A grounded, cinematic TPS survival with a slow-burn mystery. Instinct and momentum matter. Combat is a choice — every step a consequence.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access lets us shape Ava Hunt and Thieves of the Lost alongside the community while the core experience is already in place.
It gives us room to refine combat, pacing, and progression, and to expand systems and narrative with player feedback guiding the final release.”

Approximately how long will this game be in Early Access?

“We expect Ava Hunt and Thieves of the Lost to remain in Early Access for approximately 12–18 months, depending on player feedback and the scope of narrative and systemic expansion.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to expand on Early Access with additional story chapters, new locations, enemies, and relics, alongside deeper progression systems and continued refinement of combat, visuals, audio, and performance.
As the hunt deepens, the world reacts — and the experience grows in scope and consequence.”

What is the current state of the Early Access version?

“The Early Access version offers a playable vertical slice that represents the core of the experience — exploration, traversal, combat encounters, enemies, and narrative foundations are all in place.
From here, development focuses on refinement, expansion, and deepening systems as the world and story unfold.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to offer Early Access at a lower entry price, with the price increasing over time as new chapters, systems, and content are added on the path toward full release.”

How are you planning on involving the Community in your development process?

“Community feedback plays a key role throughout Early Access.

We actively gather input through player reports, discussions, and play data, using it to guide balancing, pacing, feature improvements, and content priorities as development continues.”
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About This Game

The world feels older than you — and it’s not happy you’re there.

Ava Hunt and Thieves of the Lost is a grounded, cinematic, story-driven survival experience with a mystery that unfolds through atmosphere and consequence. You’re chasing something powerful, and the deeper you go, the more the ruins push back — reacting to every step you take.

Key features

  • Momentum-driven, physical movement: survive by reading space and committing to momentum

  • Atmosphere-driven discovery: uncover a mystery told through space, silence, and detail

  • Measured stealth and positioning: survive through timing, restraint, and smart routes

  • Tension over noise: combat is a tool — not the only answer

Explore hostile ruins, survive escalating enemy pressure, solve traversal and environmental mysteries, and uncover fragments of a forgotten civilization — while rival factions and something far darker close in.

Every relic you uncover strengthens Ava — and pushes the world to respond.

Explore Ancient Jungles & Ruins

Forgotten sanctuaries, collapsed chambers, hidden passages, and environments shaped by an unknown Ethernal civilization buried beneath the modern world.

Resonant Relics System

Relics are more than collectibles. They awaken memories, grant abilities, and expose fragments of lost history — but every use leaves an echo that doesn’t fade.

Tactical Enemy Encounters

Enemies react to movement, sound, and proximity. Positioning matters, stealth is rewarded, and exposure is punished.

Not all hunters work alone. Enigma operates with purpose and resources — backed by the Thieves of the Lost, and sent to reclaim what should never surface.

Traversal & Environmental Challenges

Unstable ruins, ancient mechanisms, and vertical spaces that demand instinct over precision.

The world shifts as you move.

The ruins don’t open — they test you.

Push through collapsing passages as ancient stones fights to stay sealed. Beyond the danger lie forgotten treasures — and truths meant to remain buried.

Progress demands motion.

Hesitation is punished, and instinct keeps you alive.

Move forward as the world collapses behind you.

The scene above is from the upcoming chapter in development, "Hudson: Ironworks." 

Atmospheric Guidance

A distant voice follows Ava as the Signal grows stronger — and the ruins begin to answer.

The Forces Closing In

For millennia, the Thieves of the Lost have watched from the shadows.

As Ava draws closer to forbidden truths, their reach tightens — and Enigma is sent to claim what should never surface.

But Enigma isn’t the only threat.

As relic resonance intensifies, the Gloom awakens — twisted remnants of something that should never have existed.

They are not mindless. They sense energy, movement, presence — reacting to Ava’s actions… and to Enigma’s.

Every faction is drawn to the same truth: the Relics. The Ethernal Flame.

Resonance Mastery & Abilities

Ava’s bond with the relics deepens through Resonance Mastery — an evolving ability system shaped by the forces she awakens. New powers, passive traits, and subtle upgrades emerge as Ava resonates more deeply with the ruins — and as the world begins to respond in kind.

In Early Access, this system lays its foundation: relic awakenings, growing resonance, and escalating consequences as Ava ventures further into forbidden depths.

The Codex of Constellations — Relics System

Relics in Ava Hunt form a living constellation web inside the Codex of Constellations.
Each Relic unlocks lore fragments, Resonance effects, and new progression routes — revealing a larger pattern tied to the Ethernal Flame.

Relics follow distinct paths, allowing non-linear progression and meaningful choice as Ava evolves.
The deeper you resonate, the more secrets emerge — and the more dangerous the hunt becomes.

Factions & Threats

Relics form a living constellation within the Codex of Constellations — a web of symbols, memories, and latent power.

Each discovery reveals fragments of lost history, deepens Resonance, and opens new paths forward — hinting at a larger pattern tied to the Ethernal Flame.

Progress is never linear. The deeper Ava resonates, the more secrets surface — and the more dangerous the hunt becomes.

The scene above is from a chapter in development, "Aethyr: The Eternal Realm".

World & Chapters

Ava Hunt unfolds across a growing world of ancient ruins, lost places, and modern shadows — each location revealing a deeper layer of the mystery at its core.

Early Access begins with the opening chapters, establishing the foundations of the story, its forces, and the choices that shape Ava’s path. As development continues, the narrative expands through future updates, pushing the journey into darker truths and higher stakes.

Early Release Chapters

  • The Eternals: Echoes Before Time

  • Prologue: The Awakening

  • Chapter I: Gate of Ten Thousand Years

Chapters in Development

  • Hunt Manor: The Lost File

  • Summit of Shadows

  • Shadow Keep: The Alpine Conclave

  • Hudson Ironworks

  • The Last Transfer: New York

  • Aethyr: The Eternal Realm

Across these chapters, the experience evolves from grounded exploration and survival into conspiracies, secret orders, and a looming conflict over the Ethernal Flame — where every step forward reshapes what comes next.

The hunt is only beginning.

The scene above is from the "Shadow Keep: The Alpine Conclave", an upcoming chapter in development.

Early Release Snapshot

This initial release lays the foundation of Ava’s hunt — introducing the world, its forces, and the systems that will continue to evolve as the story unfolds.

Future updates will expand the experience with new chapters, enemies, abilities, and deeper systemic reactions as Ava pushes further into the unknown.

Controls: Movement, combat, and interaction are tuned for controller play, with full keyboard and mouse support for those who prefer precision. Custom key rebinding is planned for a future update.

The story will continue beyond Early Access.

New chapters, locations, and systems will unfold as Ava’s hunt deepens — leading toward a final confrontation tied to the Eternal Flame.

The scene above is a preview from the "Hudson Irownworks" chapter in development.

Early Access Commitment

New chapters ship only when they meet our quality bar — supported by regular patches, narrative expansions, and ongoing improvements shaped by player feedback.

The hunt doesn’t end with what you uncover — it deepens with what you awaken.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, or better, Requires a 64-bit processor and operating system
    • Processor: Intel Core i3 or AMD Ryzen 5 2600 @ 3.2 GHz or better
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070, GTX 970, AMD RX 480 or better
    • DirectX: Version 11
    • Storage: 35 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, Windows 11, Requires a 64-bit processor and operating system
    • Processor: Intel Core i5 @ 3.5 GHz or AMD Ryzen 7 2700 @ 3.4 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 2060, AMD RX 580 or better
    • DirectX: Version 12
    • Storage: 35 GB available space
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