Start taking control of the map and build buildings, recruit units, fight monsters and conquer enemy villages. It's a 2D game in which you move on a hexagonal map. A strategy game combined with an RPG game. All in the times of the early Slavs. More information soon...
全部评测:
好评 (18) - 此游戏的 18 篇用户评测中有 94% 为好评。
发行日期:
2024 年 4 月 2 日
开发商:
发行商:

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Due to the fact that the game is created by only 2 brothers
We are making this game available in early access so that everyone can test it before the final version is released. We spend the money from sales on coffee to work on the game at night :)”

这款游戏的抢先体验状态大约持续多久?

“Full version in November 2024”

计划中的完整版本和抢先体验版本到底有多少不同?

“In early access, there is currently only a "free mode" to choose from, in which you will be able to expand the settlement and discover the world, raise the level of your character - all so that those interested can get acquainted with this project. Over time, further planned modes/missions and strategic mechanics will be added to diversify the gameplay.”

抢先体验版本的现状如何?

“At the time of publication, the current game only allows gameplay in free mode, in which it is possible to expand the settlement and discover the world, raise the level of the characters, all so that those interested can get acquainted with this project.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will increase with the quality and expansion of the game.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We will take into account all constructive criticism that appears on the social media on which we are active, i.e. Facebook, Twitter or Instagram. We take every opinion seriously because we know that in this way we will create a game in which everyone will find something for themselves.
Twitter:
Instagram: ”
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关于这款游戏

                       ------ Koniec wczesnego dostępu - 100% handmade - 0% Ai -------

FolkOrigin is an RTS game in which the entire world is set on a 2D hexagonal map. The main idea is to expand the settlement in such a way as to ensure the production and extraction of as many raw materials as possible on the map. A well-planned distribution of labor results in the effective acquisition of resources necessary for trade, thanks to which our settlement becomes rich and individuals have the opportunity to produce items that strengthen their individual characteristics. A well-trained and equipped unit is the key to defending the settlement, conquering subsequent zones on the map and surviving in a world full of Slavic monsters.

• 29 buildings to build

• 24 resources

• over 50 different items in your inventory

• over 40 enemy units

• over 30 units for recruitment

• mode: Tutorial - the player is introduced step by step to the basic mechanics related to the development of the settlement.

• mode: Free Play - the player develops his settlement in any way, without time limits, without a main goal and without an opponent who could thwart the plans.

• mode: Campaign - Hunting - track down and fight the 10 strongest Slavic demons

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DEMO - free version with the ability to play a tutorial with a limited development tree

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Full version - November 2024[/h2]

I work on the game together with my younger brother who creates all 2D assets such as landscapes, characters, buildings, etc. I take care of everything else - coding C#, testing, writing all the content in the game, publications, trailer, etc. Work on the project has started in September 2023.

Generally, we are working on a game that we dream about and that we want to play ourselves :)

• adding/improving animations and appearances of character buildings * - in progress

• diversity of landscape * - in progress

• amulets that increase stats * - in progress

• Steam achievements** - in progress
• ability to recruit exotic units** - in progress

• improving the layout of UI panels and buttons ** - in progress

• development of tooltip content ** - in progress

• summary of the completed game ** - in progress

• BALANCE of valuation of raw materials / items / units ** - in progress

• crafting - producing items *** - in progress

• ambient, sfx *** - in progress

• individual skills of units *** - in progress

• gameplay recording system *** - in progress

• building defensive structures *** - in progress

• game mode: hunting **** - in progress

(* - level of difficulty of execution)

𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞 ♪ 𝄞

SFX - Victoria Wind

Ambient - AlkaKrab

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: 64-bit Windows
    • 处理器: Intel Core i3 or AMD
    • 内存: 2000 MB RAM
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: 64-bit Windows
    • 处理器: Intel Core i5 or AMD
    • 内存: 4000 MB RAM
    • 存储空间: 需要 200 MB 可用空间

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