"Slime Battle" is a fun multiplayer game where you play as adorable slimes! Outsmart rivals in tactical territory battles with friends or online players. Diverse modes offer endless fun—expand your slime empire through strategy and skill. Join now for thrilling, fast-paced competition!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Explanation for Adopting "Early Access" Mode

We have chosen to release the game in "Early Access" format based on the following key considerations:

1️⃣ Co-Creation with Players, No More Working in Isolation
Game development is not a one-way process—it thrives on forming a creative feedback loop with players. Through Early Access, we can:

Collect real-time player feedback on gameplay (such as the recently optimized two-finger controls)

Discover unexpected use cases and pain points

Avoid falling into the trap of "self-indulgent development"

2️⃣ Agile Iteration, Dynamic Optimization
Compared to the traditional "release only when finished" model, Early Access allows us to:

Quickly validate core mechanics (e.g., unifying controls between Sandbox and Classic modes)

Make targeted improvements based on metrics (e.g., building drag-and-drop failure rates) and player feedback

Continuously refine the experience through incremental updates

3️⃣ Shared Responsibility, Honest Transparency
We fully acknowledge that the current version still has room for improvement, which is why we:

Clearly mark the game as "In Development" on store pages

Regularly publish development logs to keep players informed

We firmly believe: Rather than spending years creating a game we think is perfect, it’s far better to collaborate with players to shape a game that truly meets their needs. Every piece of feedback you share helps make the game better.

(What would you most like to see improved in the current version? Let us know!)”

Approximately how long will this game be in Early Access?

“Expected in the first quarter of 2026”

How is the full version planned to differ from the Early Access version?

“We plan to implement a networked mode to provide an environment for everyone to experience the game together
We plan to add more characters, buildings, heroes, and other content to enrich the gameplay”

What is the current state of the Early Access version?

“At present, a single player experience version has been launched, with 55 levels of battles, 4 levels of challenges, player workshops, and LAN online”

Will the game be priced differently during and after Early Access?

“free”

How are you planning on involving the Community in your development process?

“Fully consider the numerical adjustments provided within the community and incorporate high-quality suggestions from players
Suggestions and feedback can be provided through forums and joining QQ groups”
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About This Game

hello everyone!

The birth of 'The Great Battle of Slime' was developed by my brother and me together.

Since the game was released, we have received enthusiastic feedback and support from everyone, and we are greatly encouraged! Due to everyone's love and suggestions, we are currently dedicating all our energy to improving game stability and content richness. After reaching 50 levels, we will continue to prepare for networking related work, striving to bring a more complete gaming experience to every player.

Thank you again to every player who has supported us! Your enthusiasm and expectations are the greatest driving force for us to move forward!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Storage: 500 MB available space
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