Enter BETRAYED, a chaotic 3–16 player party shooter where trust collapses, lies spread fast, and paranoia turns friends into enemies. Use proximity voice chat to manipulate the room, earn Blood Credits for deadly traitor tools, and make every round end in suspicion, chaos, and betrayal.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BETRAYED is a chaotic social-deduction shooter that depends heavily on how real players interact with each other. Early Access allows us to shape the game together with the community: new roles, new items, new maps, new traps, new traitor mechanics, better balancing, and improved quality of life all benefit massively from player feedback.
We want BETRAYED to grow organically through real chaos, real matches, and real ideas from the players.”

Approximately how long will this game be in Early Access?

“We currently plan 6–12 months, depending on the scale of the features the community requests.
If we see strong demand for larger systems (new roles, bigger maps, additional modes etc.), the Early Access period may be extended to deliver them properly.”

How is the full version planned to differ from the Early Access version?

“The full version is intended to offer significantly more content and variety, including:
- additional maps
- new roles and expanded role abilities
- more items, guns, traps, gadgets, and traitor tools
- new events and chaotic map interactions
- more tasks and mission objectives”

What is the current state of the Early Access version?

“The Early Access version of BETRAYED is already fully playable and includes:
- 3 complete roles: Traitor, Innocent, Inspector
- multiple maps with different layouts
- a wide set of guns, items, traitor abilities, and gadgets
- tasks for Innocents and Traitors
- dynamic map events
- voice chat (proximity + dedicated dead-only channel)
- full kill, ragdoll, investigation & evidence systems
- functional UI, sound, effects, animations
- stable multiplayer with dedicated server logic

The game already provides complete matches and solid gameplay, but it still needs content expansion, polish, and community-driven balancing.”

Will the game be priced differently during and after Early Access?

“Yes.
The price will increase after Early Access, once more content, features, and polish have been added. Early supporters will get the game at a lower price and directly influence development.”

How are you planning on involving the Community in your development process?

“Our approach includes:
- Active feedback channels (Steam discussions, Discord, in-game feedback tools)
- Regular public test builds for new roles, items, weapons, maps, and events
- Bug reporting & iterative patches with short turnaround times
- Highlighting community ideas and integrating the best ones into the game”
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About This Game

 takes the social deduction formula and rebuilds it for modern multiplayer. No server setup. No mods. No external voice tools. Just launch, invite your friends, and start playing.

With fully integrated voice chat, powerful traitor abilities, deep customization, and chaotic weapons, BETRAYED gives you control over how intense — or how ridiculous — your rounds become.

Built-In Voice Chat. No Workarounds.

  • Global & Proximity Voice

  • Separate Death Voice Channel

  • Seamless round flow

Stay immersed — even after you die.

Weapons That Actually Change The Game

Assault rifles? Sure.

But also:

  • Portable cannons

  • Rocket-powered baseball bats

  • Lightning strikes

  • Airstrikes

  • Landmines

  • Teleporters

  • Invisibility

  • And yes… car-shooting shotguns.

This isn’t just deduction. It’s escalation.

Maps With Personality

From deserts to arctic storms.
Low gravity arenas.
Steep fortresses.
Tight office corridors.

Each location changes how betrayal unfolds.
More maps are in development.

Chaos You Can Feel

Ragdoll physics that turn every explosion into a highlight clip.

Customize Without Limits

Over 91,000,000 unique character combinations — and growing.
Create something ridiculous, terrifying, or completely unique. It’s your chaos.

Full control over your server.

Adjust Traitor ratios, enable or disable roles, tweak timers, economy, tasks, and weapon chaos to shape the experience exactly how your group wants it.

Save your custom presets and switch between them anytime — from casual party nights to high-stakes paranoia.

No setup. No friction.
Launch, invite, and let CHAOS happen.

Trust No One

As Traitor, blend in. Lie convincingly. Earn Blood Credits, buy deadly tools, set traps, strike from the shadows — and erase the evidence before anyone notices.

As Innocent, complete tasks, watch your back, and figure out who’s faking it.

As Inspector, investigate corpses, track the killer’s last movements, and expose the truth.

In the end, it’s not about who shoots first — it’s about who lies best.

Why BETRAYED?

No setup.
No friction.
Full customization.
Modern systems.
Pure social chaos.

Wishlist now — and bring 15 friends.

Mature Content Description

The developers describe the content like this:

You will be able to use "low poly" stylized guns and rifles in Betrayed to shoot at other players or NPC animals like chickens. There might be stylized blood visible when doing so.

Shooting other players is part of the game mechanics and needed to "win" the round.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Ryzen 1600X / Intel i3 6100
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 960 (or equivalent)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Recommended:
    • OS: Window 10
    • Processor: Ryzen 5 3600 / Intel i5-10400
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1080 (or equivalent)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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