你身處人類第一艘也是最後一艘世代星艦上,這是一次最後的探險,如今正瀕臨崩潰邊緣。在這款回合制敘事城市建造遊戲中,你必須一步一步重建社會和星艦脆弱的生態系統,只使用你攜帶的資源。

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Systems-driven city-builders are the perfect fit for a participatory style of development in collaboration with the game's community. Being able to get hands-on player feedback about what's working, what's more surprising/interesting than we anticipated (we can go deeper on these features) and what's a source of more friction than we imagined (so we can smooth those things out) is invaluable and will let us create the best game possible, with your help.

Every playtest we've done for Generation Exile has been a genuine delight and we are very much excited to bring the same spirit of feedback and collaboration to the wider audience of Steam.」

這款遊戲的搶先體驗時間大約會持續多久?

「We are aiming for approximately 9-12 months of Early Access. We have a clear picture of the core game content we will be building for 1.0 but we also want to allow sufficient flexibility for the community to discover what parts of Generation Exile they are 」

正式版預計會與搶先體驗版有何不同?

「The game's core mechanics and interactions are in a near final state (but of course, we'll endeavour to still make them as clear and robust as possible in response to player feedback).

The plan for moving from Early Access to 1.0 will be heavily informed by what aspects of the game the community is connecting with most and seems the ripest for additional content. That might be more narrative events or biomes or buildings or character traits; we'd like to know what players are finding the most engaging and focus on content building efforts in that direction.」

搶先體驗版目前的開發進度如何?

「Generation Exile's first two biomes are fully playable, with all their core systems, structures and goals in place. Full procedural generation of maps on every new game along with all the characters population the simulation is fully functional. The UI/UX is as polished as we can make it without more hands-on feedback and evaluation (we know there will always be more to do here!). There is a significant number of reactive and procedurally triggered narrative events in place, with high-quality presentation.

In short, the game's core systems are fully in place and what we are intending to do through Early Access is finalize the remaining biomes as well as continuing to layer in more content and options to mix up the experience.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「As the game develops, we may increase the price when the game moves from Early Access to 1.0, depending on the scope of features and content that we add over the course of Early Access development. Should this end up being the case, we'll provide that update to community and anyone interested in the game who might have yet purchased the Early Access version so they can jump in before the 1.0 launch price change.

There might be seasonal discounts during Early Access, in addition to an Early Access launch discount for anyone who gets onboard straight away.」

在開發過程中,您打算如何與社群互動?

「We'll keep the impending changes in an experimental branch anyone can opt into, we have robust online bug reporting and feedback tools and we'll be engaging the community on our Discord server with periodic surveys (in addition to ongoing ad hoc feedback) about what is working well and what is needing further refinement.」
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包含 3 個項目: Generation Exile, Generation Exile - Supporter Sustainability Pack, Generation Exile Soundtrack

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關於此遊戲

Generation Exile是一款回合制城市建造遊戲,背景設定在世代星艦上。在這裡,你無法不斷開採自然資源來滿足人口需求,只能依靠攜帶的資源。在星艦抵達旅程終點前,重建脆弱的生態系統。程序生成的NPC和故事情節意味著每一次跨越數百年的旅程都是獨一無二的。

永續太陽龐克城市建造

  • 建造並重建功能完善的城市,謹慎管理稀缺資源。拆除低效建築,利用材料建造更好的!
  • 打造可持續的循環經濟,利用生物廢棄物培育新資源,將材料廢棄物轉化為新的結構、工具和技術。
  • 佈局城市以最大化效益,為居民福祉提供協同效應,並修復受損的星艦生態系統。
  • 近未來太陽龐克背景,植根於現實世界的生態災難與機遇。

你的故事將與我不同

  • 星艦角色在遊戲開始時程序生成,每次遊戲都有獨特的NPC陣容。
  • 事件因你的大小選擇以及對待NPC的方式而異,每次遊戲都不同。
  • 在世代星艦上,角色將組建家庭,你將了解他們及其後代。記憶代代相傳,過去的選擇將在未來被銘記。

  • 社區對生存至關重要,但並非所有人都意見一致。你會在星艦上遇到形形色色的人,有些比其他人更友善。
  • 建立社會時,將觸發各種情況和危機,你必須確定前進的道路。這些選擇將對你如何管理資源、研究新技術以及發展每個生物群落產生影響。
  • 建立一支由有才能的專家組成的團隊來完成任務,每個人都有不同的技能、特質以及對彼此的看法,這些看法並不總是正面的!

充滿活力的科幻視覺

  • 驚艷的科幻視覺效果,充滿活力、多樣化的星艦生物群落,你必須恢復它們的健康以確保社會生存。
  • 細緻的3D場景為星艦及其居民提供更多細節,提高了敘事策略遊戲的水準。
  • 在做出有意義的決定之前,居住在場景中並與之互動以收集更多信息。
  • 在這個不該存在的陌生生態實體中生存並適應。







  • 團隊由Nels Anderson(《看火人》聯合創作者、《忍者印記》設計師)和Karla Zimonja(《回家》和《塔科馬》聯合創作者)領導
  • 完全遠程的國際團隊,成員包括《柏德之門3》、《極地戰嚎5+6》等遊戲的資深人士,以及Game Dev Guide YouTube頻道創作者
  • 音效由Power Up Audio製作,《蔚藍》、《 tunic》和《暗黑地牢》系列的音效設計師
  • 配樂由Ben Prunty創作,《陷陣之志》和《超越光速》的作曲家

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64 bit)
    • 處理器: Quad core processor
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 1060 4GB or Radeon RX 590
    • DirectX: 版本:11
    • 儲存空間: 4 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統

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