Shadows in Silence is a 4 vs 1 multiplayer horror game. One player takes on the role of the killer - the witch Elliana and her cat named Sharm. And the other four players play as survivors trying to neutralize the killer.
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Release Date:
Q3 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to provide access to the game and take into account all the wishes of players to create the best possible gaming experience and product quality.”

Approximately how long will this game be in Early Access?

“According to our calculations, approximately 1-2 years. We view Early Access as a tool to engage with our players, and the duration of this stage can be adjusted depending on how well we are able to achieve our goals and implement the intended features.”

How is the full version planned to differ from the Early Access version?

“We plan to add new characters and killers, new maps, items and abilities, all taking into account the wishes of the players.”

What is the current state of the Early Access version?

“The current version is fully playable, containing basic content - 1 killer, 4 different characters, 3 maps and several abilities.”

Will the game be priced differently during and after Early Access?

“We do not plan to increase the price. The price will remain the same as in early access.”

How are you planning on involving the Community in your development process?

“We want to conduct a beta test and further improve the game based on suggestions and wishes from players to achieve a better gaming experience.”
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This game is not yet available on Steam

Planned Release Date: Q3 2024

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About This Game

Shadows in Silence – a multiplayer horror game where one player assumes the role of the blind witch Elliana, sensitive to sound, accompanied by her faithful pet named Sharm. The other four players take on the roles of survivors, seeking to avoid a deadly threat and neutralize the killer.

Play as a Survivor


Try to be quieter
The killer is blind but has a keen sense of hearing. Any noise you make may attract her attention.


Don't let the killer catch you
Utilize various abilities and obstacles on the map.


Defeat the killer
Repair the sound speakers and start a concert on stage using the mixer console; this will incapacitate the killer.

Play as a Killer


Use abilities to catch survivors
If they make too much noise, they leave traces. Your faithful pet cat Sharm also aids in capturing them.


Thwart the plans of the survivors
Prevent survivors from repairing sound speakers and operating the mixer console. If the sound becomes too intense, you will perish.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 SP1 64bit
    • Processor: Intel Core i3
    • Memory: 6 GB RAM
    • Graphics: Nvidia Geforce 660 GTX / AMD Radeon RX 360
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64bit
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: NVidia Geforce GTX 970, 1060/ equivalent AMD Radeon
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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