CountDown is a casual, semi-idle tower-defense rogue-like. Waves of enemies are advancing, it's your job to bolster your city, or rather, ammunition, and wipe them out. Will you rise to the challenge, or let your city crumble?
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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 하나요?

“I want to start getting feedback from players on how to improve the product while I'm still developing the experience so that I can tailor it to be as enjoyable as possible.”

이 게임의 앞서 해보기 기간은 얼마인가요?

“Approximately 1 year. I want to add additional roguelike elements for replayability, as well as a wider variety of enemies/bosses. I feel at least this much is necessary to cross this project off as a complete experience”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“I plan to continually work on gameplay enhancements and introduce new elements to the game, aiming to keep each run feeling fresh and unique for the player. Future plans include additional systems that will provide players with more diverse strategies for tackling each type of enemy. Additionally, I plan to explore the possibility of alternate game modes.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“The current build will provide players with a semi-idle, casual, linear tower-defense experience. The gameplay will be fast and punchy with a comical twist, featuring a variety of enemies, NPCs, and unique hand-crafted art assets. Alongside the gameplay, multiple unique achievements will keep the player coming back for more.”

앞서 해보기 동안과 앞서 해보기 이후의 게임 가격이 다르게 매겨지나요?

“The price will undoubtedly change upon completion of all mentioned features slated for development throughout early access. The additional time and effort that will go into the expansion of the product will be reflected in the full-release price. However, any expected price changes will be communicated well in advance through different social media platforms such as our Steam community, and Discord.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“Community reviews, comments, and recommendations are all personally read by the developer. I want to make this the most enjoyable experience possible. So though I have a variety of pre-determined development objectives, it's very likely that more will be added based on received feedback. I want the development of this game to be an active conversation between myself and the players.”
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CountDown Demo 다운로드

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Prepare for a thrilling subterranean adventure in CountDown, a casual pixel-art rogue-like that puts you in control of an omnipotent GLOVE GOD! Set in a charming underground village, devoid of light, you are the last bastion between your townsfolk and the encroaching hoards of mutated fauna. As night falls, your duty is to defend your people, by any means necessary. Will you rely on your "trained" soldiers, or will you unleash your god-like strength to turn the buildings, objects, and even citizens into projectiles to hurl at the oncoming threats?

Delve further into the depths of this chasm to gather resources from the flora which can further fortify your defenses. You'll encounter five unique enemy types in the demo, culminating in an epic boss battle! So don't wait, immerse yourself in the brief yet exhilarating experience of CountDown now!



For any issues or further inquiries about the game, please check out the community discord! There's also information posted here frequently about upcoming updates, as well as sneak peaks at future additions.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10
    • 프로세서: Core i5 or equal
    • 메모리: 1 GB RAM
    • 그래픽: GTX 650 or equal
    • 저장공간: 150 MB 사용 가능 공간
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