Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies.
Recent Reviews:
Very Positive (94) - 94% of the 94 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,705) - 84% of the 2,705 user reviews for this game are positive.
Release Date:
Dec 7, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“OGAT ("Of Guards and Thieves") is in Early Access phase. This means that the development of the game is still in progress.
More features are constantly being added and the experience will change over time.
By playing the game, you will have new game content that will be released during the development, up to the full version of the game.

Be sure to check our key features and To Do List below.”

Approximately how long will this game be in Early Access?

“There is not an official date, we have big plans for Ogat, it is our intention to add a large number of game modes and other new content.
Early Access phase ending depends on how much stuff we'd like to add during development.”

How is the full version planned to differ from the Early Access version?

“We will add more features, classes, game modes, balance, social features, gameplay improvements, server support, and more.
Reach our Official Community Forum to discover new details.
http://www.subvertgames.com/community

What is the current state of the Early Access version?

“In its current state the game is perfectly enjoyable.
You can play a good variety of game mode, classes, map and other content.
We work every day to bring new game content constantly.”

Will the game be priced differently during and after Early Access?

“Of Guards and Thieves will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“We are open to suggestion and feedback.
The community can interact directly with us on Forum/Discord, play with us and see their suggestions come to life within the world of OGAT”
Read more
 

Recent updates View all (40)

October 25

OGAT - Update 87 - Racing, Graphics engine update, Vehicles, experimental Sandbox TDM mode, new map editor content and more!

Of Guards and Thieves r.87 - Racing, Graphics engine update, Vehicles, experimental Sandbox TDM mode, new map editor content and more!
Update 87.53
Hi everyone! OGAT update 87 is finally out.
This update has been a long journey but we have lots of improvements and additions this time.


Here the most relevant contents,
  • New Sandbox TDM (sbTDM) mode hosting for Gold users
  • Racing is now free to play with upgraded features
  • New Racing skins available for PGA and FA dlc.
  • Improved performance and netcode
  • Improved graphics engine
  • Item Spawner for Training and sbTDM mode
  • Vehicles now available in Map Editor, and compatible with almost every game mode such as GaT / DE / TDM / MB / ZR / etc
  • Terrain sculpt in Map Editor
  • Over 900 new objects available in map editor
  • Water availability for custom maps
  • Racing is now compatible with custom maps
  • Training is now compatible with custom maps
  • Permanent gold account DLC upgraded with Gold Skins and new Avatars
  • 7 new languages translation available in-game
  • New dedicated server for Asia and US-West
  • 53 unlockable achievements
  • Level cap increased to 70


    Racing and vehicles

    Of Guards and Thieves - Racing includes a new Free to Play Racing game mode with three unique vehicles, new classes, skins and 5 new official racing maps.
    Plus we added the support in the Map Editor for Racing mode and tons of new map editor tiles that will allow you to build your racing circuits!

    https://www.youtube.com/watch?v=K9tHcHcQHF4

    https://store.steampowered.com/app/824890/Of_Guards_and_Thieves__Racing/

    Racing Key Features
    • Racing game mode (Time Attack type)
    • Day & Night cycle
    • 6 New Official Racing Maps
    • Custom Map support for Racing mode
    • Map Editor integration with more than 700 new unique placeable tiles
    • 3 Unique Vehicles, Car, Quad, Kart with many color variations
    • New Racing classes
    • Different terrain type physics (Off Road / Asphalt / Dirt) with unique driving style
    • New Avatars

    New Official Racing Maps
    • Driving School
    • Racing Track
    • Small Racing Track
    • Motocross Track
    • Rally Track
    • Rallycross Track

    New Map Editor Content
    • Map Editor NEW Asphalt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
    • Map Editor NEW Dirt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
    • Map Editor NEW Dirt Rally Ramps (18 unique tiles with 4 variants - 72 in total)
    • Map Editor NEW Curbs Tileset (40 unique tiles with 3 color variants - 120 in total)
    • Map Editor NEW Tyre Walls Tileset (18 unique tiles with 7 color variants - 126 in total)
    • Map Editor NEW Guardrails Tileset (50 unique tiles with 4 color variants - 200 in total)
    • Map Editor NEW Metal Fences tiles (x2)
    • Map Editor MEW Tyre Trails Tileset (30 unique tiles with 3 color variants - 90 in total)
    • Map Editor NEW Ads Space tilesets (22 unique tiles)

    Sandbox TDM
    This game mode is experimental and will allow you to create and play your own personalized gaming experience.

