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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“This is a large project and being just one person, it's going to take a while to create. Over this time I want to be able to release progress made and consider feedback from the community.”

Berapa lama game ini akan berada dalam Akses Dini?

“The game will likely be in early access for roughly 4 years however the demo will release in approximately a year and the first early access release in roughly another 2.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“Naturally we plan to add more content by way of weapons and levels.
I want to push the speed and intricacy of combat that can be effectively achieved in VR with each release.”

Apa status saat ini dari versi Akses Dini ini?

“Still very early in production, the first 7th of the game in near completion. In terms of mechanics 2 of roughly 8 weapons have been fully developed with a very near complete movement and grappling hook system.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“Pricing will increase gradually as more content and features are released”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Community feedback is going to be essential in developing the mechanics of this game. More than anything else the gameplay itself will be fretted over and tweaked constantly to push the boundaries of speed and flow in VR combat”
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Bhs. Indonesia tidak didukung

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Game ini belum tersedia di Steam

Rencana Tanggal Rilis: Akan diumumkan

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Lihat semua diskusi

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Tentang Game Ini

A Sun falls down, 

Vitriol is a fast paced physics VR shooter, iterating on the physics interaction of projects like Boneworks or Blade & Sorcery to bring you the brutal, ultraviolent worlds of games like Doom(2016) and Ultrakill in Virtual Reality.

  • Across the Campaign you will burn down 7 kingdoms and their seven kings; You the Eighth and who is of the seven, will go into perdition. 

  • Physics Based enemies move with a weight and ferocity that puts impact into their lives, and deaths. 

  • Test your metal in a scored Arcade Mode, remixing weapons & abilities in a one life stomping of the masses.

and The Snake eats it's tail.

  • Damage done is Health gained, use the power punch to inject your Harvest

  • Movement Unlike before, Create your own leverage to push off nothingness with the Air Mantle

  • Feel the Impact of your fist through a full collision Torque based Arm System

Burn & Fallow

  • Kill with an arsenal of 8 uniquely actioned weapons: Hammers, Slides, Levers, Bolts. And we wouldn't forget the simple fun of a Double Barrel Shotgun.

  • Weapon Mods change more than just bullets. The Weight and Interaction of a weapon has just as much influence as its mode. Mods change the way a weapon is handled as well as fired. 

  • Runes...   also, SUPER PUNCH & GRAPPLING HOOOOOK!

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

Blow up low poly enemies and watch the 16 bit blood rain down. Mature context extends to low poly violence and occasional crude language/swearing and written descriptions of violent acts.

Persyaratan Sistem

    Minimum:
    • OS: Windows 10
    • Prosesor: Intel i5 7600 3.5ghz+
    • Memori: 8 GB RAM
    • Grafis: GTX 1070 / 1660TI (6GB VRAM)
    • DirectX: Versi 11
    • Penyimpanan: 1 GB ruang tersedia
    • Kartu suara: Big Old Loud One
    • Mendukung VR: OpenXR !Thumbstick and (AB buttons or Trackpad) Required! Oculus Touch, Valve Index, Windows MR, HP Reverb
    • Catatan Tambahan: CPU performance required for physics calculations! SSD Required, 32GB Windows Virtual Memory Cache
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