This content requires the base game RetroArch on Steam in order to play.

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7 user reviews - Need more user reviews to generate a score
Release Date:
Feb 27, 2024
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This content requires the base game RetroArch on Steam in order to play.

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About This Content


Geolith is a highly accurate core for a popular console/arcade system released in the early 1990s, and surviving into the mid 2000s. It is written in modern C and takes a unique approach compared to other emulators for this system. This core focuses on providing a user experience similar to a traditional home console, both by defaulting to home console mode and the use of single-file game files. However, despite this focus, it also maintains full support for playing games in arcade form.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows 10
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • DirectX: Version 11
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
    Recommended:
    • OS: Microsoft Windows 10
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
    • DirectX: Version 11
    • Additional Notes: For OpenGL: Intel HD 2K/3K GPUs on Windows 10 will have to fall back to an OpenGL 1.1 driver.
    Minimum:
    • OS: macOS High Sierra (10.13) or later
    • Processor: Intel or ARM architecture
    • Graphics: Any compatible Metal2 GPU. Metal 2 is required to use either the Vulkan or Metal video driver.
    Minimum:
    • OS: Linux-based distro
    • Processor: Intel Pentium 4 and up (CPU with SSE2 instructions required)
    • Memory: 32 MB RAM
    • Graphics: Any compliant OpenGL 2.x or Direct3D11 GPU. For shaders to work properly, should support at least Shader Model 2.0.
    • Storage: 500 MB available space
    Recommended:
    • OS: Linux-based distro
    • Processor: Intel Core series or AMD equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel: At least Intel HD 4K required for OpenGL, any compliant D3D11 GPU for Direct3D 11. Should support at least Shader Model 3.0 and/or 4.0.
    • Storage: 500 MB available space

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