Survive a first-person world overrun by the infected in End of Everything. Scavenge for supplies, craft weapons and tools, build shelters, and explore a hostile wasteland filled with secrets and hidden quests. Play solo and adapt to survive.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us a unique opportunity to involve the community in shaping the development of End of Everything from the very beginning. By releasing the game in Early Access, we can gather feedback, suggestions, and bug reports directly from players. This collaboration allows us to refine gameplay mechanics, balance systems, and prioritize content updates based on player input.

We believe that by working closely with our community, we can create a deeper, more engaging, and enjoyable survival experience that meets the expectations of survival game enthusiasts worldwide.”

Approximately how long will this game be in Early Access?

“The game is expected to remain in Early Access for approximately 2–3 years. As an indie studio, we are committed to ensuring that End of Everything meets our high standards for gameplay, content, and stability before full release. We greatly appreciate your patience and support as we continue to develop and improve the game.”

How is the full version planned to differ from the Early Access version?

“During Early Access, our focus is on refining core gameplay mechanics, balancing features, and integrating community feedback to improve the overall experience. For the full release, we plan to significantly expand the game with new environments to explore, additional enemy types and challenges, and deeper crafting options with more recipes and customization. Progression systems for both characters and base building will also be enhanced, creating a more polished, immersive, and expansive survival experience.”

What is the current state of the Early Access version?

“The Early Access version offers a playable build with core survival gameplay, including scavenging, crafting, base building, and combat against zombies and hostile survivors. Players can explore a portion of the post-apocalyptic world, gather resources, and construct basic shelters. While fully playable, the game is still in the early stages of development, with ongoing updates planned to expand content, refine features, and incorporate community feedback.”

Will the game be priced differently during and after Early Access?

“ongoing development and added value of the game over time. By supporting us during Early Access, players can enjoy a lower entry price while being part of the game’s evolution.”

How are you planning on involving the Community in your development process?

“We plan to actively involve the community in shaping End of Everything through several initiatives:

Feedback Channels: Dedicated forums and Discord channels will allow players to share feedback, report bugs, and suggest new features. We will monitor these channels and respond to player input.

Regular Updates: Frequent updates with detailed patch notes will highlight changes, improvements, and new content based on community feedback, keeping players informed and engaged.

Surveys and Polls: Periodic surveys and polls will gather structured feedback on specific gameplay systems, helping us understand player priorities.

Community Events: In-game events and live streams will let developers interact directly with players, showcase new content, and discuss future plans.

Transparent Roadmap: A public development roadmap will show upcoming features and improvements, highlighting how community input influences the game’s evolution.

By engaging closely with our community, we aim to create a collaborative development environment that ensures End of Everything becomes a survival experience that players truly enjoy and help shape.”
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About This Game

🧠 OVERVIEW

The world didn’t end quietly.
First came the panic. Then the rot. Then everything collapsed.

End of Everything drops you into the aftermath — a ruined world where the infected roam freely, supplies are scarce, and survival is never guaranteed. Cities stand abandoned, the land is unforgiving, and whatever caused the outbreak left behind scars, secrets, and unanswered questions buried deep within the environment.

This is a first-person survival game focused on long-term endurance, scavenging, crafting, base building, and exploration. The infected are not spawned in waves or tied to timers — they persist in the world at all times, forcing you to decide when to fight, when to avoid conflict, and when to retreat.

The world won’t explain itself.
You survive long enough to earn the answers.

🔑 WHAT TO EXPECT

🎮 First-Person Survival Gameplay

Immersive FPS survival where positioning, awareness, and resource management matter more than raw firepower. Every encounter drains supplies, creates noise, and increases risk. Poor decisions are punished — preparation is rewarded.

Combat is only one option. Often, survival means avoiding conflict entirely.

🧟 Persistent Infected Threat

There are no “rounds.”

The infected inhabit buildings, roads, and points of interest at all times. Areas must be cleared carefully, routes secured, and escape plans planned before engagement.

Some infected are slow. Others can move faster than expected. Tight interiors, limited visibility, and sound all play a role in how dangerous each encounter becomes.

Hidden throughout each map are environmental secrets and discovery-based elements, rewarding players who explore carefully and pay attention to their surroundings.

⚒️ Survival Systems That Matter

Survival goes beyond combat.

  • Hunger & Thirst must be managed through scavenging, hunting, and preparation

  • Water sources exist throughout the world — some are unsafe and carry health risks

  • Stamina affects movement, combat, and escape

  • Weight limits force meaningful inventory and loadout decisions

  • Health represents long-term survival, not just momentary damage

These systems are designed to create tension, planning, and meaningful choices rather than convenience.

🏗️ Base Building & Crafting

Create safety in an unsafe world.

Gather materials to craft weapons, tools, consumables, and equipment. Build shelters and storage to secure supplies, recover between expeditions, and plan your next move.

Crafting, dismantling, and base-building systems are actively balanced and expanded throughout development.

🌦️ Environment, Sky & Atmosphere

The environment itself is a threat.

Lighting, sky, and weather systems dramatically affect visibility and tension. Bright daylight exposes you. Night limits vision. Environmental conditions influence how you explore, fight, and survive.

There are no second chances once you go down.

🌍 THE WASTELANDS — CURRENT MAP

Wastelands

A large 3 km² desert-style map inspired by post-apocalyptic wastelands.

  • 25+ fully explorable buildings including houses, shops, warehouses, and industrial locations

  • Hundreds of environmental objects such as furniture, debris, wreckage, and world detail

  • Wide open terrain combined with dense points of interest filled with danger and secrets

This map serves as both a complete survival experience and a foundation for future expansion.

🌑 EARLY ACCESS NOTICE

End of Everything is currently in Early Access.

The game is actively in development and not yet feature-complete.

  • Gameplay systems, balance, and mechanics are still evolving

  • Bugs, performance issues, and incomplete features should be expected

  • Save data may be reset during major updates

Development is currently focused on stability, balance, and core survival polish, with additional content planned after full release.

👤 SOLO DEVELOPER NOTE

End of Everything is developed by a single developer.

All aspects of the game — design, programming, systems, balancing, updates, and support — are handled solo. Development progresses through regular patches and hotfixes, allowing issues to be addressed quickly and systems to be improved iteratively.

Player feedback directly influences development priorities, and reported issues are actively reviewed and worked on.

Thank you for supporting a solo developer — your feedback and patience genuinely help shape the future of the game.

🌍 A WORLD AFTER EXTINCTION

This isn’t the apocalypse —
it’s what comes after.

Every location is handcrafted to deliver atmosphere, tension, and environmental storytelling. The deeper you explore, the clearer it becomes that the outbreak wasn’t random — and survival alone won’t reveal the full truth.

Survive long enough to uncover what remains...

Mature Content Description

The developers describe the content like this:

Apocalypse Survival Sandbox includes mature content that players should be aware of:

Violence: The game features frequent depictions of realistic violence, including blood, bodily injury, and death. Players engage in combat with zombies, alien invaders, and hostile survivors using melee and ranged weapons.

Horror Elements: Expect very frightening scenes and psychological horror, creating a tense atmosphere.

Language: There's occasional mild profanity, swearing, and cursing throughout the game, with some moderate crude language and occasional swearing.

Mature Themes: The storyline and gameplay involve survival in a harsh post-apocalyptic world, which includes environmental hazards and severe weather conditions.

Legal Drugs: The game includes implied use of alcohol or tobacco, as well as the use of alcohol or tobacco and the use of medical drugs in an unapproved manner.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 480 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: SSD
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: SSD

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