Adrenaline-Fueled Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK THE SEQUENCE /BREAK FREE
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Release Date:
2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Working closely with the community is essential to how I want VOID/BREAKER to evolve.
Your feedback on gameplay, features, and balance will directly shape improvements and guide future content. With your help, we can ensure VOID/BREAKER remains fast-paced and engaging.”

Approximately how long will this game be in Early Access?

“I anticipate VOID/BREAKER being in Early Access for approximately 6–12 months. This timeline may evolve based on player feedback and ongoing development. As Early Access approaches, I'll share a detailed roadmap and keep you updated on our development plan.”

How is the full version planned to differ from the Early Access version?

“I plan to add more content during the Early Access phase. This includes more modules, enemies, interactive elements, and content suggested by the community.
I also plan to improve and balance the gameplay according to the feedback.”

What is the current state of the Early Access version?

“The game is currently in active development. The current build already includes fully playable biomes 1–3, featuring polished combat gameplay against a variety of enemies. All core shooting mechanics and essential roguelite meta-progression elements are implemented, along with the narrative content covering the first three biomes.

I'm continuously expanding the game with fresh content to create an immersive and engaging experience. My goal is to make the Early Access version of VOID/BREAKER as exciting, polished, and enjoyable as possible.”

Will the game be priced differently during and after Early Access?

“I plan to offer VOID/BREAKER at an introductory price during Early Access to make it accessible while development continues. As the game expands with new content and features, the price will increase accordingly. Rest assured, you'll receive advance notice before any price adjustments.”

How are you planning on involving the Community in your development process?

“I'd love to ask you to co-develop the game with me. Your thoughts and ideas shared on Discord after each playtest and demo are incredibly valuable. VOID/BREAKER is made for you, and your feedback will be essential in making it the best experience possible.”
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Planned Release Date: 2025

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About This Game

You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.

The machines think you'll never escape. The system is designed to keep you here.

B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌

Lightning-Fast Gunplay & Flawless Movement

This isn’t just shooting - it’s pure velocity.

Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.

Infinite Weapons. Infinite Possibilities 

Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.

Destruction is your Advantage.

Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.

New Run. New Choices. New Paths

Every run presents decisions. Which fights do you take?

Which paths push your limits?

Do you take the dangerous route for bigger rewards or play it safe?

The choice is yours

A Passion Project by a Solo Developer

VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.

Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),

Daniel now pursues his passion for dynamic FPS gameplay and roguelites.

System Requirements

    Minimum:
    • OS *: Windows 7 SP1 or newer
    • Processor: Intel Core i5-4590 or AMD FX 8350
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 or AMD Radeon R9 290
    • DirectX: Version 11
    • Storage: 25 GB available space
    Recommended:
    • OS: Windows 10 or newer
    • Processor: Intel Core i5 8400
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2070
    • DirectX: Version 12
    • Storage: 25 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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