Age of Beast is a real time dinosaur survival strategy game where you take control of a species and guide it through generations of survival on a massive tropical island.

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About This Game

Build a species and watch an ecosystem come alive

Age of Beast is a real time dinosaur survival strategy game where you take control of a species and guide it through generations of survival on a massive tropical island.

Begin with only one adult male, one adult female, and an empty nesting ground.

Find fresh water, locate food, explore unknown territory, produce eggs, raise young, defend your nesting grounds, survive predators, endure dangerous weather, and slowly grow your species from two dinosaurs into a major part of a living ecosystem.

Every species plays differently.

A Tyrannosaurus can become one of the most dangerous predators on the island, but every adult requires enormous amounts of food and new generations take time to raise.

Velociraptors are much smaller and more vulnerable, but reproduce quickly, move rapidly, hunt together, and recover from population losses much faster.

Massive herbivores can become extremely difficult for predators to defeat, but they require large feeding areas, reliable water, protection for young, and generations of successful reproduction.

The goal is not to destroy every other species.

Every faction begins with exactly 1 point.

When the match timer expires, the species with the highest score wins.

Population, happiness, survival, successful generations, individual dinosaur levels, exploration, Knowledge, discoveries, hunting, food security, water security, raising young, and many other accomplishments contribute to your score.

Or choose Endless and allow the ecosystem to continue developing for as long as you want.

Start with two dinosaurs

Every species begins from the same basic foundation.

One adult male.

One adult female.

One nesting ground.

One point.

Both dinosaurs begin at Level 1 and are ready to reproduce.

There are no starting eggs and no starting young.

Everything your species becomes develops during the game.

Your first challenge is survival.

Find fresh water.

Find food.

Learn the surrounding territory.

Protect the nesting ground.

Keep your breeding pair alive.

Produce your first clutch of eggs.

From there, your species can begin growing into something much larger.

Females lay eggs

Adult females produce eggs after breeding with a compatible adult male.

Different dinosaur species have very different clutch sizes and reproduction rates.

Smaller dinosaurs can produce larger clutches and replace lost individuals relatively quickly.

Large predators and enormous herbivores produce fewer eggs and require much more time to create large populations.

A Tyrannosaurus population should never grow at the same rate as a Velociraptor population.

Massive sauropods can eventually create incredibly powerful herds, but reaching that point requires generations of survival.

Eggs are real physical objects inside nesting grounds.

Eggs cannot move.

Eggs cannot fight.

Eggs cannot hunt.

Eggs cannot explore.

They remain inside the nesting area while they incubate.

Eggs can also be discovered, attacked, and eaten by predators.

A predator that discovers an undefended nesting ground may choose to eat the eggs rather than risk attacking the adults nearby.

Protecting your nesting grounds becomes increasingly important as your species grows.

A large species may eventually maintain several nesting areas throughout its territory.

Raise new generations

Dinosaurs move through a complete life cycle.

Eggs hatch into hatchlings.

Hatchlings grow into juveniles.

Juveniles grow into adults.

Adults eventually become elders.

Elders eventually die from old age.

Young dinosaurs are physically smaller than adults and gradually grow over time.

They are also much more vulnerable.

Young dinosaurs require food, water, protection, and healthy adults around them.

A young Tyrannosaurus may eventually become one of the strongest animals on the island, but first it must survive long enough to reach adulthood.

Adults form the main population responsible for keeping the species alive.

They hunt.

They forage.

They explore.

They fight.

They defend nesting grounds.

They protect young.

They reproduce.

They can also help feed weaker members of the herd.

Elders become less important as fighters but continue benefiting the species by producing Knowledge over time.

Keeping elders alive can therefore remain valuable long after their strongest years have passed.

Every dinosaur is an individual

Every dinosaur has its own name, sex, age, level, experience, health, needs, happiness, abilities, and history.

Dinosaurs receive species themed pun names that make individual animals easier to remember.

A Tyrannosaurus may be named Rexanne.

