Sandbox Apocalypse is a 3rd person view, open world post-apocalyptic survial game where you are responsible for your own fate. Survive in a world inhabited by zombies, gather loot, build your base and explore the world.
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Release Date:
Nov 13, 2024
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is in Early Access because many important feature are still under development. Your feedback and wishlist will be crucial and determine the path of future develoment of Sandbox Apocalypse.”

Approximately how long will this game be in Early Access?

“1-2 years.”

How is the full version planned to differ from the Early Access version?

“Multi-player co-op, Mods, Dedicated Server”

What is the current state of the Early Access version?

“The current version demonstrates the crafting system, the combat mechanics and character customization on a fairly small world map (1 km x 1km).”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Your feedback and feature wishes will directly impact the path of development of Sandbox Apocalypse. I will also extend the integration of mods provided by the community.”
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About This Game

Sandbox Apocalypse is a 3rd person view, open world post-apocalyptic survial game where you are responsible for your own fate. Survive in a world inhabited by zombies, gather loot, build your base and explore the world.

This is a single-developer game developed by me (Ben). The game is currently under development and available in an early access version in order to gather feedback from the community. You can clearly see which other indie and non-indie games have been an inspiration to me. My aim is to combine the survival aspect and life simulation with an extensive crafting system.

There is already a lot you can do whilst playing the game:

  •  Explore the 1 by 1 kilometer (1 square kilometer map - roughly 0.4 square miles)

  • Fight the zombies with a bunch of different weapons (and other items)

  • Search and find loot that will help you to survive (clothes, weapons, food, medical items)

  • Salvage whatever you can within the game and build a house for yourself

  • Change the environment, do some landscaping or dig trenches

  • Claim a vehicle and drive around

There are many things you currently cannot do or play with, but they are high on the list of priorities. I plan to add the following features:

  • Multi-player

  • Day and night and weather simulation

  • A map that will eventually comprise 10 x 10 kilometers

  • More vehicles, weapons, loot

  • Modding

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 (SP1+), Windows 10 and Windows 11, 64-bit versions only
    • Processor: X64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: DX10, DX11, and DX12-capable GPUs
    • DirectX: Version 10
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 and Windows 11, 64-bit versions only
    • Processor: X64 architecture with SSE2 instruction set support
    • Memory: 16 GB RAM
    • Graphics: DX10, DX11, and DX12-capable GPUs
    • DirectX: Version 11
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mojave 10.14+
    • Processor: Apple Silicon, x64 architecture with SSE2
    • Memory: 8 MB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 500 MB available space
    Recommended:
    • OS: Mojave 10.14+
    • Processor: Apple Silicon, x64 architecture with SSE2
    • Memory: 16 MB RAM
    • Graphics: Metal capable Intel and AMD GPUs
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 22.04
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.2+, Vulkan capable GPUs
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 24.04
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.2+, Vulkan capable GPUs
    • Storage: 2 GB available space

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