CountDown is a casual, semi-idle, 2D tower-defense. Waves of enemies are advancing, it's your job to bolster your city, or rather, ammunition, and wipe them out. Will you rise to the challenge, or let your city crumble?

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I want to start getting feedback from players on how to improve the product while I'm still developing the experience so that I can tailor it to be as enjoyable as possible.」

這款遊戲的搶先體驗時間大約會持續多久?

「Approximately 1 year. I want to add additional roguelike elements for replayability, as well as a wider variety of enemies/bosses. I feel at least this much is necessary to cross this project off as a complete experience」

正式版預計會與搶先體驗版有何不同?

「I plan to continually work on gameplay enhancements and introduce new elements to the game, aiming to keep each run feeling fresh and unique for the player. Future plans include additional systems that will provide players with more diverse strategies for tackling each type of enemy. Additionally, I plan to explore the possibility of alternate game modes.」

搶先體驗版目前的開發進度如何?

「The current build will provide players with a semi-idle, casual, linear tower-defense experience. The gameplay will be fast and punchy with a comical twist, featuring a variety of enemies, NPCs, and unique hand-crafted art assets. Alongside the gameplay, multiple unique achievements will keep the player coming back for more.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will undoubtedly change upon completion of all mentioned features slated for development throughout early access. The additional time and effort that will go into the expansion of the product will be reflected in the full-release price. However, any expected price changes will be communicated well in advance through different social media platforms such as our Steam community, and Discord.」

在開發過程中,您打算如何與社群互動?

「Community reviews, comments, and recommendations are all personally read by the developer. I want to make this the most enjoyable experience possible. So though I have a variety of pre-determined development objectives, it's very likely that more will be added based on received feedback. I want the development of this game to be an active conversation between myself and the players.」
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下載 CountDown Demo

此遊戲尚未在 Steam 上發售

預計發行日期: 2027

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Prepare for a thrilling subterranean adventure in CountDown, a casual pixel-art rogue-like that puts you in control of an omnipotent GLOVE GOD! Set in a charming underground village, devoid of light, you are the last bastion between your townsfolk and the encroaching hoards of mutated fauna. As night falls, your duty is to defend your people, by any means necessary. Will you rely on your "trained" soldiers, or will you unleash your god-like strength to turn the buildings, objects, and even citizens into projectiles to hurl at the oncoming threats?

Delve further into the depths of this chasm to gather resources from the flora which can further fortify your defenses. You'll encounter five unique enemy types in the demo, culminating in an epic boss battle! So don't wait, immerse yourself in the brief yet exhilarating experience of CountDown now!



For any issues or further inquiries about the game, please check out the community discord! There's also information posted here frequently about upcoming updates, as well as sneak peaks at future additions.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Core i5 or equal
    • 記憶體: 1 GB 記憶體
    • 顯示卡: GTX 650 or equal
    • 儲存空間: 150 MB 可用空間
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