    All players will start at the beginning with a simple metal pipe as weapon, they will have to search for new equipment on the map, trying to survive by collaborating with their teammates.

    This starting point and the freedom offered by the map editor will allow you to create unique gaming experiences.
    Through the use of the map editor, it is possible to place the item spawners, which will generate pools of random objects during the game, and other interactive objects such as vehicles, doors, switches and other mechanisms

    Sandbox TDM also has the Day&Night cycle support.

    Day&Night cycle in action.


    It is possible to collect, exchange and steal items from other players, such as weapons, ammunition, food, drinks, medicines and more.


    These interactions are available thanks to the inventory accessible with the Q key, and by collecting the objects on the ground pointing at it with the mouse cursor and pressing E key


    At the moment there is only one official map (OF_Construction Yard) designed for this game mode, but thanks to the compatibility with custom maps, you can find a rich amount of maps created by the users, or you can create your own map thanks to the map editor.
    Also, new official maps will be released later on.


    OF_Construction Yard map



    Map Editor upgrade
    The map editor has been updated with over 900 new objects, it is now possible to place vehicles, item spawner, sculpt the terrain, use water, and more.
    Custom Maps can now be saved for TR/RAC/sbTDM modes.

    Water support.


    Item spawner tiles allow the creation of random objects within the compatible game modes.


    Item spawners are divided by categories and rarity groups.


    Vehicles now placeable inside the map editor and usable in almost every game modes.


    Gold Skin and new Avatars
    Permanent Gold Account DLC content has been upgraded with new 16 exclusive in-game gold characters skin and Avatars

    https://store.steampowered.com/app/500290


    OGAT r.87.53 full changelog

    ACHIEVEMENTS
    - 53 unlockable Achivements
    - In-Game Achivements menu
    - STEAM Achivements support

    NEW LANGUAGES SUPPORT
    - In-Game Portuguese translation
    - Steam Pages Portuguese translation
    - Steam Pages Spanish translation
    - In-Game Czech translation
    - In-Game Arabic translation
    - In-Game Simplified Chinese translation
    - In-Game Dutch translation
    - In-Game Hungarian translation
    - In-Game Finnish translation
    - In-Game HINT translations

    NEW DEDICATED SERVERS
    - 2 New Dedicated Servers for ASIA
    - 2 New Dedicated Servers for US-West

    RACING DLC
    - Racing gamemode (Time Attack type)
    - Custom maps support for Racing mode
    - 5 Official Racing maps
    - 3 New Racing classes with 4 skins each
    - Exclusive Gold and Founder's Army skins for Racing classes
    - 3 Usable Vehicle types - CAR - KART - QUAD with different skins/color combinations
    - Usable Vehicles now available inside the Map Editor
    - Vehicles now compatible with all the game modes
    - Different terrain type physics (Off Road / Asphalt / Dirt )
    - Checkpoints and Start/Goal tiles for Map Editor
    - Racing Maps hosting also available on Training mode for free playing
    - Racing mode walking support (can be played even without vehicles)
    - Map Editor NEW Asphalt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
    - Map Editor NEW Dirt Roads Tileset (26 unique tiles with 4 variants - 104 in total)
    - Map Editor NEW Dirt Rally Ramps (18 unique tiles with 4 variants - 72 in total)
    - Map Editor NEW Curbs Tileset (40 unique tiles with 3 color variants - 120 in total)
    - Map Editor NEW Tyre Walls Tileset (18 unique tiles with 7 color variants - 126 in total)
    - Map Editor NEW Guardrails Tileset (50 unique tiles with 4 color variants - 200 in total)
    - Map Editor NEW Metal Fences tiles (x2)
    - Map Editor MEW Tyre Trails Tileset (30 unique tiles with 3 color variants - 90 in total)
    - Map Editor NEW Ads Space tilesets (22 unique tiles)