A Velociraptor may be named Clawdia.

A Triceratops may be named Horn Solo.

A Stegosaurus may be named Stego My Eggo.

Your original male and female can eventually become the ancestors of dozens or hundreds of descendants.

Dinosaurs gain experience through survival and activity.

Hunting prey.

Escaping predators.

Finding food.

Finding fresh water.

Exploring unknown territory.

Discovering important locations.

Protecting young.

Defending nesting grounds.

Winning fights.

Raising offspring.

Surviving dangerous weather.

As dinosaurs gain experience, they level up.

Develop individual specialties

Dinosaurs can become especially skilled at different parts of survival.

Some become better hunters.

Some become faster.

Some develop greater stamina.

Some become better foragers.

Some become more resilient.

Some become better parents.

Some develop stronger perception.

Some become especially effective at generating Knowledge.

Progression has an element of randomness, meaning two dinosaurs from the same species can grow into very different individuals.

Species characteristics also influence development.

Fast dinosaurs are more likely to become exceptional runners.

Predators are more likely to develop strong hunting abilities.

Large armored dinosaurs may become particularly resilient.

Dinosaurs that survive for many generations can become extremely valuable members of the species.

Hunger and thirst control survival

Every dinosaur must eat and drink.

Herbivores search for vegetation appropriate for their size and feeding style.

Smaller plant eaters can survive from common plants, berries, shrubs, and low vegetation.

Massive herbivores can reach tall vegetation and premium feeding areas unavailable to smaller dinosaurs.

Carnivores must find meat.

They can hunt other dinosaurs, search for neutral wildlife, locate carcasses, raid nesting grounds, eat eggs, or catch easier prey.

Aquatic and fish eating species can hunt fish and use marine environments.

Fresh water is essential for nearly every species.

Rivers, lakes, ponds, springs, and watering holes become some of the most important locations on the island.

The ocean surrounds the entire island and dinosaurs may enter it, swim, travel, hunt, and fish where appropriate, but seawater cannot replace fresh drinking water.

Without food, dinosaurs eventually die.

Without water, dinosaurs eventually die.

Watering holes bring the island together

Fresh water naturally creates important gathering points.

Herbivores need it.

Predators know herbivores need it.

Neutral wildlife needs it.

Young dinosaurs need it.

During good weather, enough water may exist for species to remain separated.

During droughts, surviving freshwater locations become increasingly important.

Several unrelated species may suddenly be forced toward the same watering hole.

A peaceful location can quickly become dangerous.

Predators may stalk nearby vegetation waiting for prey.

A herd may decide the water is too dangerous and search for another source.

A massive herbivore herd may simply arrive and force smaller dinosaurs away.

Water sources can change as weather changes, meaning safe territory does not remain safe forever.

Hunt like a predator

Predators search for prey they believe they can catch and defeat.

Distance matters.

Size matters.

Health matters.

Stamina matters.

Herd size matters.

The strength of the target matters.

A predator may choose a young dinosaur, an injured animal, an isolated adult, an egg, or neutral wildlife instead of attacking the strongest member of a herd.

Predators automatically sprint while chasing prey.

Sprinting drains stamina.

A failed hunt can become dangerous.

A predator that wastes all of its stamina chasing something too fast may become exhausted far away from food or fresh water.

Powerful carnivores sit near the top of the food chain, but their enormous food requirements mean they must continue finding successful hunts.

Prey wants to survive

Prey does not automatically stay and fight a predator.

Survival comes first.

When dangerous predators are discovered, prey attempts to escape.

Nearby animals may flee together.

Adults may position themselves between predators and their young.

A herd may completely abandon a feeding area or watering hole if remaining there becomes too dangerous.

Prey automatically sprints when escaping serious danger.

As stamina falls, movement becomes slower.

When stamina reaches extremely low levels, dinosaurs are reduced to a slow exhausted walk.

Fighting becomes a last option for many herbivores.

