Edd-E is a pixel-art game maker with custom visual scripting and publishing platform. Create games and Publish them with just one click. Play games from other creators or edit them. Learn programming and game development!
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即将宣布
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即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“As a solo developer I have very limited possibilities to test the game, assure proper design and keep development for a long time. Early Access will help get some feedback, funds and motivation to deliver all the crucial features that can be missing and only users can point it out.

Edd-E is a game that can be expanded continuously and Early Access will be just a first public update.”

这款游戏的抢先体验状态大约持续多久?

“It all depends on the feedback and number of features users will consider crucial for creating levels in Edd-E. I expect it to take not more than several months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Any future updates may include more devices, scripting nodes, and textures. Scripting may change to provide more freedom or features, allowing for the creation of more complex behaviors. Game publishing is planned, but the release date for this feature is unknown.”

抢先体验版本的现状如何?

“Early Access version has all fundamental features allowing to design a level, import custom textures and create scripts with handling input, creating variables, applying movement or create complex math.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“After the Early Access price may go higher, depending on the number of added features. After successful release of the game, price will be rising along with the game expansion, adding new content and improving scripting.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Feedback and features requests will be crucial part of the development before full release. My task is to deliver all the features creators need to make a game with Edd-E.”
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计划发行日期: 即将宣布

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关于这款游戏

Build Games

Build games using editor mode. Place static objects, physical objects and programmable devices that can interact with the player or other elements in the game. Create games or learn programming by playing!


Visual Scripting

Use Visual Scripting to program devices. With many available blocks you can easily use player input, implement enemy behavior or even infinite coins spawner if you want.


Event Binding

Some devices have event triggers and/or event handlers you can bind. Event trigger triggers event handler, while event handlers execute commands. Examples of event triggers are: button click, collision, detection sensor. Examples of event handlers, however, are: open door, game over, spawn object.

You can connect event trigger with event handler to easily use predefined behaviors without making scripts. For example, you can bind button click trigger with the door open handler. Clicking the button will open the door - simple, right?


Publishing

One of the best features in Edd-E is publishing! After creating game, you can publish it online, by simply clicking Publish - and its done! Everyone will be able to find and play your game.

You can play games published by others, but also edit them, to make your own modification or learn how its made.

系统需求

    最低配置:
    • 操作系统 *: Windows 8
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: Windows 10
    • 存储空间: 需要 2 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
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