"Slime Battle" is a fun multiplayer game where you play as adorable slimes! Outsmart rivals in tactical territory battles with friends or online players. Diverse modes offer endless fun—expand your slime empire through strategy and skill. Join now for thrilling, fast-paced competition!

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Explanation for Adopting "Early Access" Mode

We have chosen to release the game in "Early Access" format based on the following key considerations:

1️⃣ Co-Creation with Players, No More Working in Isolation
Game development is not a one-way process—it thrives on forming a creative feedback loop with players. Through Early Access, we can:

Collect real-time player feedback on gameplay (such as the recently optimized two-finger controls)

Discover unexpected use cases and pain points

Avoid falling into the trap of "self-indulgent development"

2️⃣ Agile Iteration, Dynamic Optimization
Compared to the traditional "release only when finished" model, Early Access allows us to:

Quickly validate core mechanics (e.g., unifying controls between Sandbox and Classic modes)

Make targeted improvements based on metrics (e.g., building drag-and-drop failure rates) and player feedback

Continuously refine the experience through incremental updates

3️⃣ Shared Responsibility, Honest Transparency
We fully acknowledge that the current version still has room for improvement, which is why we:

Clearly mark the game as "In Development" on store pages

Regularly publish development logs to keep players informed

We firmly believe: Rather than spending years creating a game we think is perfect, it’s far better to collaborate with players to shape a game that truly meets their needs. Every piece of feedback you share helps make the game better.

(What would you most like to see improved in the current version? Let us know!)」

這款遊戲的搶先體驗時間大約會持續多久?

「Expected in the first quarter of 2026」

正式版預計會與搶先體驗版有何不同?

「We plan to implement a networked mode to provide an environment for everyone to experience the game together
We plan to add more characters, buildings, heroes, and other content to enrich the gameplay」

搶先體驗版目前的開發進度如何?

「At present, a single player experience version has been launched, with 55 levels of battles, 4 levels of challenges, player workshops, and LAN online」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「free」

在開發過程中,您打算如何與社群互動?

「Fully consider the numerical adjustments provided within the community and incorporate high-quality suggestions from players
Suggestions and feedback can be provided through forums and joining QQ groups」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

加入 史莱姆大作战 Playtest 測試

可要求存取權,開發者準備好開放給更多參與者測試時將會通知您。
此遊戲尚未在 Steam 上發售

即將推出

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
新增至您的願望清單
 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

hello everyone!

The birth of 'The Great Battle of Slime' was developed by my brother and me together.

Since the game was released, we have received enthusiastic feedback and support from everyone, and we are greatly encouraged! Due to everyone's love and suggestions, we are currently dedicating all our energy to improving game stability and content richness. After reaching 50 levels, we will continue to prepare for networking related work, striving to bring a more complete gaming experience to every player.

Thank you again to every player who has supported us! Your enthusiasm and expectations are the greatest driving force for us to move forward!

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 儲存空間: 500 MB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 儲存空間: 500 MB 可用空間
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。