This is a 2D+3D fair play and very casual strategy card game. The game is very easy and simple, but it is a game that tests intelligence and luck. The original intention of the game: Even if you get a bad hand, there is still hope for a comeback. The same goes for life! Never give up!
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«After completing the single player mode, I found that the entertainment between AI and players lacked variability. This 1V1 card game is more suitable for two players to play online. Only then can we unleash the joy of wits and bravery. So I have completely restructured the online mode, using a modular approach to make it more scalable. Therefore, I hope players can come up with more interesting ideas by playing single player mode or incomplete online mode, and add it to the online mode.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«My plan is to last for approximately 12 months, during which I will continuously iterate the online mode gameplay, rather than making a one-time change in the entire version!»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Because my single player mode and online mode are two independent frameworks, the online mode framework has scalability. Currently, the single player mode and online mode gameplay in the first to experience version are basically the same, but I hope that online mode can gain players' brainstorming and add more interesting ideas to the full version of the game. And art is a very headache for me, and I plan to reconstruct the inconsistent art assets in the complete version.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The preemptive experience version of the single player mode has been completed, and there will be no iteration or addition of gameplay or features in the single player mode. I will only perform art related refactoring and bug fixing on the standalone mode. The online mode currently has all the gameplay and features of the single player mode, but I want to add more interesting gameplay and expansion features to the complete version of the online mode. After all, online mode is the core of this game!»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«There are still many areas in my mind that I am not satisfied with the preemptive experience version, especially in terms of art, which is not uniform enough. To express my apologies, I will price the preemptive experience version at the lower price I expected. After the preemptive experience version ends, the complete version will be released, with a price increase of more than 50%. The specific increase will depend on the amount of content expansion required based on the suggestions of the players. But at least it will rise by 50%»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«This is a casual card game that I really hope players can participate in the design of the game, provide interesting ideas and suggestions for the game (but do not provide any gameplay that imitates or plagiarizes other games). At present, the gameplay of this game is 100% original and does not refer to any other games. I hope your suggestions are also your original ideas! Use your imagination, I welcome any wild ideas, as long as they are your original. I will check community messages every weekend and communicate with you!»
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Om dette spillet

Warm announcement


Press the SHIFT key at any time to learn about game related guidelines!

Game background


In 2099, most industries around the world were replaced by AI intelligent robots. Even the animals in the zoo have been replaced by intelligent robotic animals. You are the director of a traditional zoo, and your zoo is the only one in the world that insists on using living animals. Until the last day of the implementation of the Comprehensive Reform of Zoo Law, you had to give up your zoo. That night, you were drunk and your eyes were hazy, with many shooting stars falling from the sky. Originally, countless little elves came down from the sky and surrounded you. The little elves say to you that they can help you overcome those machine zoos, and one day they will bring back the life form zoos you have been longing for to this world. So you challenge various machine zoos with your little elf every day.

Game Initial


You need to adopt 3 junior sprites in the gear icon setting interface. After the adoption is completed, you will receive an initial 200 Love Crystals. Each adopted elf will have an initial energy value.

Game mechanics


There are three types of cards in the game: animal cards, fruit cards, and skill cards

Regarding animal cards: There are currently 12 types of animal cards in the card library, each in orange, yellow, and blue, totaling 36 animal cards. Each animal card corresponds to its reputation value (represented by a number in the bottom left corner of the card)

Regarding fruit cards: There are currently 12 types of fruit cards in the card library, each in orange, yellow, and blue, totaling 36 fruit cards.

Regarding skill cards:Players can use skill cards once per turn, including: Wizards, Summons, Dices, Spectacles, Skills, and Wishes. Note: These skills are all clickable, except for the peeping glass which is used by dragging.

Gameplay


One random player starts the game first. Both sides take turns to play animal cards for 60 seconds each, and then take turns to play fruit cards. During the time of playing fruit cards, skill cards can be played. The time is 180 seconds each.

Both players and opponents will initially obtain 20 cards from the deck. Starting with 5 animal cards, they will draw 1 animal card in each subsequent turn. The fruit card will randomly draw 5 out of 20 cards each turn.

The green disk area (on the left side) in the map represents the location of the player's item cards, with each disk corresponding to different multiples, 1-10 times. The red disk area (on the right side) is the area where the opponent's move card is displayed.

Core gameplay


Because after both players play animal cards, the other can see them. So, players can drag and drop animal cards into the camouflage room to disguise themselves. What opponents see is the disguised card, which can be disguised as larger or smaller cards to confuse them. Drag and drop the endoscope to the opponent's fruit card area in the upper right corner to view one of their fruit cards. If your animal card is smaller than your opponent's card, you can also click on the magic lamp next to your image to enter the interface of the demon merchant and purchase the peeping glass item. The peeping glass prop can also be dragged onto the opponent's fruit card to view the opponent's fruit card.

Rules of victory and defeat


After both sides play animal cards, the reputation value of their animal cards will be displayed in the middle of the top, and the disguised value will be displayed on a yellow background. The real reputation value displayed is on a white background. The winner is the one with the highest value. Then both parties play skill cards (only the peeping glass skills are open for use during the testing period), and then play fruit cards. Drag and drop the fruit card to the fruit card position in the pop-up information bar on the upper left, which is considered to play the fruit card.

If both fruit cards are the same (distinguishing only names but not colors), a time and space reversal will occur, swapping the reputation values of both animal cards. After playing the fruit card, you need to click the end turn button to complete the operation.

The winning or losing base is 100. In single player mode, the reward for winning or losing is the number of love crystals, while in online mode, the reward for winning or losing is the energy value of the spirit.

Author's private message


During the game testing period, some features will not be open to the public temporarily, which will reduce the richness and operability of the game, but you can still experience a relatively streamlined but complete gaming process. Thank you to all players who have downloaded this game. With your support, I have the motivation to continue completing this game and adding some unplanned content to enrich its playability.

The materials used in the game have all been purchased through legitimate Judao for usage rights. Most of the unattractive materials were designed and modeled by myself due to my limited abilities. Please forgive me and thank you again for your support!

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Above Intel i5 or AMD Ryzen 3
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA Above GTX1050 OR AMD Above R9 270X
    • Nettverk: Bredbåndstilkobling
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem

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