Fantasy Clicker is an Idle RPG clicker. Battle different monsters in fantasy inspired levels, gather gold/resources to upgrade your heroes and buildings. Craft items. Farm experience to level up.
General / Cinematic | Fantasy Clicker Trailer
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Fantasy Clicker already has its full core loop—400 levels, 3 main clickers, recruiting armies, leveling/talent system, gear and crafting—but a great idle game is never “one and done.”
Early Access lets me evolve the design side-by-side with players:
- Collect real-time feedback on balance, UI and game pacing.
- Ideas (new systems, quality-of-life, hero builds).
- Tune progression and economy using actual player data, not guesses.

Approximately how long will this game be in Early Access?

“My target is under 12 months—ideally reaching v1.0 before that.
If major systems need more iteration/changes, I’ll extend; otherwise we’ll graduate to full release on schedule.”

How is the full version planned to differ from the Early Access version?

“A lot more balanced.
New levels/monsters/items/crafts/systems/QoL.
Maybe an endgame system with health/defenses in a "random map" kind of style. ”

What is the current state of the Early Access version?

“400 levels / 449 items / Armor sets / Ascendancy system / City/buildings system / Hero levels, stats, basic talents and class talents / Crafting / Expeditions / Achievements / Inventory system / 3 main idle clickers + recruiting soldiers / Synergy system / Leaderboards”

Will the game be priced differently during and after Early Access?

“Yes—likely a small increase when v1.0 launches to reflect the added content. Early-Access players keep the lower price and all future updates.”

How are you planning on involving the Community in your development process?

“Steam/Discord discussions, polls.”
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About This Game

Fantasy Clicker

Raise three heroes, slay fantasy monsters, and grow a city that keeps earning gold while you’re away. Fight, craft, level-up, ascend, repeat!

Features

  • Variety of different monsters and bosses to slay!

  • Fantasy inspired levels with vibrant colors or damp dark caves.

  • Level up and equip your 3 heroes to deal more damage and slay enemies faster.

  • Offline progress: gain gold, experience, resources and ascendancy points even when your game is closed.

  • Ascendancy system - ascend to new heights with each loop increasing your power.

  • Synergy system (after a certain level threshold of clickers is reached you get a buff)

  • Experience/level system with stats to improve.

  • Talent system.
    Class talent system.

  • Inventory system with lots of resources/items to farm for. Get bags so you can increase your inventory capacity to hold more items.

  • Craft system - craft mighty weapons, armors and items to help you fight enemies.

  • City buildings system - buy and upgrade buildings to develop your city to get more gold/resources.
    Army system - recruit soldiers to help you on your quest.

  • Leaderboards - race to see who can reach the top 3 spots.

  • Expeditions system - embark on expeditions with a chance of successfully finding treasures!
    Achievements - complete achievements for even more damage.
    Salvage your resources to use in the trader to buy upgrades.

Goal

To develop the game alongside the community so it becomes a game that everyone loving the clicker genre can enjoy!

Demo

Download a short demo to try out the early version of the game with limits of:

Leaderboards for hero level and ascendacies

3 Expeditions to embark on for more loot and to increase your expedition level

First 20 levels

Offline progress: gain gold, xp and ascendancy points even when your game is closed

Ascendancy system

2 Buildings(limited to a few upgrades)

3 equippable items for your followers

2 craftable weapons - Basic sword with 4 upgradable sword levels and bronze sword with 1 upgrade

4 craftable armor pieces

1 set bonus when you equip all 4 armor pieces

A hero xp/leveling/stats/talents system

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

To generate some sprites/images/icons.

System Requirements

    Minimum:
    • OS: Windows 10/11
    • Processor: Quad-Core 3 Ghz or faster x86-compatible processor
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 / Radeon R5 (OpenGL 3.3 or DX11)
    • Storage: 4 GB available space

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