You're a survivor in the zombie infested ruins of society, and must work with your friends and forge alliances to remain among the living.
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Utgivelsesdato:
7. juli, 2017

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25. mai

3.24.0.0 Update Notes

Greece Update 3 of 3:



Spyjack, well known for his incredible use of NPC features in his "Tales of Terror" mod, has been hard at work since the initial launch of Greece on this huge NPC update!

Now available in-game these are some of the highest quality quests yet - from critical thinking puzzles (that still challenge him from time to time), to multi-stage construction, to some questlines with many alternative endings.







You can now make use of the rally racing tracks across Greece! Two Rally Car vehicle skins are now up on the Stockpile for purchase, the sales of which support the creators of Greece. The Greece Mystery Box has also been updated with a few new items.

View Rally Car Skins

Ireland:



By popular request Ireland has been extended to June 15th!

The Ireland team has been hard at work these past few weeks improving the map through smaller patches. For further details view the Ireland specific patch notes on the steam discussions:

View Previous Ireland Patch Notes

Ireland changes in the 3.24.0.0 update:

Tweaks:
  • Tweaked Dagger rarity to Epic from Rare.
  • Tweaked Dagger head shot multiplier to 1 from 1.2
Fixes:
  • Fixed naming issue with Ireland House #6 which caused it to be non existent for Linux users.
  • Fixed issue with trees looking quite broken for Mac and Linux users.
  • Fixed incorrect Nav data for several quests causing them to be impossible to complete.
  • Fixed bug causing underwater sounds to not play.
  • Fixed texture stretching and smoothing on many boulders.
Main Update Notes:

Additions:
  • Added tons of new content and features to Greece.
  • Added Rod of Asclepius, Warhammer and Corinthian Helmet to the Greece Mystery Box.
  • Added NRG and vT0 Rally Car skins to the Stockpile.
  • Added button to remove servers while on the favorites list screen.
  • Added thumbnail and server list description options in server config.
  • Added Gun_Damage_Multiplier and Melee_Damage_Multiplier options for vehicles and buildables.
  • Added Stun_Zombie_Always and Stun_Zombie_Never options for melee weapons.
  • Added ability for plugins to use 32x32 .png for chat message icons.
  • Added buildable damaged events for plugins to modify damage and whether it's allowed.
  • Added Bundle_Override_Path option for identical assets to share files.
Improvements:
  • Improved chat message display and added options for chat to Preferences.json.
  • Improved pause menu to open when alt-tabbing while in-game.
  • Improved performance of several post process effects.
  • Improved item despawn/respawn responsiveness. [May still need some tuning!]
  • Improved reliability of server favoriting features.
Tweaks:
  • Tweaked death music to only play in singleplayer.
Fixes:
  • Fixed pitch of certain sounds interfering with each other.
  • Fixed item context menu to respect UI scale setting.
  • Fixed item drag visual to respect UI scale setting.
  • Fixed attachments to respect UI scale setting.
Behind-The-Scenes Changes:

In response to requests to improve the stability of updates, and in part to learn more Continuous Integration (CI) best practices for Unturned II this is the first update to use a new build process using CI: my laptop is now set up to download changes as I make them and check the changes for issues, for example whether the game is still able to load all of the maps, or if any asset errors are reported, or if some files are missing. If any of these steps fail the update can't be released, and I'll get an email notification that something is amiss. I've also improved the update release process to be more automatic and less error-prone.

With the addition of server thumbnails and short rich text descriptions I've decided to hide the icons that used to clutter up the server browser, instead allowing hosts to specify what they consider important information. The thumbnail should be a 32x32 .png and makes network affiliation recognition quicker. You can also use rich text formatting e.g. <b>, <i>, <color> in the short description underneath the server name. The in-game chat now supports plugins using 32x32 .png icons as well.

Several post process effects, specifically those for sun shafts and hallucinations dated back to Unity 3 and were written in JavaScript. These have been ported to C#, and the hallucination effects have been revamped to look more appealing.

Up Next:

This update has been a long time in the making! It's been a while since I've worked on 4.0 now, so I'll probably be putting some more focus back into that - especially to get the roadmap up soon. I've still got some important planned updates for 3.24.1.0 that I'll be prioritizing as well, such as re-investigating upgrading to a newer version of Unity.
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30. april

3.23.9.1 Update Notes

Ireland Timed Curated Map:



Storm_Epidemic, Th3o, Diesel_Sisel and Misterl212 - creators of a ton of popular workshop content such as The Driftless are excited to unveil their latest project: Ireland!

Now available to play in-game officially for its debut, Ireland is very visually impressive with lots of new content and NPC questlines to explore. It will be featured until May 28th before becoming available on the workshop, though this may be extended pending your feedback!



If you'd like to support the Ireland team consider checking out the Ireland map bundle on the Stockpile here!

