Coreless is a single-player action roguelite with active combat, enemy swarms, randomized gear, and risk-reward loot choices. Aim your abilities, build around Powers and Equipment, and unlock Talents and Research to shape future runs.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that game development today is a cooperative effort between developers and players. Involving player feedback early on enhances the game’s long-term success. Creating a game that truly resonates with players is challenging, and Early Access offers a fantastic opportunity for us to engage with the community from the start, evolving the game together to realize its full vision and potential.”

Approximately how long will this game be in Early Access?

“We anticipate a 6-12 month Early Access period to allow for extensive iteration, digesting player feedback, and adding content.”

How is the full version planned to differ from the Early Access version?

“We plan to introduce more playable characters, additional game modes, and expanded progression options for players to explore. We have exciting character design concepts we’re eager to share with the community in Early Access, along with plans to experiment with new game modes. While the campaign has seen subtle experimentation so far, we plan to be more adventurous in future updates. Additionally, we aim to deepen Coreless's meta-progression system to enhance replayability and will consider adding new items and artifact systems that integrate seamlessly with the expanded modes.”

What is the current state of the Early Access version?

“As of now, the Early Access version offers the core experience: 3 playable characters, a complete campaign mode with 4 stages across 3 difficulty settings, and a fully developed meta-progression system. This version serves as a foundation for future updates, giving players a taste of what Coreless has to offer.”

Will the game be priced differently during and after Early Access?

“Yes. Coreless will be significantly discounted in Early Access. We appreciate the risk Early Access players take, and as long as we have the basics covered, we’re happy to keep developing.”

How are you planning on involving the Community in your development process?

“We’ll be attentive to player feedback, questions, and discussions, responding promptly and systematically gathering input to incorporate into development. The Steam forum will be our primary communication channel during Early Access. For major updates, we’ll provide transparent explanations of changes, our motivations, and how we believe they address player concerns. We’ll also monitor gameplay statistics and player videos to uncover hidden issues or opportunities. Collaborating with the community is our main focus during Early Access.”
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About This Game

Coreless is a single-player action roguelite where you fight through enemy swarms, aim explosive abilities, and build around the loot you find. Each run asks how much danger you are willing to take on for stronger rewards.

During each run, your build takes shape through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment. These choices affect how you move, when you engage, how you handle pressure, and which rewards are worth pursuing.

Risk and Treasure Find sit at the center of every run. Raising Treasure Find improves your chances of finding stronger drops and better equipment, while higher Risk makes combat more demanding. As your build comes together, you decide how much pressure is worth taking on for a better payoff.

Combat momentum comes from assembling a build while staying in motion. Surge creates burst windows that help you break through crowded fights, clear space, and turn dangerous moments back in your favor.

Between runs, Talents, Research, and Equipment give future builds more direction. Equipment drops with randomized affixes and build-defining modifiers that can push a character toward specific elements, resource loops, defensive setups, or trigger-based playstyles. Talents strengthen your long-term profile and reward flow. Research unlocks new mechanics, event paths, shop options, reward routes, and ways to open future builds.

Key Features

  • Real-time action combat built around movement, skills, resources, Powers, and Surge windows.

  • Risk and Treasure Find decisions that connect combat pressure with reward quality.

  • Layered build-making through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment.

  • Randomized equipment affixes and build-defining modifiers that support distinct playstyles.

  • Talents and Research that expand future run options, unlock new mechanics, and shape long-term progression.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core i3-6100 / AMD FX-8350
    • Memory: 4 GB RAM
    • Graphics: GTX 960 / R9 280
    • DirectX: Version 11
    • Storage: 4 GB available space
    Recommended:
    • OS *: Windows 7
    • Processor: Intel Core i5-7500 / AMD Ryzen 5 1400
    • Memory: 8 GB RAM
    • Graphics: GTX 1060 / R9 390
    • DirectX: Version 11
    • Storage: 4 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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Overall Reviews:
Positive (26 reviews)






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