A historical sandbox simulation where every NPC lives their own life. They don't wait for you. They ally, marry, betray, and die. Kingdoms rise and fall by someone's will. Sometimes you shape history, sometimes it sweeps you away. An observer of a once-in-a-lifetime story that only you can witness.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While many players enjoyed the demo, it also revealed several areas that could be improved—particularly in interface usability, balance, and controller support.
Currently, The End of History supports keyboard and mouse only, and we understand that many players would prefer to use a controller.
We decided to launch in Early Access so we can gradually develop controller support and other improvements while incorporating community feedback.
This approach allows us to refine the experience step by step toward a smoother, more accessible version.”

Approximately how long will this game be in Early Access?

“We expect the Early Access period to last around 6 months to 1 year, depending on the volume and nature of feedback we receive during development.”

How is the full version planned to differ from the Early Access version?

“A key difference we plan to add in the full version is controller support.
At this stage, controller play is not supported, so if you are not comfortable using a keyboard and mouse, you may wish to wait for a future update or the full release.
We also plan to update the UI alongside controller support, and to continue improving balance and overall usability.
These updates are part of our ongoing goals, but may change depending on feedback and development progress.”

What is the current state of the Early Access version?

“The Early Access version already contains all core gameplay systems and provides a stable, fully playable experience.
Players can freely explore the world, engage in combat, build relationships with NPCs, and shape their own historical narrative within the sandbox environment.”

Will the game be priced differently during and after Early Access?

“At this time, we do not plan to change the price after the full release.
However, if major updates or additional content beyond our current plans are developed based on community feedback or new ideas during production,
the price may be reviewed accordingly to reflect those changes.”

How are you planning on involving the Community in your development process?

“We’ll continue to listen closely to feedback shared through Steam discussions, Discord, social media, and other community channels.
All feedback—whether related to gameplay, balance, or usability—is reviewed by the development team and used to guide future updates.
While we may not be able to respond to every message individually, all player input is carefully considered as part of our development process.”
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Reviews

“What this game weaves is a single sweeping saga. This is not a game played for the visceral pleasures of realistic or exhilarating combat, or of a story that moves you to tears. Each individual action, whether by the player or an NPC, is nothing more than the babbling of a small stream. As you near the river's mouth, the channel widens, and before you know it, it has swelled into a great, surging current. The runaway momentum of a world come unhinged is something no one can stop, and it seems, in itself, like a living thing.”
ファミ通(Famitsu)

Thinking about buying The End of History?

The End of History is not a game where you play a hero who shapes the world. It is a game where you observe a world that keeps moving on its own, step in from time to time, and witness a history that belongs only to you.
In combat, what matters is not your action skill, but strategy and the choices you make.

The free demo lets you play the full game, exactly as it is.

Each save ends after two in-game years, but there is no limit on play time, and your progress carries over to the full version. See where the world goes as it begins to move on a far greater scale in the full release.

We recommend trying the demo first if you are someone who:

  • Wants to "conquer" or "complete" each individual NPC (NPCs act unpredictably and will not bend to your will)

  • Mainly wants fast, satisfying action combat (combat here is about strategy and command)

  • Wants to see a fixed story reach its ending (there is no set story or scenario)

Strongly recommended if you enjoy:

  • A world where NPCs feel truly alive, and the joy of observing and influencing their lives

  • Embracing developments beyond your control as part of the story

  • Watching a world that moves on its own, stepping in now and then

About This Game

The End of History is a historical sandbox simulation set in a medieval fantasy world.
In this world, NPCs live with their own wills and intentions, just as the player does.
Even without your involvement, they wage war, fall in love, betray one another, and sometimes perish.
From the accumulation of countless such events, a completely different history emerges every playthrough.
Living as one person in this world, you sometimes intervene in history and sometimes simply observe from a distance, experiencing a one-of-a-kind story that only you can witness.

The defining feature of this game is that every NPC continues to act autonomously.
Glance at a character's biography and you may discover they've been living an extraordinary life.
Before you know it, an NPC you were fond of has quietly married the king of another nation.
A once gentle ruler, after enduring war after war, accumulated hatred and began acting with shocking cruelty.
Even without your involvement, the world moves on its own, and NPCs create their own drama.
At the heart of this game is the joy of observing these unpredictable developments.

You are given a single mission: to stop the collapse of the world.
This world moves toward ruin as hatred and division accumulate.
There is no single path to prevent collapse. Diplomacy, economics, warfare, or intervention in personal relationships are just some of the approaches available to you.

You begin as a nameless wanderer, and how you live from there is entirely your choice.
Serve a nation or faction and build a legacy. Found your own realm and aim to unite the land.
Rally behind a favorite NPC and spend your life as their loyal advisor.
Or simply live as an observer, watching history unfold.

When you belong to a state, you may occasionally receive difficult orders from your liege.
Once you have your own faction and retainers, you can pass those orders down to your subordinates, tackling challenges as an organization.

Whichever path you choose, the sum of your decisions shapes the world and becomes a history that is yours alone.

Combat begins with swords and bows, but as time passes, technologies emerge: gunpowder, firearms, cannon tanks, and flying warships.
When the age of knights gives way to the age of firepower, the nature of battle changes dramatically.
Whether to embrace new technology or deliberately hold it back. That choice, too, colors your roleplay.

Fragments of clues are scattered across the world.
What is the true nature of the massive structure known as the Obelisk, said to have once held infinite wisdom?
Discover for yourself how it is connected to a world on the brink of collapse.

There is no predetermined scenario in this game.
The "history that is observed" through countless events becomes a story that is yours alone.

"My spouse was killed in battle, and as I fought to avenge them, the world collapsed."

"I spent twenty years as a loyal advisor, rallying behind a beloved NPC until we unified the continent together."

"I kept executing all prisoners from every nation I conquered, until the enemy countries declared war of vengeance, again and again."

These are all one-of-a-kind stories experienced by real players.
A different history unfolds every playthrough, leaving you thinking "I want to try this differently next time" even after dozens of hours.

NPCs live, fight, form bonds, and sometimes perish even beyond your sight.
Yet a single move on your part can leave a lasting impact on their lives.
That accumulation is the one-of-a-kind history that only you can observe.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We’ve used AI-generated images for certain UI frames and icons.
But every character and background artwork was carefully crafted by hand.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Core i5-9400
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 Ti
    • DirectX: Version 12
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Memory: 16 GB RAM
    • Graphics: RTX 3070
    • DirectX: Version 12
    • Storage: 5 GB available space

Customer reviews for The End of History About user reviews Your preferences

Overall Reviews:
Mixed (355 reviews)
Recent Reviews:
Mixed (10 reviews)






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