But powerful herbivores are far from helpless.

A Triceratops, Ankylosaurus, Stegosaurus, or massive sauropod may decide that standing its ground is safer than running.

Large herds can also become confident enough to defend themselves.

A predator that chooses the wrong target can quickly become the one in danger.

Command your dinosaurs directly

Select individual dinosaurs or large groups.

Drag a selection box around several dinosaurs.

Create control groups.

Move multiple dinosaurs together.

Right click terrain to move.

Right click an enemy dinosaur to attack it.

Double right click terrain to sprint toward that location.

Double right click an enemy to launch a sprinting attack.

Use sprinting when pursuing prey, escaping predators, reaching water, defending nesting grounds, or responding to an emergency.

Camera controls allow you to zoom far above the island or lower the view closer to your dinosaurs.

The minimap displays the entire island while Fog of War limits what your species has actually discovered.

Explore a hidden island

The island begins covered by Fog of War.

You only know territory your dinosaurs have explored.

Different species have different vision and perception abilities.

Some dinosaurs can see and detect threats from much farther away than others.

Exploration reveals rivers, lakes, watering holes, feeding grounds, forests, nesting territory, coastlines, wildlife, rival species, and special locations.

AI species explore the island too.

They do not automatically know where important locations or enemies are.

They must travel into unknown territory and react to what they discover.

Discover valuable locations

Some areas of the island are much more valuable than others.

You may discover rich feeding grounds.

Rare vegetation.

Medicinal berries.

Pristine freshwater springs.

Mammal dens.

Large sheltered areas.

Important landmarks.

Artifacts.

Excellent nesting territory.

Major discoveries can provide experience, score, Knowledge, healing opportunities, food, water, or other advantages.

A weaker species that explores efficiently can gain advantages that a stronger but poorly managed species never discovers.

A tropical dinosaur world

The island contains many natural environments.

Forests.

Plains.

Wetlands.

Swamps.

Highlands.

Coastal areas.

Rivers.

Lakes.

Ponds.

Freshwater springs.

Beaches.

Open ocean.

Different environments contain different food, water, shelter, and wildlife opportunities.

Large herbivores may migrate between feeding grounds.

Predators may patrol routes connecting freshwater sources.

Aquatic species can hunt around coastal and marine habitats.

The island begins relatively quiet.

Every species starts with only two dinosaurs.

Then females produce eggs.

Eggs hatch.

Young dinosaurs survive.

Populations increase.

New nesting areas appear.

Predators hunt.

Herbivores migrate.

Animals die.

New generations replace them.

A quiet island can eventually become a world filled with hundreds of dinosaurs.

Weather changes survival

Age of Beast features a changing day and night cycle.

Morning becomes afternoon.

Afternoon becomes sunset.

Night becomes sunrise.

Temperature changes throughout the day and is displayed in Fahrenheit.

Weather can include clear skies, rain, heavy rain, fog, thunderstorms, droughts, heat waves, and cold snaps.

Rain can restore freshwater.

Drought can reduce freshwater.

Heat increases thirst.

Storms make travel more dangerous.

Heavy weather can threaten young dinosaurs.

Large trees and sheltered locations can provide protection during dangerous storms.

Weather can completely change which parts of the island are safe and valuable.

Control the speed of the world

Single player games can run at several simulation speeds.

1x.

2x.

4x.

8x.

16x.

Increasing speed advances the entire ecosystem.

Movement.

AI behavior.

Hunger.

Thirst.

Stamina.

Growth.

Aging.

Egg incubation.

Breeding.

Weather.

Day and night.

Scoring.

Match time.

AI Only mode is especially useful at higher speeds when you want to watch several generations develop across the island.

Happiness matters

Every dinosaur has happiness.

Food shortages reduce happiness.

Thirst reduces happiness.

Constant danger reduces happiness.

Losing eggs reduces happiness.

Losing young reduces happiness.

Losing adults and elders affects surviving herd members.

