Segment In Space 1985 is a psychological horror game with a captivating plot and a chilling atmosphere. You will find yourself in an unknown location, wandering in search of an exit, solving puzzles, avoiding deadly dangers, and making choices that will determine the outcome of the entire game.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We aim to create a full-fledged project, with feedback from players, based on their opinions, to identify bugs and improve the game and also with the help of early access, thoroughly check the game for internal errors.”

Approximately how long will this game be in Early Access?

“We plan to keep the game in beta testing for about a year.”

How is the full version planned to differ from the Early Access version?

“In this version of the game there are more than 10 different locations and three paths of passage.
In the full version it is planned to completely rework the levels, make them much larger, add more new locations with special mechanics and additional storylines, with ways to pass them.”

What is the current state of the Early Access version?

“There are 10 different levels in the game, which are characterized by a special idea and atmosphere. There are also three paths of passing, on which the ending of the game depends.
You can find more information in the “About this game” section.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as we add new content and features to the game.”

How are you planning on involving the Community in your development process?

“We plan to involve the community in the development of the game, based on player feedback and what they don't like, what they want to see in the next updates, this will definitely be taken into account for the next versions.”
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Planned Release Date: To be announced

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About This Game

"They say reality is just what we see, but what if what we see is only a reflection of what we cannot understand?"

DESCRIPTION:

Segment In Space 1985 is a psychological horror game that plunges you into a broken reality and a psychedelic nightmare. It is the first game in the TheEyesBeyond series, where you play as one of the missing people who have found themselves in a different dimension. Your goal is to escape this distorted world, confronting its mysterious laws, locations created from alternate realities, and unknown threats. Every choice you make in the game will influence the course of events and lead to one of many possible endings, immersing you in a world where psychedelia and reality merge into something terrifying and unpredictable.

LOCATIONS:

Each place you visit is a strange, empty remnant of a world where familiar elements twist into unknown, unsettling puzzles. Locations shift between realities, changing appearance as you alter frequencies through old analog equipment. No place remains the same: from long-abandoned buildings to dark underground spaces, each location in this universe is filled with danger and hidden meanings.

What may seem like a home could actually be a trap. In corridors where the walls move on their own and the air grows heavy, you’ll explore tangled spaces, including old archives, empty halls, or locked rooms. Here, every step could lead to either salvation or a more terrifying revelation. Be prepared to encounter eerie creatures and face unpredictable changes to your surroundings.

UNIQUE ATMOSPHERE:

The main feature of the game is the "liminality" effect — a state of in-betweenness, where reality is warped and time and space lose their familiar structure. This effect heightens the feelings of unease and uncertainty, making you feel like you're in a place where the laws of the world no longer apply. The atmosphere is filled with surreal sounds, whispers, and unclear images that appear in the most unexpected places. In every corner, something awaits you — and it's uncertain which reality you’ll enter next.

OSPIL:

OSPIL (Organization for Searching for People of International Level) is a company founded in 1968 in Sweden by the great Erik Bergkvist. The company specialized in searching for missing persons when the hope of finding them faded more and more. True professionals of their craft.

The Val-d'Or Incident:

Date: February 1, 1985:

On January 23, 1985, a group of four people disappeared near the mountains around Val-d'Or while on a picnic. Nine days of searching by all Canadian authorities yielded no results, so on February 1, 1985, the best group for finding missing persons, from the then-best organization in the world, OSPIL, arrived in the town.

And on February 1, 1985, the team began their work.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

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