Fantasy RPG that features AP turn-based combat and various RPG nurturing elements, while also offering rich and diverse character storylines that grip the heart.

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Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“The main story of World Chronicle has currently been completed up to Chapter 5, with only the final main chapter and additional story chapters remaining in development. Since the first five chapters make up roughly 80% of the overall story, I would like to use Early Access as an opportunity to hear players’ thoughts on the current story, characters, battles, and overall pacing.

Player feedback will help me determine whether the story is being conveyed clearly, whether there are any parts that feel incomplete or difficult to understand, and how I can better bring the story to a satisfying conclusion in the final and additional chapters. I will also continue improving the overall gameplay experience, with the goal of making World Chronicle a more complete and enjoyable RPG.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Under our current development plan, we expect the full version to be completed by the end of 2027 at the earliest. During this period, we also plan to continue refining the story presentation, battle balance, exploration experience, and various system details based on feedback from players during Early Access.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access version can currently be played through Chapter 5 of World Chronicle, with the ending of Chapter 5 serving as a temporary conclusion to this stage of the story.

For the full version, we plan to add additional story chapters and content for the final chapter.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version will include Chapters 1 through 5 of the main story. The estimated playtime is approximately 15 to 25 hours.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“As new content and features are added, we plan to gradually increase the price.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Listening to player feedback and interacting with the community is an important part of Early Access.

I will collect feedback from the Discord server, social media channels, and the Steam forums, and use that feedback to improve the story presentation, battle balance, difficulty design, exploration pacing, and system details.

I hope World Chronicle can become an RPG that players truly enjoy, and perhaps even one they will want to recommend to their friends.”
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Tentang Permainan Ini

Story Overview
If you reach the top of the tower, your wish will come true."
Thirty years ago, such rumors spread across the continent of Rix. The central tower of this continent suddenly appeared one day alongside a volcanic eruption. Many entered for fame, curiosity, or adventure, but none returned alive.
Until a young man appeared, unveiling the mysterious veil of the tower. However, this forced him to lose everything important, bearing the burden of powerlessness alone for the rest of his years.
Now, with the emergence of a new evil force, he and the companions he met along the way embark on a journey to protect the sacred stone under the orders of their predecessors.
Can he change the threads of fate this time?

Game Features

★ Suitable for both casual and hardcore players
The game offers a difficulty selection feature, allowing you to play "Easy" to quickly advance through the storyline or choose "Normal" or even "Hard" to immerse yourself in the game's rhythm.
Additionally, you can use the "CTRL" key to speed up the pace during dialogue and combat, ensuring there are no slow-paced moments.

★ AP-based Turn-based Combat
Introducing AP action bar elements into turn-based combat, both playable characters and enemies have their own AP action bars.
Use various skills and items to manipulate the AP action bars of both sides to gain the upper hand in battles.

★ Numerous interesting and unique skills
The game emphasizes synergy between skills, characters, and equipment, ensuring each skill has its uniqueness. Combining different character skills and equipment enhances the chances of winning battles.
Moreover, the GP system is implemented for skill learning, allowing players to allocate learned skills based on different enemies, adding to the fun of the game.

★ Formation and Strategy
In addition to the AP action bar and numerous unique skills, there are battle formations to arrange, making battles more tactically strategic and clarifying each character's role in combat.

★ Cute small monsters and hardcore challenging bosses
The game's combat design aims to reduce repetitive tasks, allowing players to quickly defeat small monsters and challenge numerous unique and challenging bosses without feeling overwhelmed by repetitive tasks.

★ Classic RPG Elements
Various classic elements of adventure RPGs are present, including house looting, maze solving, equipment synthesis, and fostering goodwill between protagonists.

Keperluan Sistem

    Minimum:
    • OS: Windows® 10
    • Pemproses: 需要 64 位元的處理器及作業系統
    • Memori: 2 GB RAM
    • DirectX: Versi 10
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • OS: Windows® 10
    • Pemproses: 需要 64 位元的處理器及作業系統
    • Memori: 2 GB RAM
    • DirectX: Versi 10
    • Storan: 1 GB ruang tersedia
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