A physics-based roguelite where the mountain is alive, the items are cursed, and collecting Eyes only makes things worse. Swing your way to the top. It won't kill you. Probably.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Lämnar Early Access: 1:a kvartalet 2027

Vad utvecklarna har att säga:

Varför Early Access?

“Eldritch Climb: A Cursed Ascent presents a lot of challenges for our small team with its unique movement and the content we have planned.

With your feedback we aim to shape features, polish the whole experience and balance and fine tune the game for its final release.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We aim to stay in Early Access for 9-12 months, but depending on feedback, we might take a bit longer to make sure the game is as good as it can be.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“For the full version we plan to include 3 new biomes each with a unique boss fight, new items and story content. Also, we will keep on improving and polishing both features and content.”

Hur är det nuvarande läget i versionen med Early Access?

“Currently we have 2 biomes to explore fully in randomly generated runs, a bunch of cool items to use, 2 boss fights to overcome, and a bunch of secrets that will reveal where the story is going.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No, price will not change during development or when we leave Early Access.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We want to make the best possible version of Eldritch Climb, so player feedback is crucial to achieve that. We want to hear from the community and would love to hear from you here on the Steam Community, Social Media or you can send feedback directly in-game by pressing F11 or from our Pause Menu.”
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Om detta spel

This Mountain Won't Climb Itself

Eldritch Climb is a physics-based roguelite built around one question: can you actually control this? Swing from handholds, launch yourself across gaps, and cling to whatever you can find. The movement is raw and expressive, every run feels different because you get better. Master it, and the mountain becomes a playground. Don't, and it becomes a grave.

The More You See, The Worse It Gets

Scattered across the mountain are Eyes, a cursed currency that expands your perception. Collect enough and the world shifts. Levels mutate. Enemies evolve. Every mechanic reveals a darker variation of itself. There are three layers to everything on this mountain, and the deeper you see, the less you'll wish you had.

Something Is Very Wrong With This Mountain

Puzzles are hidden in every area, quiet and strange things that don't announce themselves. Solve them and you'll enter memories: glimpses of your character, the mountain's history, and the cults that worshipped it. The lore won't be handed to you. It's buried, like everything else worth knowing here.

Cursed Tools For A Cursed Climb

Loot corpses. Browse the shop. Equip items in each hand, but whatever you're gripping with, you can't use. That constraint is the whole puzzle. Find a combo that works, lean into it, and watch a run come together. Passive items soften the edges. Active ones create chaos. Usually both at once.

Systemkrav

    Minimum:
    • OS: Windows 10
    • DirectX: Version 11
    • Lagring: 600 MB ledigt utrymme
    • Ytterligare anmärkningar: Requires a 64-bit processor and operating system

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