Healthy food supplies, reliable water, successful reproduction, surviving young, exploration, and stable territory improve the overall condition of the species.

A huge population of starving and unhappy dinosaurs is not automatically successful.

A smaller species living safely, reproducing consistently, exploring effectively, and keeping its dinosaurs healthy can score much higher.

Everything your species accomplishes matters

Every faction begins with exactly 1 point.

The winner is the species with the highest score when the timer expires.

Almost every meaningful accomplishment contributes to the score.

Population.

Healthy adults.

Surviving young.

Successful generations.

Elders.

Knowledge.

Individual dinosaur levels.

Happiness.

Exploration.

Important discoveries.

Successful hunts.

Feeding.

Finding water.

Raising offspring.

Defending nesting grounds.

Artifacts.

Useful territory.

Long term survival.

Deaths reduce score.

Losing eggs hurts.

Losing young hurts even more.

Repeated starvation, dehydration, failed reproduction, poor happiness, and high death rates can cause a powerful species to fall far behind.

Being the most dangerous predator on the island does not automatically make you the winner.

A successful Stegosaurus species can defeat a Tyrannosaurus species on score without ever destroying it.

Match lengths or Endless survival

Choose how long you want the competition to continue.

Matches can last a short amount of time or continue for hours.

When the timer expires, current scores determine the winner.

Or choose Endless.

Endless mode has no automatic winner.

Continue breeding, hunting, exploring, surviving, and watching the ecosystem change for as long as you want.

AI species want to win too

Every AI faction follows the same survival systems as the player.

AI dinosaurs search for water.

Find food.

Explore.

Breed.

Raise young.

Protect nesting grounds.

Avoid dangerous predators.

Hunt weaker prey.

Move away from dangerous situations.

Seek shelter.

Respond to population problems.

Try to improve their score.

An AI species falling behind in exploration may send more dinosaurs into unknown territory.

A predator failing to find food may search for different prey.

A thirsty herd may abandon its territory and migrate toward known fresh water.

Different difficulty levels change how effectively the AI handles these decisions.

Very Easy.

Easy.

Medium.

Hard.

Very Hard.

Impossible.

Higher difficulties improve AI effectiveness without giving the AI complete knowledge of the hidden world.

Watch the ecosystem without playing

AI Only mode turns the entire island over to the computer.

Every dinosaur faction becomes autonomous.

There is no human controlled species.

Fog of War is disabled.

The entire island can be observed.

The scoreboard tracks every species.

Faction events explain what is happening throughout the ecosystem.

You may see one species suffering from a food crisis while another discovers a new freshwater spring.

A predator may raid another species nesting ground.

A female may produce a new clutch.

A young dinosaur may reach adulthood.

A species may lose an elder.

A population may suddenly begin growing rapidly.

A powerful predator may collapse because it cannot find enough food.

Speed the world up to 16x and watch generations of ecosystem development unfold.

Know what is happening

Important events are reported throughout the game.

Eggs being laid.

Eggs being eaten.

Eggs hatching.

Young dinosaurs growing.

Dinosaurs reaching adulthood.

Dinosaurs becoming elders.

Dinosaurs dying from old age.

Young dinosaurs dying.

Adults dying.

Level increases.

New specialties.

Food shortages.

Freshwater shortages.

Dangerous weather.

New discoveries.

Successful hunts.

New nesting grounds.

Population problems.

Happiness problems.

In a normal match, the event system focuses on your species and major events around the island.

In AI Only mode, events from every faction are displayed so you can understand why each species is succeeding or struggling.

Click the world and learn about it

Dinosaurs are not the only interactive objects.

Click environmental features to learn what they are and why they matter.

Trees.

Plants.

Berries.

Fresh water.

Feeding grounds.

Nesting grounds.

Eggs.

Wildlife.

Shelter.

Artifacts.

Other dinosaurs.

Selecting a dinosaur displays information about that individual.

Name.

Species.

Sex.

Life stage.

Level.

