Explore, gather, craft, fight, and survive the fantasy world with persistent world simulation as an adventurer party. Every part of the world is persistently calculated, environment interacts and changes over time with season and progress. Play alone or play with your friends in multiplayer!

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'It's a very ambitious project that aims a persistently simulated open world with 24+ million tiles per z level, along with 10000+ animals, monsters and npcs. And I've found that as a passionate solo-developer on such a huge project, a help of community feedback along the way will be super helpful.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'While we do not have a fixed date on v1.0 Release, we do not plan to delay it more than end of 2027.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'For the full version, we plan to update the remaining locations in the game, new biomes, better NPC AI , environment simulation, controller support, a polished level editor, new bosses.
From there it doesn't mean we're going to stop updating the game, we will carefully listen to what community wants and asks us to take the game further.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game already includes all the features described on the store page, including multiplayer. I’d say it’s currently about halfway towards what will be the version 1.0 release.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will increase slightly after we leave early access but not to a significant amount.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We believe Community Feedback is a very crucial part of the development especially the content and balancing. Please use the Steam Discussion Board or visit official discord server to talk to developer team yourself.'
Meer informatie

Cross The World kopen

 
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Over dit spel

Explore, gather, craft, fight, and survive the fantasy world with persistent world simulation as an adventurer party. Every part of the world is persistently calculated, environment interacts and changes over time with season and progress. Play alone or play together with your friends upto 8 in multiplayer!

"I guess it's another open-world survival craft RPG, how is it different this time?"

Ever thought of an open-world game where stuff in the background never disappears into thin air, or map chunks don’t freeze with everything in them—NPCs, trees, animals, etc.—until the player walks nearby?

How about an open world where nature and the environment constantly progress with the flow of time into the future, with weather, temperature, and seasons shaping the world as they go, and whatever changes you or the world have made are persistent throughout the entirety of the game world?

For example, the fruits you harvested from a tree would rot and eventually disappear even after you’ve moved away from the area, and the trees would change shape with the seasons and bear fruit again the following year.

Cross The World started as a very ambitious project, an answer to that itch I’ve always felt as a gamer who wanted a game just like that.

How does the game play?

  • The game world isn't procedurally generated. It is 6006x4026(24,180,156 tiles) sized world including ocean chunks on a ground level (z level 0), including multiple underground z levels, that'd be 100+ million persistent tile world.

  • Game offers Classic mode with features like permadeath and fog of war and casual mode without them.

  • It's a party-based Roguelike RPG, you can control up to 4 characters or more in your party.

  • You can choose between 28 classes and 3 races, while some classes can be similar to each other.

  • Game provides more traditional RPG elements of character progression with levels, exp from combat and quest, active and passive skills, equipment enchantments as well as the well-known open-world survival crafting genre's UI and experience like chopping tree, grass, breaking rock, crafting tools, cooking meals, etc.

  • Environment features such as temperature, weather, wet/dry/frozen, day and night, darkness and lighting, fog of war, permadeath, and 4 seasonal changes affecting the gameplay.

  • In multiplayer, you can host the game so your friends can control the characters together.

  • Everything in the game world runs persistently, nothing freezes and stops progression just because the player is away. Whatever progress or change you inflicted upon the game world will not just stay, but progress over time as well.

  • This also means there is no loading once you are in the game, switching between two characters, even if they are 500 or 1000 chunks away, is instantaneous. 

  • Level editor you can access while running the game like a creative-mode, in both single-player and multiplayer as a host.

  • Dedicated modding support from the official developer.

What future updates are planned?

  • Enhanced NPC behaviors: Animals, monsters, humanoid NPCs participate in routines that more actively reshape and influence their surroundings.

  • More Season/Biome-related content such as seasonal plants, animals, fish, etc.

  • This Includes large-scale simulations like animals crossing the continent by change of season, monsters raiding nearby town, mobs reproducing and taking combat each other.

  • Calendar-based events like Fishing Tournament or Harvest Festival thrown and carried out by NPC AI.

  • Controller, Steamdeck support.

  • Powerful and polished level-editor as good as a game engine would.

For more details on the game, please join our official discord via the link provided in this store page.

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5-2400/AMD FX-8320
    • Geheugen: 8 GB RAM
    • Grafische kaart: 1GB VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • DirectX: Versie 10
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Processor: Intel i5-12400/AMD Ryzen 5600
    Minimum:
    • Vereist een Apple-processor
    • Besturingssysteem: 64 bit
    • Processor: 2020 or later (Apple Silicon M1)
    • Geheugen: 8 GB RAM
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een Apple-processor
    Minimum:
    • Besturingssysteem: 64 bit
    • Processor: Intel Core i5-2400/AMD FX-8320
    • Geheugen: 8 GB RAM
    • Grafische kaart: 1GB VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Processor: Intel i5-12400/AMD Ryzen 5600

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