Welcome to the new GTGD S1, a Unity 2017 multiplayer tutorial for game developers. This training course is of intermediate difficulty so you should first be familiar with the basics of coding in Unity. This tutorial will teach you the key elements of the Unity 2017 multiplayer system.
所有評論:
大多好評 (86) - 86 篇使用者評論中有 79% 給予此軟體好評。
發行日期:
2014 年 2 月 13 日
開發人員:
發行商:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

在 Steam 上查看 GTGD S3 的所有作品
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

購買 GTGD S1 More Than A Gamer

特別促銷!剩餘時間

-66%
$24.99
$8.49

購買 Gamer To Game Developer Complete 組合包 (?)

包含 9 個項目: GTGD S2 Just One Dev, GTGD S3, Home By The River, Guild Commander, Weekend Drive, GTGD S1 More Than A Gamer, Model City, Instant Frame Mockup, Choo Choo Survivor

-70%
-89%
$158.91
$17.16

購買 Gamer To Game Developer Unity Tutorials 組合包 (?)

包含 3 個項目: GTGD S1 More Than A Gamer, GTGD S2 Just One Dev, GTGD S3

-50%
-83%
$124.97
$21.22
 

關於此軟體

Welcome to Gamer To Game Developer Series 1, a Unity 2017 multiplayer tutorial for game developers. This training course is of intermediate difficulty so you should first be familiar with the basics of coding in Unity. This tutorial will teach you the key elements of the Unity 2017 multiplayer system (sometimes called UNET).

The new S1 is only available on Steam, and only the first two videos are available on my YouTube channel. I’ve made the new S1 a lot more concise than the old one and I cover everything in less than four hours.

From this tutorial series you will learn:
  • How to use the default Network Manager to create Direct Connection (LAN Games) and Match Maker (Public internet games). Note that Unity’s match making service is a paid service and once a developer exceeds the free concurrent user count, the developer has to pay for additional concurrent users.
  • How to write your own Custom Network Manager so you are not reliant on the default HUD and Network Manager. You will create Direct Connection and Match Maker (Public) games.
  • Enable your Custom Network Manager to allow for multiple player prefabs and being able to select scenes.
  • How to use Commands, ClientRPC, and Syncvar with hook function.
  • How to use the Network Transform and Network Animator components.
  • How to sync fundamental game mechanics such as; shooting, health and damage.
  • How to implement network chatting.
  • How to implement networked AI movement.

系統需求

    最低配備:
    • 作業系統 *: Windows 7, or 8, or 10
    • 處理器: 1 GHz
    • 記憶體: 2 GB 記憶體
    • 儲存空間: 5 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

Gamer To Game Developer Series 1: More Than a Gamer 的顧客評論

評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



遊戲時數
依照使用者撰寫評論當時的遊戲時數篩選:



不限最低時數不限最高時數

顯示
以所選顯示順序顯示評論





進一步了解
顯示圖表
 
隱藏圖表
 
篩選條件
排除離題評論活動
遊戲時數:
主要在 Steam Deck 上遊玩
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…