    TRAINING MODE IMPROVEMENTS
    - Training mode now support custom maps
    - Training mode now support official classic maps (Office, Mansion etc) with Day and Night cycle
    - Training mode now support Item Spawner
    - Training mode now support Vehicles

    PERMANENT GOLD ACCOUNT NEW CONTENT
    - 12 New Gold skins, one for each Guards & Thieves classes
    - 12 New Gold Avatars, one for each Guards & Thieves classes
    - 3 New Gold skins for Racing classes
    - 3 New Racing Gold Avatar
    - Upgraded PGA DLC Steam store page
    - Sandbox TDM mode hosting capability

    FOUNDER'S ARMY NEW CONTENT
    - 3 new Racing FA skins
    - 3 New Racing FA Avatar

    MAP EDITOR IMPROVEMENTS & CHANGES
    - Map Editor: Terrain sculpt, now you can sculpt the terrain
    - Map Editor: Water is now available
    - Map Editor: Improved tile placing 3d preview, now with smooth movements
    - Map Editor: Greater zoom distance setting
    - Added Iron Hammer to Map Builders classes
    - Map Editor: Now support placeable Vehicles
    - Map Editor: Custom Maps can now be saved for TR/RAC/sbTDM modes
    - Map Editor: Improved build mode grid shader
    - Map Editor: New item Spawner tiles for sbTDM and Training modes

    EXPERIMENTAL Sandbox TDM (sbTDM) game mode
    - sbTDM mode hosting now available for Gold Account
    - Day and Night cycle
    - Item Spawner Tilesets for Map Editor
    - Usable Vehicles
    - New Classes and Skins
    - New Official Maps
    - sbTDM Support for custom maps

    GENERAL IMPROVEMENTS & CHANGES
    - New and improved In-Game character shader
    - Entire in-game interface can now be hidden with F8
    - New Character shader outline system
    - New Color Grading option in graphics setting
    - NEW Hitmark sounds
    - NEW Kill/Death sound
    - NEW Animated Realoading mouse cursor
    - Improved Server list
    - Improved Login system
    - Improved Bug detection system
    - Improved vehicles physic performance
    - Improved game performance and FPS
    - Improved Thief Nightvision effect
    - Improved Character animations
    - Improved netcode and lag issues
    - Added in-hand equipments 3d model for Map Editor Builder class
    - New Classes unlock requirements value
    - Level cap increased to Level 70
    - Experimental - Added physic and rigid bodies to Road Cones (Map Editor tile)(*Racing mode only)
    - NEW Karts engine SFX
    - FIX: lots UI bugs and problems
    - FIX: wrong recoil value for Flamethrower (now without recoil)
    - FIX: wrong recoil value for First Aid Spray (now without recoil)
    - FIX: ZR Brains hitbox height
    - FIX: smaller Planted bomb interaction trigger size
    - FIX: Invisible Map Editor Blood decals with fantastic graphic setting
    - FIX: Characters crazy snap/teleport while driving
    - FIX: Wrong 3d class preview
    - FIX: Mad Ball respawn and damages now works correctly
    - FIX: 0hp fake death bug solved
    - Speedometer now available in Racing mode
    - Vehicles glass material improvements
    - Vehicles SFX improvements
    - Vehicles VFX improvements
    - Minor Fix and Improvements

    REBALANCE
    - Merc secondary weapon changed to Zlock 18 (Was WK Usp)
    - Pump-Action Shotgund max damage changed to 75 (was 78)
    - Merc HP changed to 70 (was 68)
    - Cobra HP changed to 58 (was 54)
    - Flamthrower Max Damage changed to 27 (was 30)




    OGAT Official Reddit
    https://www.reddit.com/r/OGAT_official/

    If you need help reach us on the official OGAT Discord server!
    DISCORD Official Server

    Official Discord server is now available!
    If you want to invite other players please use this linkhttps://discord.gg/ogat
    *Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
    Check here to download the client - https://discordapp.com/apps

    Official Community Forumhttp://www.subvertgames.com/community
    Development roadmap board on Trello
    OGAT Development roadmap is now available on Trello board.
    HERE IS THE BOARD → https://trello.com/b/nIaR1oR2
7 comments Read more

June 29

OGAT - Update 87 Preview - Racing, sbTDM, Tropical and more!

