A rogue-lite action RPG with co-op for up to 7 players. Choose from 7 classes, master 70+ weapons and 100+ skills, and battle through a world where elemental interactions can weaken—or empower—your enemies. Inspired by traditional action RPG's and classic titles.

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Download CaraVanguard Demo

This game is not yet available on Steam

Planned Release Date: 2027

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Patch 0.0.1.7


Hey CaraVanguards! We have a hotfix for a few issues we noticed in playthroughs.

Fixes:

  • Fixed a bug where switching to the action phase menu would lock you out of using Rev for the remainder of the play session.

  • Fixed a few more infinite energy bugs.

QoL

  • Added placeholder icon indicators for skills in the action phase menu that use Rev for alternate effects.

  • Added a visual indicator for when Ignition Shift is used

  • Simplified tutorial info in the cove on how to use Rev.

Patch 0.0.1.6

Hey Vanguards! We have some updates for you guys as we continue to stabilize across single-player and multi-player.

Fixes:

  • Fixed input display issues on mouse showing "R" instead of "Left Click".

  • Displays on buttons will now auto update when you swap between controller and keyboard.

  • Fixed a bug that would force players to always go through the tutorial.

  • Fixed the stats on the Acolyte Manual.

  • Fixed a bug where you could open the chat box and it would put the user into a soft lock.

Changes:

  • Added a few small extra steps in the tutorial to explain some of the games features.

  • Kickstarter button added to the main menu screen.

  • D-Pad Input images are now displayed for your quick select items in the HUD.

  • Inputs are now displayed in the action phase menu, making it more clear on which skills you are using.

  • Increased the scrolling speed in the "How To Play" menu.

Known Issues:

  • There are a few infinite mana issues that we are still resolving.

  • Multiplayer has a few chest spawn inconsistencies.

  • In a multiplayer session, rev seems to breaks.

  • There are health / mana issues when weapon swapping.

Tutorial Island Update

Through user testing and feedback, we’ve added a tutorial island to the demo to let players get a better understanding of the controls and gameplay style of CaraVanguard.

  • Indicators for players to walk into to learn more about a gameplay mechanic

  • Safe test combat for player to get handles on controls

Changelog

  • Platform images added to the game (PlayStation, Xbox, Keyboard/Mouse).

  • Input tracking for what skill you’ve used.

  • Notification System

    • Lets users know when they’ve joined or failed to join a room.

    • Tutorial image updates.

    • Zangor and Cutterfly attack VFX added.

    • Health bar visuals updated.

    • Tutorial Mode button added.

    • Post processing visual changes.

    • Progression gate added from training area.

    • Player reviving input prompts added.

Bug Fixes

  • Fixed a bug where Ignition Shift would throw you off the map.

  • Fixed a soft lock where pressing buttons on the controller before the game would break the menus.

  • Fixed a bug with telegraph spells in multiplayer.

  • Fixed a bug where inputs between gamepad and keyboard/mouse would lock in multiplayer.

Current Issues:

  • Acquiring skills may break the skill unlocks temporarily, closing the menu a few times should eventually restore the skill menu back to it's normal state.

There are many more features in the pipeline, Stay tuned CaraVanguards!

Demo

Welcome to the CaraVanguard demo! This is a short gameplay demo for the full game. As this is not a final product, if you run into any issues, please send support tickets through email to info@backpacksolutions.net.

The demo includes, 2 of the 7 characters that will be in the full game. Skills from from 3 different weapon types, as well as skills from 2 character classes. Multiplayer is live and supports up to 7 players. 

Known Issues

New Hotfix: Fixed an issue where equipping a weapon would break your inventory.

Current Issues:

  • Asha's abilities that use telegraph(Discompose, Fulgur Blossom) stick directly to her on controller.

  • Final boss may sometimes not send the "Game Over" screen to all players, forcing the player to go kill other enemies to resolve the boss combat.

  • Enemies out their combat zones may have their A.I break occasionally.

About This Game

CaraVanguard is a rogue-lite action RPG where strategy, timing, and team synergy define every run. Battle alone or with up to 7 friends online, explore ever-shifting environments, and build unstoppable (or chaotic) combinations as you carve your path through a world shaped by elemental energies and ancient power.

Choose from 7 unique classes, each with its own playstyle, skill paths, and weapon mastery options. Discover and wield over 70 weapons, from arcane blades to engineered relics—each designed to drastically change how you fight. Mix, match, and experiment with 100+ skills, enabling a plethora of possible builds, combos, and party synergies.

But power comes with risk. Every attack you make interacts with complex Element and Effect systems, capable of weakening, empowering, or even accidentally supercharging your enemies if used recklessly. Master these systems to tip the battle in your favor… or prepare to face the consequences.

Inspired by traditional action RPG's and classic titles, CaraVanguard blends fast action, co-op chaos, and simple meta progressions into a replayable adventure built for both solo heroes and full parties.

System Requirements

    Minimum:
    • OS *: Windows 7 64 Bits
    • Processor: Intel Quad Core i5-2300 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 560 (1GB) or AMD Radeon HD 7770 (1GB)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX® Compatible
    Recommended:
    • OS: Windows 10 64 Bits
    • Processor: Intel Quad Core i5-2300 or AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 780 Ti/970 (High Settings) and 1070 (Ultra Settings) or AMD R9 290/AMD RX480 (High Settings)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX® Compatible
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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