twitch channel featuring the new DLC of Order of Battle: Red Star!

Gamer 1745 will be leading the Red Army on the final attack against the Japanese at Kalkhin Gol in August 1939. Don't miss it!

https://store.steampowered.com/app/1102380/Order_of_Battle_Red_Star/
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July 19

Order of Battle: Red Star - New scenarios sneak peek



Order of Battle: Red Star brings the Red Army as a playable force for the first time in the Order of Battle saga.

It covers the first years of combat of the Soviet Union, starting from the border clashes against Japan, then moving on to the Winter War in Finland. Then it will be the time to face the German aggression and defend the Motherland!

Today we're going to have a look at a few chosen scenarios from the new DLC.


Battles of Khalkhin Gol (scenario #2 and #3)

In 1939 Japan and Soviet Russia clashed in a conflict at the Khalkhin Gol river near the border between Mongolia and Manchuria, which escalated from early skirmishes in May to large military operations in summer.

In the second scenario the player needs to stop the main Japanese attacks in early July 1939. The IJA launched a determined strike with armored support against Soviet positions on the east banks of the Khalkhin Gol and additionally tried to cross the river in the northern sector of the battlefield to defeat Soviet defences behind the river line.

The player's core force needs to prevent the enemy from crossing the river while ensuring his comrades at the east banks do not get completey overrun by Japanese tanks.

In the third the player leads the decisive Soviet counterstrike in late August 1939 to finally defeat the Japanese. After the main Japanese attack had been defeated the Soviet side amassed significant armored forces to turn the tables. Attacking in two pincers at the flanks of the enemy the Red Army managed to encircle and subsequenly annihilate much of the Japanese force.

They are rarely portrayed battles in wargaming. They were fought with quite atypical equipment for the late 1930s from fast BT tanks to I-16 monoplane fighters, I-153 biplane fighters on the Soviet side and Type 89 and Type 95 tanks for Japan, as well as Ki-10 and Ki-27 fighters.




The 2nd Battle of Summa 1940 (scenario #7)

As many people know the Winter War vs. Finland did not went well for the Red Army initially. The Finns achieved several victories against superior Red Army formations, and were able to hold back the Soviet advance at the Mannerheim Line in Karelia.

Summa was the most fortified part of the line since it guarded the road to the important city of Viipuri. The Soviet 7th Army assaulted Summa in December 1939, but the attack was completely defeated.

Now in February 1940, still in harsh winter conditions, the player has to achieve a full breakthrough in a second attempt, while also taking key spots in the wider area around Summa to protect his flanks. But an assault against a line of fortifications backed up by artillery and mobile infantry may prove rather costly, even when the Soviet side is enjoying numerical superiority...




Battle of Raseiniai (scenario #9)

The first battle vs. Germany takes place right at the beginning of Operation Barbarossa in June 1941. As part of Army Group North the German 4th Panzer Group advances from East Prussia into Lithuania and clashes with two Soviet Mechanized Corps. This results in a large tank battle with almost 1000 tanks involved, over 700 of them Soviet.

While the battle ended in a German success historically the player has to hold off the enemy onslaught for some time at least. That is certainly no easy task, as he has to confront experienced enemy armor supported by effective Luftwaffe units.

To make matters worse many Red Army units at this point are still fielding outdated equipment and may suffer heavy casualties, so the player needs to ensure at least his own core forces are upgraded as good as possible to make a difference. This scenario is certainly one of the most challenging battles in this campaign.




Battle of Yelnya (scenario #11)

Following defensive action in the region of Smolensk the Red Army launched its first planned offensive of the war against Yelnya in late August 1941.

The Yelnya salient was a potential staging ground for further German attacks, and retaking this area was seen as crucial to slow down the German drive on Moscow. The Soviet operation succeed and retook Yelnya temporarily, albeit only after heavy losses.

This operation also led to the creation of Soviet Guards units, which can be activated later once the player unlocked a specific "Guards Infantry" specialisation.

The scenario puts the player into the offensive again after several defensive battles. But while the battlefield is rather limited and the enemy has no large armored force at his disposal driving well dug-in German forces from their postions around Yelnya needs coordinated attacks using tanks and infantry with substantial aerial and artillery support.



https://store.steampowered.com/app/1102380/Order_of_Battle_Red_Star/
3 comments Read more

Reviews

“Fast, approachable, and challenging, it is everything I want in a wargame.”
9/10 – PCGamesN

“Overall, this is the Pacific Theater of Operations Panzer General many gamers have been waiting for”
88% – Armchair General

“Order of Battle: Pacific is the best strategy title of the year so far”
8.5/10 – Softpedia

New DLC is out!

About This Game

The free version of the game gives you access to the unique Boot Camp campaign as well as a taste of the first chapter of every other campaign pack. This means that new free missions will appear as soon as a new campaign gets released!

Order of Battle: World War II is a breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players. Detailed terrain, rich animations and a slick interface, all within a traditional setting and with the elements that are familiar to experienced players - Order of Battle: World War II follows in the footsteps of all time classics, such as Panzer General.

With a selection of over 700 unique looking and behaving units, players can build and manage their army, fleet and air force throughout the campaigns set in the various theatres of operations during WW2. A unique system of specializations allows players to customize their forces with special units, bonuses and abilities that reflect the difference in strategies and mentality of the various factions.

A set of unique Commanders – split between Generals, Pilots and Captains – is gradually unlocked in the campaigns. These can be attached to specific units to provide unique bonuses to anything in their command range. While good use of unit types and tactics remains the player's priority, clever use of Commanders can tip the balance in an offensive operation or buy just enough time in defense to turn the tide to your favor.

In Order of Battle: World War II, a unique supply system also plays a key factor that directly affects the combat efficiency of the units. Landing on an enemy island without any support ships will prevent the invasion forces from building a solid beachhead, and breaking the supply lines of your opponent, isolating his units and making encirclement maneuvers are the strategies required to achieve an ultimate victory.

Add an intuitive in-game scenario editor, up to 4 player multiplayer support through Hotseat or Slitherine's PBEM++ server system and you have a game with endless re-playability.

  • Classic turn based, hex based gameplay with an intuitive UI and great depth.
  • Play in dynamic campaigns with unit carryover and multiple "what-if" scenarios.
  • A rich 3D world with detailed animations and effects. Turn-based wargaming has never looked this good!
  • 20 different Specializations give a unique feel to each faction including Banzai Charge, Bushido Code and even the Manhattan Project.
  • Over 700 different unit types, including infantry, tanks, ships and aircraft, each with unique visuals and animations
  • Attach unique commanders to your units to give them additional offensive and defensive bonuses
  • A deep but intuitive supply system allowing breakthroughs & encirclements.
  • 4 player multiplayer over PBEM++ and hotseat, supporting last-man-standing, teamplay and cooperative against AI scenarios.
  • An extensive, user-friendly in-game scenario editor with a what-you-see-is-what-you-get design.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Vista, 7, 8, 10
    • Processor: Pentium 4 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 512 Mb DirectX 11 video card with shader model 2.0
    • DirectX: Version 9.0c
    • Storage: 4256 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Mac OS X 10.7+
    • Graphics: DX11 (shader model 2.0)
    • Storage: 2125 MB available space

What Curators Say

24 Curators have reviewed this product. Click here to see them.

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