Play as a young Ted Kaczynski, experiencing first hand the horrors of the MK-ULTRA program in this highly unique psychedelic tower defense game.
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Release Date:
Dec 2, 2024
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Launching MK-Ultra Psychic Defense in early access will give me the level of feedback needed to properly calibrate the roguelite elements of the game. Rogue lites require fine tuned adjustments throughout their development in order to ensure the game is in its most playable state and that the decisions the player is making are actually compelling and fun.”

Approximately how long will this game be in Early Access?

“MK-Ultra Psychic Defense is going to be in Early Access somewhere between six months to a year as that is the amount of time I believe it will take to give the game its final level of polish.”

How is the full version planned to differ from the Early Access version?

“MK-Ultra Psychic Defense aims to give people a psychedelic conspiracy themed single player arcade rogue-lite tower defense experience.

Features I plan to add include but may not be limited to.
  • Unique character dialogues during boon selection with fully voiced characters
  • A meta progression system that lets players spend a resource collected in the main game mode. Upon spending this resource the player will gain power ups making future runs easier.
  • Improved enemy wave spawning with a greater variety of spawn-able enemies
  • New Boons that when unlocked mid run can change the behavior and synergies of towers.
  • A tutorial
  • Steam Achievements

What is the current state of the Early Access version?

“The current state of MK-Ultra Psychic Defense has the following features fully implemented.
  • A proceduraly generated ever expanding tower defense grid/path system
  • 13 fully implemented tower types
  • 8 Different enemy types each with unique behaviors

Will the game be priced differently during and after Early Access?

“No, the price will remain the same as it was in early access once the game has reached full release.”

How are you planning on involving the Community in your development process?

“Each update is inspired by your feedback. Share your thoughts in our Early Access Q&A or with me directly on insta @nick.of.nevada and x @nick_explores”
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Download MK-ULTRA Psychic Defense Demo

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Planned Release Date: Dec 2, 2024

This game plans to unlock in approximately 2 weeks

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About This Game

MK-ULTRA Psychic Defense is a rogue-like tower defense game where you will use unique esoterically themed towers to defeat waves of mind goblins and obtain unique power ups that will empower and improve your towers.

In MK-ULTRA Psychic Defense you play as a victim of the MK-ULTRA program, a young Ted Kaczynski, you have been unknowingly dosed with a highly experimental psychedelic compound in order to astral project your mind into the Psychosphere. Your CIA handlers wish you the best of luck in defending your Kundalini energy spiral from the waves of lower dimensional entities seeking to return your soul to the illusion of physical reality.

Key Features:

  • 13 unique towers each with their own gameplay mechanics and inter-tower synergies

  • Towers can exorcise enemies, which increases your "Awareness" which can be spent to place yet more towers.

  • Make choices that matter when selecting unique power ups between waves of enemies

  • Each run is unique as the landscape is procedurally expanded with every wave of enemies defeated, making every run unique

  • A uniquely psychedelic art style

Tower Types:

  • The Pyramid: Focuses energy blast volleys at nearby enemies

  • The Ankh: It's radiant energy damages all enemies within a given radius

  • The Third Eye: Causes enemies to glow in the dark, and take double damage from all damage sources

  • Ancestral Memories: Increases the damage output of other towers within range

  • The Flower of Life: Gives nearby towers an increased chance of doing chain damage on enemy hit

  • The Emerald Tablet: Increases the range of nearby towers

  • Mani Wheel: Slows nearby enemies

  • The TIME CUBE: Grants a debuff to all enemies called "Cubic Time". Enemies afflicted by cubic time will have the intensity of the damage and other debuffs applied to them multiplied by four.

  • Cosmic Death Fungus: Enemies killed within the range of this tower will drop extra "Awareness"

  • The Magnum Opus: Rapidly fires little projectiles that damage enemies over time

  • The Cosmic Egg: When the egg hatches a Phoenix will be born. The Cosmic Phoenix will then traverse the enemy path back to its end damaging all enemies along the way.

  • The Anunnaki compass: Summons a meteor to damage many enemies within a given range.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game contains per-rendered audio assets and sound fx generated using a.i. toolsets.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon Vega 8 or Nvidia
    • Storage: 125 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10
    • Processor: Intel i7
    • Graphics: AMD Radeon Vega 8 or Nvidia
    • Storage: 125 MB available space
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