Hi everyone, here's a quick update on the current development state.

As you have certainly noticed we have not released updates in a long time,
the main reason is that along with the development of a whole series of new content, we are stuck a bit on rewriting and optimizing of a good part of the netcode and other very old code that we brought with us since the first version of the game.
This work will finally allow us to solve and detect a whole series of very old bugs, including all the wrong class problems, respawn bugs, netcode performance and other annoying things.

Also, we've upgraded our graphic engine, this change allows us to improve several things, including:
  • Considerable performance boost both on CPU, GPU and RAM usage
  • Directx 11 support
  • Improved lighting, graphic appearance, particles effects and more
  • Improve post-processing effects (New Antialiasing / Ambient Occlusion / Bloom and other effects)
  • Customizable LUT Color Grading effects
  • Improved and faster physics

Unfortunately, this type of changes are prevents us from releasing intermediate updates, forcing us to complete the whole rewriting of the code and engine porting before being able to release a new public stable update.

The good news is that we are officially in testing phase and fix,
we're currently working with our Beta Tester group and we hope to achieve a stable major release in weeks.

Another good news, the next will probably be the most substantial updates ever released, not only regarding the technical bits but also new gameplay content.
Some of the most important additions are surely the introduction of an experimental sbTDM update, hostable by clients, a richer training mode, the addition of the in-game inventory for these modes, in-game day & night cycle, background environmental sounds, the addition of vehicles (initially on Racing, sbTDM, Training ) which will soon be made available also for all other modes.
Also 2 new classes, with new gadgets and weapons are almost ready together with a rich content updates for the map editor, which will be enriched with more than 1400 new items based on Racing and Tropical Jungle theme, plus Tropical themed skins dlc, new maps, important bug fix and important new bugs of course (:p) and more.

All of the above is going to give players, and map creators, in particular, more freedom and creative possibilities with a whole range of new gameplay possibilities.

For more details, I have just updated the public board on Trello with the recent changes and currently in progress stuff, board available here ->
https://trello.com/b/nIaR1oR2/of-guards-and-thieves-development-roadmap

An in-deep article with more information, images, and detailed changelogs will be released within the next major update.

RACING Free DLC









EXPERIMENTAL sbTDM mode





Permanent Gold Account upgrade


HUNTING GROUNDS Free DLC w.i.p





If you need help reach us on the official OGAT Discord server!
DISCORD Official Server

Official Discord server is now available!
If you want to invite other players please use this linkhttps://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps
24 comments Read more
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Reviews

“Of Guards and Thieves is a powder keg of potential. It's an absolute ton of fun with friends and strangers alike. There's simply no reason to pass it by. Get in on the ground floor and let's go!”
http://www.zam.com/story.html?story=34346

“Its OK! Frag Out!!”
LIRIK

“This game is awesome. Lots of tactical s***. Sneaky Beaky like.”
GiantWaffle

About This Game

Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies. A game with simple rules, emergent gameplay and high replayability, Of Guards and Thieves is sure to be a showstopper in your gaming collection!



  • Asymmetric Stealth multiplayer tactical action.
  • Lots of Classes, unique Gadgets and Weapons.
  • Innovative Dynamic Lighting System.
  • Interactive Environment.
  • Competitive and Fun game modes.
  • Leveling System with experience points.
  • Rich and Deep Tactical Teamplay!
  • Map Workshop with hundreds of user-made maps to explore!


  • Dedicated server - Enjoy the game on our 24/7 dedicated servers, bigger game, less lag, more fun!
  • 28 unique Classes.
  • More than 46 unique Weapons and Gadgets.
  • 56 unique profile Avatars.
  • 60 unlockable levels.
  • ... and more!

System Requirements

    Minimum:
    • OS: Win XP
    • Processor: 2Ghz Dual Core
    • Memory: 2000 MB RAM
    • Graphics: Shader Model 3.0 compatible
    • Network: Broadband Internet connection
    • Storage: 600 MB available space

What Curators Say

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