A survival horror where Morse code is the key to everything. Tap it to open doors. Listen and decode it to crack open supply caches. Every run rebuilds the lab — and hides a different truth to uncover. Survive it, and walk away actually knowing Morse.

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Download SOS: Forgotten Planet Demo

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Planned Release Date: 2027

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About This Game

On the 27th of June, 2843, the planet Ouro turned its missiles on the fleet in orbit. Two days later the navy answered by glassing the surface. Ouro was declared dead, the Redmont dynasty fell, and history recorded the sovereign Castor Redmont as the madman who murdered a world.

You play as Clara Redmont, his granddaughter. She never believed it. She is nineteen, setting foot on Ouro can earn her years in prison, and she came anyway.

Someone was the cause of it, and every playthrough picks someone different



Who, where and how all change every run, and it'll be up to you to solve the mystery. Fail to do so and the entire universe may be at stake.

Piece together hints found in notes discovered while exploring the procedurally generated underground labs.

Morse code is your master key



Doors, lock boxes, fabricators, terminals and puzzle rooms all come down to tapping letters in the dark — and some of the things living down here answer to it too.

The game teaches it for real. Adjustable words per minute, proper Farnsworth spacing, and difficulty presets that run from never-seen-a-dot to god of Morse code. You start out reading the chart taped to your HUD. You stop needing it. And as you go you unlock permission slots that save the codes you have already sent, so getting fluent buys you speed instead of repetition.

Everything below is hostile, and so is the dark



Health, nourishment, energy, and sanity. You will be eating freeze-dried food that outlived the civilization that packaged it, and hoping the label was honest. Let your sanity go and you cannot descend any further, and something down there starts paying attention to you.

You do have a pistol. It is a last resort, never an opening move. Staying alive comes down to clever use of Morse and whatever gadgets this run has put in your hands — shields, speed boosts, scanners, beacons — and no two descents kit you out the same way.

Features

  • Learn real Morse code, sending and receiving, from zero — with a difficulty curve that goes all the way up to operator speed
  • A mystery re-cast every run: a different culprit, a different site, a different anomaly
  • Procedurally generated labs, so the route down is never the route you learned
  • Morse-driven fabricators, puzzle rooms and enemies — you won't just be opening doors and lock boxes with Morse
  • Four survival meters, one of which makes things notice you
  • Scavenge and craft, and spend what you find on upgrades that stick
  • Equipment that comes randomized with branching upgrades, so no two descents are kitted the same

Built in the open

This game is developed almost entirely live on Twitch. I think the process should belong to everyone who wants to watch it, and I would be glad to see you in the stream or the Discord.

A note on Morse

The game teaches International Morse code, which spells out the Latin alphabet. The interface and subtitles are localized; the code itself is International Morse in every language.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Every piece of art, animation and audio in SOS: Forgotten Planet is made by hand, and every word of the game's writing — story, dialogue, item descriptions, notes — was written by me. No generative AI was used for any of it.
All voice-over is performed by real actors. There is no synthesized speech in this game. The game is voiced in English only; the other supported languages are subtitled.
AI was used in two places, and I would rather say so plainly than have you find out.
Store page text. Parts of this store description, and some other marketing copy, were drafted with AI assistance.
Translation. The game is written in English and machine-translated into the other supported languages, checked against a maintained glossary of names, terminology and character voice. I am one person working on a very small budget, and the honest version is that this was AI translation or no translation at all. Most of these languages would simply not have been supported otherwise.
I am not satisfied with leaving the translations there. I am actively looking for help improving them, and community corrections are being folded in as they arrive. If you speak one of the supported languages and something reads wrong — a mistranslation, a stiff line, a term that should be different — please come to the Discord and tell me. It genuinely makes the game better.

Mature Content Description

The developers describe the content like this:

This is a sci-fi horror game featuring graphic character deaths, including instances of suicide and death by monster attack. The player character wears a form-fitting spacesuit throughout most of the game. Players can also unlock optional alternate outfits, one of which shows more skin (short shorts). Optional readable notes have references to themes such as:

-Experimentation on fetuses and abortion

There is no nudity or explicit sexual content.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: intel i5 or better
    • Memory: 8 GB RAM
    • Graphics: Dedicated graphics card
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Processor: Any
    • Memory: 8 GB RAM
    • Storage: 2 GB available space
    Recommended:
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