Build a convenience store on an asteroid - Full immersive VR. Gather ingredients, put them into machines and craft items your customer will love.
Release Date:
Oct 27, 2025
Developer:
Publisher:
Gameplay | AstroMart Adventure
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I would like to get the community involved and get feedback.”

Approximately how long will this game be in Early Access?

“1 year”

How is the full version planned to differ from the Early Access version?

“More machines, recipes, customers, biomes are planned.
I would love to add challenge "dungeons" where you can gather rare items.
While this won't be a multiplayer game, I still would love to have some interaction between players. Think of a delivery truck where you can dump items in and other players can receive them.”

What is the current state of the Early Access version?

“You can walk around, jump, duck. Set rotation to snap or smooth.
You have rigged hands that grab items dynamically, and adjust to surfaces, so it feels really nice touching items.
You can unlock the merchant. He will sell you all sorts of machines:
- Checkout (so customers can order items)
- Rubbish bin (destroys items, not machines)
- Floating Shelf (handy to gather items and place near machines to have ingredients handy)
- Slushy machine, cup dispenser (used to craft slushys)
- Normal display shelf (put items on it, customers will want to buy them)
- Cooled display shelf (used for items that need to be cooled, e.g. slushys)
- Grill, gas bottle charger, gas bottle (used to grill items)
You can unlock mushroom biome, it will provide new items:
- Mushroom seeds (great for slushys)
- Snails (their meat goes great on the grill and in slushys, yikes)
Game load and save is 90% implemented. Remaining task: Items do not snap in their place points in machines after load, which is currently in dev. Shelves of course work fine.
There is no story implemented yet. Just that gramps left you that asteroid.
Main focus is on interactive elements, rather than story.
Music and Sound FX are missing. Only placement sounds are in there so player get feedback that everything is ok.”

Will the game be priced differently during and after Early Access?

“The game will become more and more expensive the more features are added.
That way early adopters are rewarded and late comers get great value.”

How are you planning on involving the Community in your development process?

“There is a discord server which is used to communicate with the community.
You can actively talk to the dev (who reads comments daily) and other players, giving you the opportunity to shape this game.
Of course you can also interact with us on this games steam discussion board.”
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This game is not yet available on Steam

Planned Release Date: Oct 27, 2025

This game plans to unlock in approximately 5 days

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About This Game

Build a convenience store on an asteroid. Full immersive VR.
Gather ingredients, put them into machines and craft items your customers will love.
Unlock new areas like the merchant and mushroom biome.

Merchant offers you great machines and helpers to support you in your endevour.
They range from shelves to display your products, to machines like a slushy maker to craft delicious slushys.
Each machine is carefully designed with VR interaction as its main purpose.
Twiddle with knobs, attach gas bottles, smash buttons. Lots of interactive content.

VR is programmed in a way so it is perfectly played while seating.
But of course, you can play this standing as well.
There is also a distance grab, so you don't need to bend down to pick something up if this is not your thing.

You start small by selling stones, but soon you will whirl around the slushy maker and fire up the grill.

Mushroom biome is the first unlockable biome, which offers more items and even a first small critter.
Which of course needs to be made into a recipe and sold to customers.

You can control demand by placing or removing items in shelves for customers to view.
What customers don't see, they won't buy, easy peasy.
Once you run out of items you can just shut down the store, and no new customers approach, so you can focus on getting the shelves stocked up.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some concept art is made with the help of AI.
The game itself has no AI content.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    • VR Support: OpenXR, requires motion controllers, Quest 2, Quest 3
    Recommended:
    • Requires a 64-bit processor and operating system
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