Battle your friends in a real time card game where wizards sling spells at each other. Has a unique spot as something in between a card game and a fighting game. Games usually take 1-5 minutes, depending on the characters that get picked.

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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I would like to be able to get feedback on what people like about the characters, as I continue to add more characters and mechanics. I also would like to be able to replace the programmer art and sound effects with higher quality content, but I want to make sure the core gameplay is fun without people just being wowed by nice art/sounds. Lastly I want to add more complex characters later (I actually have finished characters that are more complicated) but I want to see how the simple characters are received first.」

這款遊戲的搶先體驗時間大約會持續多久?

「Probably about a year」

正式版預計會與搶先體驗版有何不同?

「It should have much better art and sounds. Additionally, I plan to have more maps and characters (I currently have 4 additional characters and 1 additional map that are still in internal testing, but I have ideas for a bunch more as well). Lastly, I hope to make a story mode and some Co-op content, but those are stretch goals.」

搶先體驗版目前的開發進度如何?

「There are 4 playable characters and 1 playable stage. You can play couch co-op with a friend or with remote play. You can play against a pretty basic AI, and you can make 2 AI players play against each other. You can view the controls, but you cannot customize your controls yet. The game still has programmer art and sound effects.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I do plan to increase the price on the full release.」

在開發過程中,您打算如何與社群互動?

「I mainly would like to use community feedback to get data on perceived balance, as well as finding out which characters/spells people have been enjoying. Additionally, as I add more complicated characters, I would like to get an idea if the community finds it more fun to play with wacky spells and gimmicks, or if they prefer the more core game play experience with the simpler characters.」
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Cast or Pass started as a game jam project that I thought was a ton of fun and tried to make into a full game. Pick a character with a pre-built deck of spells that you can use to battle against your friends. Game is in real time with each card being balanced between power and cast time. Decks are only shuffled once at the start so you can try to gain an advantage by figuring out when your opponent has no defensive spells and throwing out your strongest magic to punish those openings.

I've found that this game has a bit of a learning curve where players will start out by just throwing out spells and trying to overwhelm their opponent. People are kind of slow to change of that strategy because you get a little worse if you think about your cards too long, but it's an important step to take to become a master and be able to throw out spells both quickly and strategically, so don't get discouraged.

I've got a bunch more characters with new spells on the way but I get bottle-necked by the art and sound for them, so they won't be out for a bit, but just know that they will come.

成人內容說明

開發者表示產品內容如下:

Wizards talk trash and throw fireballs in a fight to the death. Pixel art so it might be fine but better safe than sorry.

系統需求

    最低配備:
    • 作業系統: Windows10
    • 處理器: X64 architecture with SSE2 instruction set support
    • 記憶體: 90 MB 記憶體
    • 顯示卡: DX10
    • 儲存空間: 90 MB 可用空間
    建議配備:
    • 作業系統: Windows 10
    • 處理器: X64 architecture with SSE2 instruction set support
    • 記憶體: 90 MB 記憶體
    • 顯示卡: DX10
    • 儲存空間: 90 MB 可用空間

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