Update Notes:

Additions:
  • Added Ireland Timed Curated Map.
  • Added Spawn_Quantity option for zombie kills conditions.
Improvements:
  • Improved sentries to shoot angry animals, and hostile sentries to shoot all animals.
Tweaks:
  • Tweaked pumpjack oil capacity to be configurable.
  • Tweaked yellow arena circle to be hidden when contractor pause is disabled.
  • Tweaked UI scale option to be available in the display menu.
  • Tweaked player life conditions to include status in text.
  • Included landscape v2 foliage example files from Germany.
Fixes:
  • Fixed time of day condition to start at midnight rather than dawn.
  • Fixed UI scale issues with in-game map.
  • Fixed UI scale effect on worldspace player name labels.
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Om dette spillet



STAY UNTURNED
You're one of the few not yet turned zombie. Keeping it that way will be a challenge.

  • Go in guns blazing and attract the attention of everything, living and dead.
  • Take a subtle approach sneaking around and making use of distractions.
  • Confront and learn to counter special abilities ranging from invisibility to fire breathing to lightning attacks.

STRUGGLE AGAINST NATURE
Zombies aside nature does plenty to make life hard.

  • Forage wild fruits and vegetables.
  • Hunt animals for pelts and meat, or in some hostile environments become the prey.
  • Fish for food and garbage.
  • Plant a crop and make sure it gets rain.
  • Seek warmth and take shelter from blizzards.

DEAL WITH OTHER PLAYERS
Friend or foe there's a lot of interesting people online.

  • Arrest bandits with handcuffs and blindfold them as a non-lethal strategy.
  • Fight with every kind of weapon under the sun - swords, machine guns, snipers, missiles, landmines - you name it.
  • Raid enemy encampments using charges and detonators and steal their loot.
  • For pure PvP play arena mode in a last man standing battle to the death, or PvE for peaceful cooperation.
  • Roleplay servers encourage everyone to stay in character and tell a story together.

HELP THE NEW SOCIETY
Plenty to do even if you're offline or going solo.

  • Meet, talk and trade with NPCs.
  • Complete quests to aid NPCs and progress the story.
  • Fend off waves of the undead to clear hordes.
  • Secure airdropped supplies.
  • Gear up with gasmasks to scout radioactive deadzones.

FORTIFY YOUR STRONGHOLD
Somewhere to kick back and chillax or a hideout to direct your gang, whatever floats your boat (in this case sometimes literally).

  • Build with barricades, furniture, traps, machinery and more.
  • Board up the windows of existing structures to survive the night.
  • Craft an entirely new structure from supplies you collect.
  • Turn your vehicle into a moving fortress by building on it.

TRAVEL BY LAND, AIR AND SEA
Roll out in style with a fully stocked garage.

  • Land vehicles including tanks, quads and snowmobiles.
  • Air vehicles from helicopters to seaplanes to fighter jets.
  • Sea vehicles such as jetskis and hovercraft.
  • Maintain your vehicles with tires, batteries and fuel.

EXPLORE MASSIVE WORLDS
With 5 officially developed and 1 curated community created sandbox map there's a wide variety of locations to discover:

  • Prince Edward Island (PEI)
  • The Yukon
  • Washington
  • Russia
  • Hawaii
  • Germany

MOD EVERYTHING
From the ground up Unturned was designed for modding.

  • Download player created content ranging from guns to vehicles to huge levels from the workshop, and upload your own.
  • Build custom maps using the in-game level editor. All of the official maps were created with the same free public tools and their assets are open for you to use.
  • Write plugins using built-in or strong third party systems.
  • Get your apparel and skins upvoted in the workshop for consideration to be accepted and sold.
  • Team up with other modders and put together your own update for consideration to be officially adopted.

NEAT STUFF
I think these features are neat and they didn't fit anywhere else. There's many more I want to include but for brevity's sake:

  • Most objects can be destroyed to create new pathways.
  • For immersion you can pick a frequency and use two-way radios to communicate with your squad rather than external voice chat programs.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 32-bit
    • Prosessor: 2 GHz
    • Minne: 4 GB RAM
    • DirectX: Versjon 9.0c
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10 64-bit
    • Prosessor: 3 GHz
    • Minne: 8 GB RAM
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 6 GB tilgjengelig plass
    Minimum:
    • OS: Leopard 32-bit
    • Prosessor: 2 GHz
    • Minne: 4 GB RAM
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Yosemite 64-bit
    • Prosessor: 3 GHz
    • Minne: 8 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 6 GB tilgjengelig plass
    Minimum:
    • OS: Ubuntu 32-bit
    • Prosessor: 2 GHz
    • Minne: 4 GB RAM
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Ubuntu 64-bit
    • Prosessor: 3 GHz
    • Minne: 8 GB RAM
    • Nettverk: Bredbåndstilkobling
    • Lagring: 6 GB tilgjengelig plass
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