Health.

Hunger.

Thirst.

Stamina.

Happiness.

Age.

Experience.

Specialty.

The island can be understood through exploration and interaction.

Learn while you play

The tutorial continues throughout the game.

Early messages explain selection, movement, camera controls, attacking, sprinting, control groups, and Fog of War.

Later messages explain nesting, reproduction, eggs, young dinosaurs, food, fresh water, happiness, leveling, elders, exploration, weather, shelter, scoring, and survival.

Important tutorial messages can pause a single player game so you have time to read them.

Experienced players can disable tutorials.

Save your ecosystem

Single player games can be saved and loaded.

Individual dinosaur progression is preserved.

Age.

Level.

Experience.

Sex.

Happiness.

Needs.

Specialties.

Exploration.

Faction score.

World progress.

Match time.

The developing ecosystem does not have to be completed in a single session.

Play with other players

PC multiplayer allows multiple players to control competing dinosaur species on the same island.

Each player begins with their own founding male and female.

Players discover each other naturally through exploration.

They compete over water, food, feeding grounds, prey, nesting areas, and survival.

A rival species does not have to be eliminated for you to win.

The winning multiplayer species is the one with the highest score when time expires.

Main Features

Real time dinosaur survival strategy

Sixteen playable dinosaur species

Massive tropical island

Begin with one Level 1 adult male and one Level 1 adult female

Every faction begins with exactly 1 score

Physical nesting grounds

Species specific reproduction

Females lay eggs

Eggs can be attacked and eaten

Egg incubation

Hatchlings

Juveniles

Adults

Elders

Natural death from old age

Dinosaurs physically grow while maturing

Individual dinosaur names

Species themed dinosaur pun names

Individual XP and leveling

Individual specialties

Hunting progression

Speed progression

Endurance progression

Foraging progression

Resilience progression

Perception progression

Parenting progression

Knowledge progression

Elders generate Knowledge

Freshwater survival

Rivers

Lakes

Ponds

Springs

Watering holes

Ocean environments

Fish

Different vegetation for different herbivores

Neutral wildlife

Predator hunting AI

Escape focused prey AI

Nest defense

Young dinosaur protection

Food sharing

Hunger

Thirst

Stamina

Happiness

Temperature in Fahrenheit

Dynamic weather

Rain

Heavy rain

Fog

Thunderstorms

Drought

Heat waves

Cold snaps

Day and night cycle

Dynamic freshwater availability

Storm shelter

Widely separated species starts

Forests

Plains

Wetlands

Swamps

Highlands

Coastal environments

Exploration

Fog of War

Species based perception

Discoverable feeding grounds

Medicinal plants

Pristine springs

Mammal dens

Shelters

Artifacts

Landmarks

Right click movement

Right click enemy attack

Double right click sprint

Sprint attacks

Selection boxes

Control groups

Wide range camera zoom

Camera rotation and low angle viewing

Full island minimap

1x simulation speed

2x simulation speed

4x simulation speed

8x simulation speed

16x simulation speed

Score based victory

Adjustable match time

Endless mode

Population scoring

Happiness scoring

Exploration scoring

Knowledge scoring

Level scoring

Generational scoring

Hunting scoring

Death penalties

Young death penalties

Egg loss penalties

Six AI difficulty levels

AI survival

AI migration

AI exploration

AI score awareness

AI Only spectator mode

Full visibility spectator mode

Global AI faction event feed

Faction survival notifications

Ongoing tutorial

Interactive world inspection

Save and load

PC multiplayer

Animation ready dinosaur models

A quiet island that can grow into a world filled with dinosaurs

System Requirements

    Minimum:
    • OS *: Windows 7/8/10
    • Processor: 64-bit Processor: Intel Core i3 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Intel Iris 630 Pro or similar (using "Basic" mode in graphics settings)
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS *: Windows 7/8/10
    • Processor: 64-bit Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1060 or Radeon 580
    • DirectX: Version 11
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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